Player Matchup

Olorun
Olorun
Dasexyzebra
Olorun
Level 119
God Stats
2W - 0L
1,542 SR
Queue Stats
181W - 167L
1,559 Elo+
Party 1
Camazotz
Camazotz
Fayyta
Camazotz
Level 139
God Stats
1W - 0L
1,297 SR
Queue Stats
107W - 103L
1,511 Elo+
Party 1
Khepri
Khepri
gabeabirch
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,605 Elo+
Party 1
Team Averages
Level 88
1,446 SR
1,558 Elo+

VS

Team Averages
Level 71
1,528 SR
1,374 Elo+
Xing Tian
Xing Tian
SureKiller2
Xing Tian
Level 122
God Stats
1W - 2L
1,556 SR
Queue Stats
50W - 60L
1,400 Elo+
Party 2
Skadi
Skadi
Zayummm
Skadi
Level 31
God Stats
3W - 3L
1,524 SR
Queue Stats
26W - 46L
1,281 Elo+
Party 2
Eset
Eset
shoneorang
Eset
Level 59
God Stats
2W - 4L
1,505 SR
Queue Stats
99W - 122L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 3 / 12
9,331
718
10,292
8,510
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Fayyta
Camazotz
15
14 / 1 / 3
10,752
827
15,921
14,806
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
gabeabirch
Khepri
12
0 / 1 / 12
8,232
633
5,677
12,219
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SureKiller2
Xing Tian
11
0 / 3 / 5
8,466
651
7,338
17,473
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Zayummm
Skadi
10
2 / 10 / 1
8,069
621
8,168
12,421
4,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 1
8,214
632
8,929
7,742
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
5
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
3
12
3.33
W
Camazotz
Fayyta
Camazotz
14
1
3
15.5
L
Xing Tian
SureKiller2
Xing Tian
0
3
5
0.83
L
Skadi
Zayummm
Skadi
2
10
1
0.25
W
Khepri
gabeabirch
Khepri
0
1
12
6
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
24,435
35,535
Taken
37,636
15,715
Mitigated
24,321
14,920
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
10,292
4,111
2,076
2,467
8,510
3,369
1,252
5,137
3,145
32,858
0
W
Camazotz
Fayyta
Camazotz
15,921
6,278
0
9,611
14,806
6,030
475
5,832
8,850
0
53,658
L
Xing Tian
SureKiller2
Xing Tian
7,338
909
417
3,051
17,473
16,710
0
8,919
8,554
16,309
0
L
Skadi
Zayummm
Skadi
8,168
4,059
0
330
12,421
4,796
427
4,598
7,823
0
20,752
W
Khepri
gabeabirch
Khepri
5,677
1,295
0
766
12,219
6,316
367
5,316
6,596
13,142
0
L
8,929
807
721
978
7,742
2,815
164
2,452
5,290
25,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,315
Gold Earned
24,749
132
Minions Killed
103
12
Camps Cleared
0
682,200
Distance Traveled
623,806
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,331
718
68
5
2
194,468
7
W
Camazotz
10,752
827
48
4
10
244,438
3
L
Xing Tian
8,466
651
18
1
0
232,977
4
L
Skadi
8,069
621
38
3
0
190,187
1
W
Khepri
8,232
633
16
1
0
243,294
0
L
Eset
8,214
632
47
4
0
200,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role