Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ArtemisWildHunt
Aphrodite
Level 128
God Stats
66W - 28L
1,927 SR
Queue Stats
87W - 45L
1,816 Elo+
Party 2
Ares
Ares
ScarlettRomance
Ares
Level 22
God Stats
21W - 3L
2,091 SR
Queue Stats
21W - 3L
2,028 Elo+
Party 2
Team Averages
Level 54
1,839 SR
1,781 Elo+

VS

Team Averages
Level 27
1,507 SR
1,423 Elo+
Bastet
Bastet
AlexisPrado-_-
Bastet
Level 27
God Stats
1W - 1L
1,672 SR
Queue Stats
9W - 7L
1,483 Elo+
Party 1
Neith
Neith
BERSERKER4541
Neith
Level 4
God Stats
2W - 4L
1,404 SR
Queue Stats
2W - 5L
1,318 Elo+
Party 1
Sobek
Sobek
xRaDiKaL-Sushi
Sobek
Level 49
God Stats
2W - 2L
1,446 SR
Queue Stats
21W - 23L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 5 / 13
9,485
790
7,424
18,775
20,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
ArtemisWildHunt
Aphrodite
14
5 / 2 / 15
9,688
807
14,143
12,164
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
10 / 0 / 10
10,529
877
14,488
15,000
18,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
7,873
656
11,456
16,082
5,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 8 / 2
6,793
566
5,574
9,877
3,461
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 2
8,583
715
5,529
17,076
21,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
20
Kills
6
7
Deaths
20
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
5
13
2.3
L
3
7
3
0.64
W
Aphrodite
ArtemisWildHunt
Aphrodite
5
2
15
6.25
L
0
8
2
0.13
W
10
0
10
15
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,055
Damage
22,559
45,939
Taken
43,035
44,400
Mitigated
30,806
22,277
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,424
864
543
3,176
18,775
20,252
235
2,181
16,594
15,081
0
L
11,456
2,377
0
3,179
16,082
5,874
0
13,250
2,832
0
26,140
W
Aphrodite
ArtemisWildHunt
Aphrodite
14,143
1,386
8,566
7,992
12,164
6,062
1,042
1,431
10,733
53,263
0
L
5,574
2,821
0
643
9,877
3,461
0
8,344
1,533
0
18,425
W
14,488
749
1,236
764
15,000
18,086
244
2,150
12,850
25,222
0
L
5,529
833
572
3,882
17,076
21,471
0
14,728
2,348
15,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
23,249
146
Minions Killed
76
7
Camps Cleared
2
699,167
Distance Traveled
622,650
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,485
790
27
2
0
209,432
0
L
Bastet
7,873
656
26
2
2
228,814
3
W
Aphrodite
9,688
807
95
8
5
233,571
5
L
Neith
6,793
566
31
3
0
170,064
1
W
Ares
10,529
877
24
2
2
256,164
0
L
Sobek
8,583
715
19
2
0
223,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role