Player Matchup

Vulcan
Vulcan
Diamond III
Alen_Hash
Vulcan
Diamond III
Level 105
God Stats
6W - 14L
1,452 SR
Queue Stats
293W - 282L
2,216 MMR
Solo
Sylvanus
Sylvanus
Diamond III
ItsLeviathann
Sylvanus
Diamond III
Level 125
God Stats
6W - 7L
1,589 SR
Queue Stats
220W - 207L
2,216 MMR
Solo
Cernunnos
Cernunnos
Diamond II
PSI_3jAyS
Cernunnos
Diamond II
Level 160
God Stats
3W - 1L
1,773 SR
Queue Stats
103W - 103L
2,306 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
WackyBoneMan
Gilgamesh
Diamond II
Level 158
God Stats
3W - 6L
1,606 SR
Queue Stats
149W - 134L
2,379 MMR
Solo
Nemesis
Nemesis
Diamond III
WoIfz
Nemesis
Diamond III
Level 149
God Stats
45W - 56L
1,572 SR
Queue Stats
161W - 147L
2,548 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,598 SR
2,333 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,652 SR
2,334 MMR
Arachne
Arachne
Diamond IV
Addicted069
Arachne
Diamond IV
Level 136
God Stats
7W - 5L
1,710 SR
Queue Stats
87W - 63L
2,428 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
R1FL3TH3ORY
Ah Muzen Cab
Diamond V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 75L
2,157 MMR
Solo
Set
Set
Diamond IV
RandyThaGoliath
Set
Diamond IV
Level 156
God Stats
14W - 11L
1,683 SR
Queue Stats
199W - 179L
2,268 MMR
Party 2
Hera
Hera
Diamond II
call um thick
Hera
Diamond II
Level 84
God Stats
3W - 1L
1,779 SR
Queue Stats
331W - 302L
2,402 MMR
Party 2
Bacchus
Bacchus
Masters
jrod jr
Bacchus
Masters
Level 139
God Stats
6W - 5L
1,587 SR
Queue Stats
693W - 706L
2,417 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alen_Hash
Vulcan
14
0 / 2 / 0
9,215
439
5,949
6,903
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
ItsLeviathann
Sylvanus
14
0 / 7 / 4
8,600
410
6,646
21,495
14,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
PSI_3jAyS
Cernunnos
17
4 / 8 / 0
10,488
499
12,649
17,337
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
WackyBoneMan
Gilgamesh
15
2 / 8 / 1
10,037
478
15,878
21,571
16,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
WoIfz
Nemesis
17
3 / 5 / 0
10,227
487
7,409
17,587
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ArtioCliodhnaBastetOdin

VS

Bans
ZeusMulanGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Addicted069
Arachne
20
15 / 2 / 8
14,181
675
24,336
25,311
12,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
R1FL3TH3ORY
Ah Muzen Cab
18
3 / 3 / 7
12,593
600
9,640
13,044
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 2 / 5
13,916
663
9,386
19,002
15,180
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
2 / 2 / 9
13,273
632
11,376
11,575
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
jrod jr
Bacchus
17
4 / 0 / 18
12,548
598
7,066
21,808
27,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
9
Kills
30
30
Deaths
9
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Arachne
Addicted069
Arachne
15
2
8
9.5
L
Vulcan
Alen_Hash
Vulcan
0
2
0
0
L
Sylvanus
ItsLeviathann
Sylvanus
0
7
4
0.29
L
Cernunnos
PSI_3jAyS
Cernunnos
4
8
0
0.5
W
Ah Muzen Cab
R1FL3TH3ORY
Ah Muzen Cab
3
3
7
2.17
W
6
2
5
4.25
L
Gilgamesh
WackyBoneMan
Gilgamesh
2
8
1
0.31
L
Nemesis
WoIfz
Nemesis
3
5
0
0.6
W
2
2
9
3.25
W
Bacchus
jrod jr
Bacchus
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,531
Damage
61,804
84,893
Taken
90,740
47,522
Mitigated
63,536
23,859
Healing
42,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Addicted069
Arachne
24,336
15,924
0
13,650
25,311
12,246
0
3,102
20,367
0
105,263
L
Vulcan
Alen_Hash
Vulcan
5,949
2,325
0
658
6,903
3,736
0
2,241
4,662
69,367
0
L
Sylvanus
ItsLeviathann
Sylvanus
6,646
2,017
1,016
6,325
21,495
14,693
0
6,334
15,108
33,520
14,012
L
Cernunnos
PSI_3jAyS
Cernunnos
12,649
5,534
0
3,566
17,337
5,779
578
4,105
13,136
0
81,631
W
Ah Muzen Cab
R1FL3TH3ORY
Ah Muzen Cab
9,640
5,439
0
5,130
13,044
3,900
5,723
2,241
10,803
0
111,202
W
9,386
4,311
0
7,937
19,002
15,180
4,373
836
17,316
0
104,468
L
Gilgamesh
WackyBoneMan
Gilgamesh
15,878
3,464
184
4,776
21,571
16,696
0
4,151
16,670
0
73,765
L
Nemesis
WoIfz
Nemesis
7,409
2,284
0
7,334
17,587
6,618
0
2,051
15,464
0
77,027
W
11,376
3,201
0
4,452
11,575
4,396
3,030
3,121
8,306
105,673
0
W
Bacchus
jrod jr
Bacchus
7,066
963
5,015
6,314
21,808
27,814
0
4,381
17,327
23,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
66,511
658
Minions Killed
681
0
Camps Cleared
0
1,820,533
Distance Traveled
2,182,733
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,181
675
105
5
0
491,776
6
L
Vulcan
9,215
439
147
7
0
320,218
2
L
Sylvanus
8,600
410
69
3
0
324,725
0
L
Cernunnos
10,488
499
149
7
0
383,281
3
W
Ah Muzen Cab
12,593
600
150
7
0
386,094
5
W
Set
13,916
663
192
9
0
429,610
4
L
Gilgamesh
10,037
478
147
7
0
392,072
5
L
Nemesis
10,227
487
146
7
0
400,237
3
W
Hera
13,273
632
215
10
0
421,403
7
W
Bacchus
12,548
598
19
1
0
453,850
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role