Player Matchup

King Arthur
King Arthur
Harrisonk1
King Arthur
Level 158
God Stats
4W - 4L
1,630 SR
Queue Stats
12W - 14L
1,575 Elo+
Party 1
Neith
Neith
HeatCreed
Neith
Level 105
God Stats
1W - 4L
1,621 SR
Queue Stats
10W - 9L
1,608 Elo+
Party 1
Geb
Geb
TrinalHydra
Geb
Level 15
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
WeinkSquadAlpha
Zhong Kui
Level 142
God Stats
3W - 3L
1,667 SR
Queue Stats
10W - 11L
1,565 Elo+
Party 1
Team Averages
Level 105
1,662 SR
1,562 Elo+

VS

Team Averages
Level 93
1,604 SR
1,582 Elo+
Morgan Le Fay
Morgan Le Fay
Neko7070
Morgan Le Fay
Level 142
God Stats
5W - 2L
1,733 SR
Queue Stats
26W - 22L
1,597 Elo+
Party 2
Atlas
Atlas
TBNRPlasma
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,435 Elo+
Party 2
Nike
Nike
benghost
Nike
Level 66
God Stats
2W - 1L
1,408 SR
Queue Stats
23W - 14L
1,666 Elo+
Party 2
Jing Wei
Jing Wei
ifeedumuted
Jing Wei
Level 137
God Stats
1W - 0L
1,776 SR
Queue Stats
24W - 18L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Harrisonk1
King Arthur
17
6 / 6 / 2
11,260
751
15,570
21,580
17,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
HeatCreed
Neith
14
1 / 9 / 1
9,381
625
6,965
14,351
4,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
0 / 5 / 3
9,696
646
7,019
16,393
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
WeinkSquadAlpha
Zhong Kui
16
2 / 5 / 1
9,907
660
9,369
26,306
13,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Neko7070
Morgan Le Fay
18
5 / 4 / 10
12,379
825
21,466
12,613
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
15
1 / 3 / 7
10,914
728
4,173
9,428
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nike
19
8 / 2 / 11
12,455
830
16,654
18,274
18,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
ifeedumuted
Jing Wei
20
11 / 0 / 5
13,527
902
25,066
17,809
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
25
25
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Harrisonk1
King Arthur
6
6
2
1.17
L
Neith
HeatCreed
Neith
1
9
1
0.17
W
Morgan Le Fay
Neko7070
Morgan Le Fay
5
4
10
2.5
W
Atlas
1
3
7
1.5
L
0
5
3
0.3
L
Zhong Kui
WeinkSquadAlpha
Zhong Kui
2
5
1
0.5
W
Nike
8
2
11
6.75
W
Jing Wei
ifeedumuted
Jing Wei
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,923
Damage
67,359
78,630
Taken
58,124
50,915
Mitigated
40,601
18,478
Healing
16,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Harrisonk1
King Arthur
15,570
2,082
0
8,176
21,580
17,987
99
5,712
15,376
0
47,618
L
Neith
HeatCreed
Neith
6,965
1,726
0
982
14,351
4,666
43
4,973
8,767
0
36,000
W
Morgan Le Fay
Neko7070
Morgan Le Fay
21,466
1,895
117
3,428
12,613
5,256
2,605
3,867
8,325
58,679
0
W
Atlas
4,173
1,351
0
470
9,428
9,384
0
3,296
5,817
13,093
0
L
7,019
1,111
40
1,963
16,393
14,963
76
6,103
10,003
18,273
0
L
Zhong Kui
WeinkSquadAlpha
Zhong Kui
9,369
607
0
7,317
26,306
13,299
603
11,186
14,978
35,983
0
W
Nike
16,654
3,467
0
1,573
18,274
18,042
1,030
4,191
13,847
3,401
33,527
W
Jing Wei
ifeedumuted
Jing Wei
25,066
21,699
0
11,119
17,809
7,919
4,672
5,528
12,159
0
87,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,244
Gold Earned
49,275
195
Minions Killed
268
8
Camps Cleared
10
1,005,250
Distance Traveled
1,135,217
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,260
751
55
4
4
281,091
3
L
Neith
9,381
625
60
4
2
190,651
2
W
Morgan Le Fay
12,379
825
83
6
2
285,362
2
W
Atlas
10,914
728
17
1
1
253,730
0
L
Geb
9,696
646
21
1
0
267,487
0
L
Zhong Kui
9,907
660
59
4
2
266,021
2
W
Nike
12,455
830
49
3
1
284,360
0
W
Jing Wei
13,527
902
119
8
6
311,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role