Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Badbabs7
Sylvanus
Level 100
God Stats
2W - 0L
1,625 SR
Queue Stats
34W - 20L
1,606 Elo+
Party 3
Ne Zha
Ne Zha
LeSisterFister
Ne Zha
Level 104
God Stats
9W - 7L
1,738 SR
Queue Stats
120W - 85L
1,586 Elo+
Party 3
Bellona
Bellona
PovertyLeaf
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 3
Nu Wa
Nu Wa
emogod
Nu Wa
Level 36
God Stats
1W - 0L
1,811 SR
Queue Stats
29W - 18L
1,653 Elo+
Party 3
Team Averages
Level 71
1,635 SR
1,554 Elo+

VS

Team Averages
Level 81
1,474 SR
1,394 Elo+
Jing Wei
Jing Wei
BlackGuy1
Jing Wei
Level 88
God Stats
0W - 1L
1,338 SR
Queue Stats
13W - 14L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
CaptainBunbun
Amaterasu
Level 22
God Stats
1W - 4L
1,636 SR
Queue Stats
2W - 6L
1,301 Elo+
Party 1
Kuzenbo
Kuzenbo
Shakalom
Kuzenbo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 189L
1,467 Elo+
Solo
Discordia
Discordia
TheKennySpecial
Discordia
Level 27
God Stats
2W - 2L
1,548 SR
Queue Stats
10W - 11L
1,488 Elo+
Party 2
Awilix
Awilix
shiningflare
Awilix
Level 125
God Stats
0W - 1L
1,347 SR
Queue Stats
4W - 10L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 6 / 11
11,476
820
19,644
15,326
7,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Badbabs7
Sylvanus
16
2 / 5 / 18
10,522
752
9,529
20,221
17,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
12 / 4 / 9
13,823
987
28,005
20,329
19,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
PovertyLeaf
Bellona
17
3 / 3 / 17
10,954
782
10,046
22,633
17,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
emogod
Nu Wa
17
5 / 4 / 10
11,353
811
10,902
11,149
5,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackGuy1
Jing Wei
17
5 / 8 / 10
11,107
793
15,220
19,106
7,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
CaptainBunbun
Amaterasu
14
0 / 8 / 14
8,700
621
8,130
19,046
14,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Shakalom
Kuzenbo
17
2 / 1 / 14
10,488
749
10,449
16,939
19,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
TheKennySpecial
Discordia
18
10 / 5 / 8
12,741
910
28,241
15,621
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
16
3 / 5 / 6
9,725
695
9,491
17,819
7,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
72
27
Kills
20
22
Deaths
27
65
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
6
11
1.75
W
Sylvanus
Badbabs7
Sylvanus
2
5
18
2.2
L
Jing Wei
BlackGuy1
Jing Wei
5
8
10
1.25
L
Amaterasu
CaptainBunbun
Amaterasu
0
8
14
0.88
W
12
4
9
4.13
W
Bellona
PovertyLeaf
Bellona
3
3
17
3.83
L
Kuzenbo
Shakalom
Kuzenbo
2
1
14
9
L
Discordia
TheKennySpecial
Discordia
10
5
8
2.8
W
Nu Wa
emogod
Nu Wa
5
4
10
2.5
L
Awilix
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,126
Damage
71,531
89,658
Taken
88,531
66,782
Mitigated
54,500
31,758
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,644
9,867
327
3,809
15,326
7,257
2,973
7,314
7,796
0
50,828
W
Sylvanus
Badbabs7
Sylvanus
9,529
3,592
7,634
6,362
20,221
17,516
377
10,804
9,217
21,163
0
L
Jing Wei
BlackGuy1
Jing Wei
15,220
10,200
0
2,322
19,106
7,479
0
2,898
15,876
0
35,352
L
Amaterasu
CaptainBunbun
Amaterasu
8,130
2,793
106
3,514
19,046
14,665
0
5,831
13,005
0
16,722
W
28,005
8,834
0
6,147
20,329
19,510
1,141
6,578
13,421
0
60,760
W
Bellona
PovertyLeaf
Bellona
10,046
2,524
0
7,221
22,633
17,021
101
7,671
14,666
0
26,432
L
Kuzenbo
Shakalom
Kuzenbo
10,449
3,318
0
3,742
16,939
19,352
60
3,602
13,071
23,564
0
L
Discordia
TheKennySpecial
Discordia
28,241
1,494
258
1,936
15,621
5,996
1,280
3,988
11,456
59,489
0
W
Nu Wa
emogod
Nu Wa
10,902
1,117
0
258
11,149
5,478
1,075
5,339
5,643
38,572
0
L
Awilix
9,491
3,356
0
250
17,819
7,008
0
4,284
13,127
0
33,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,128
Gold Earned
52,761
305
Minions Killed
255
8
Camps Cleared
7
1,238,540
Distance Traveled
1,247,355
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,476
820
89
6
1
242,454
2
W
Sylvanus
10,522
752
27
2
1
239,063
4
L
Jing Wei
11,107
793
48
3
0
229,831
0
L
Amaterasu
8,700
621
23
2
0
234,482
1
W
Ne Zha
13,823
987
78
6
3
278,547
4
W
Bellona
10,954
782
40
3
1
261,996
0
L
Kuzenbo
10,488
749
32
2
1
295,497
5
L
Discordia
12,741
910
90
6
1
242,227
0
W
Nu Wa
11,353
811
71
5
2
216,480
3
L
Awilix
9,725
695
62
4
5
245,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role