Player Matchup

Achilles
Achilles
FeelFear
Achilles
Level 85
God Stats
6W - 9L
1,492 SR
Queue Stats
214W - 171L
1,558 Elo+
Party 2
Ao Kuang
Ao Kuang
JorgeeAKD
Ao Kuang
Level 100
God Stats
1W - 2L
1,312 SR
Queue Stats
62W - 51L
1,530 Elo+
Party 2
Anubis
Anubis
Lincedorado2
Anubis
Level 104
God Stats
33W - 37L
1,528 SR
Queue Stats
253W - 337L
1,425 Elo+
Solo
Mulan
Mulan
Maxo09
Mulan
Level 66
God Stats
6W - 8L
1,408 SR
Queue Stats
86W - 76L
1,536 Elo+
Party 2
Xbalanque
Xbalanque
Mecatronica
Xbalanque
Level 158
God Stats
1W - 3L
1,231 SR
Queue Stats
174W - 153L
1,551 Elo+
Solo
Team Averages
Level 103
1,394 SR
1,520 Elo+

VS

Team Averages
Level 105
1,545 SR
1,428 Elo+
Sol
Sol
Arpasofa
Sol
Level 154
God Stats
3W - 1L
1,843 SR
Queue Stats
118W - 94L
1,579 Elo+
Party 3
Geb
Geb
Blera_Tv
Geb
Level 29
God Stats
4W - 7L
1,632 SR
Queue Stats
35W - 71L
1,232 Elo+
Party 1
Sun Wukong
Sun Wukong
Deh Yelaiah
Sun Wukong
Level 160
God Stats
8W - 10L
1,363 SR
Queue Stats
375W - 420L
1,485 Elo+
Solo
Thor
Thor
MandarinaSenpai
Thor
Level 146
God Stats
4W - 5L
1,432 SR
Queue Stats
424W - 365L
1,595 Elo+
Party 3
Izanami
Izanami
ninjaplay527
Izanami
Level 37
God Stats
17W - 22L
1,454 SR
Queue Stats
34W - 70L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FeelFear
Achilles
9
3 / 2 / 4
6,324
575
5,328
9,128
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
JorgeeAKD
Ao Kuang
11
0 / 2 / 0
5,969
543
2,619
8,831
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
8
0 / 7 / 0
5,102
464
1,242
8,052
2,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
Maxo09
Mulan
11
0 / 1 / 0
6,291
572
3,591
8,193
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
Mecatronica
Xbalanque
11
6 / 2 / 2
6,935
630
5,123
4,184
1,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,659
605
6,518
5,355
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 4 / 3
5,490
499
736
7,395
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Deh Yelaiah
Sun Wukong
12
0 / 0 / 1
6,970
634
5,116
7,608
4,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
7 / 0 / 5
8,222
747
7,810
5,929
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
ninjaplay527
Izanami
11
3 / 4 / 2
7,019
638
4,283
6,724
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
14
14
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
0
4
3
0.38
W
Sun Wukong
Deh Yelaiah
Sun Wukong
0
0
1
0.5
L
Achilles
FeelFear
Achilles
3
2
4
2.5
L
Ao Kuang
JorgeeAKD
Ao Kuang
0
2
0
0
L
Anubis
0
7
0
0
W
7
0
5
9.5
L
Mulan
Maxo09
Mulan
0
1
0
0
L
Xbalanque
Mecatronica
Xbalanque
6
2
2
3.5
W
Izanami
ninjaplay527
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
24,463
38,388
Taken
33,011
16,483
Mitigated
12,637
10,251
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,518
2,639
0
1,547
5,355
1,629
1,204
952
4,403
39,705
4,967
W
736
120
257
963
7,395
2,668
358
0
7,395
12,391
0
W
Sun Wukong
Deh Yelaiah
Sun Wukong
5,116
364
0
3,863
7,608
4,830
132
1,415
5,734
7,814
37,085
L
Achilles
FeelFear
Achilles
5,328
1,528
0
2,323
9,128
5,181
0
1,091
8,037
0
18,400
L
Ao Kuang
JorgeeAKD
Ao Kuang
2,619
739
0
2,262
8,831
2,765
0
2,172
6,542
38,691
0
L
Anubis
1,242
42
0
1,513
8,052
2,908
0
2,222
5,830
21,589
0
W
7,810
2,302
0
2,910
5,929
1,715
0
1,087
4,842
0
48,844
L
Mulan
Maxo09
Mulan
3,591
427
0
4,053
8,193
4,579
0
2,226
5,321
3,021
35,221
L
Xbalanque
Mecatronica
Xbalanque
5,123
2,358
0
100
4,184
1,050
594
136
4,048
0
40,806
W
Izanami
ninjaplay527
Izanami
4,283
2,680
176
1,331
6,724
1,795
852
802
5,922
0
33,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
34,360
333
Minions Killed
360
0
Camps Cleared
0
1,086,158
Distance Traveled
1,142,516
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,659
605
71
6
0
229,001
5
W
Geb
5,490
499
17
2
0
208,442
0
W
Sun Wukong
6,970
634
105
10
0
211,816
2
L
Achilles
6,324
575
30
3
0
243,985
3
L
Ao Kuang
5,969
543
88
8
0
235,465
2
L
Anubis
5,102
464
43
4
0
164,738
2
W
Thor
8,222
747
96
9
0
271,218
0
L
Mulan
6,291
572
90
8
0
222,483
3
L
Xbalanque
6,935
630
82
7
0
219,487
2
W
Izanami
7,019
638
71
6
0
222,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role