Player Matchup

Olorun
Olorun
Axinyx
Olorun
Level 153
God Stats
4W - 1L
1,483 SR
Queue Stats
590W - 400L
1,728 Elo+
Party 1
Guan Yu
Guan Yu
LoveBewbs
Guan Yu
Level 149
God Stats
5W - 2L
1,625 SR
Queue Stats
337W - 209L
1,726 Elo+
Party 1
Freya
Freya
MAGICxPIExYUM
Freya
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 118L
1,637 Elo+
Party 1
Fafnir
Fafnir
Scrubtimus
Fafnir
Level 160
God Stats
2W - 1L
1,553 SR
Queue Stats
228W - 155L
1,777 Elo+
Party 1
Vamana
Vamana
XerxesHD
Vamana
Level 160
God Stats
4W - 6L
1,620 SR
Queue Stats
425W - 353L
1,746 Elo+
Party 1
Team Averages
Level 142
1,556 SR
1,723 Elo+

VS

Team Averages
Level 130
1,588 SR
1,597 Elo+
Anhur
Anhur
 
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ALG_Sefyu
Nemesis
Level 160
God Stats
5W - 6L
1,658 SR
Queue Stats
216W - 185L
1,720 Elo+
Party 2
Camazotz
Camazotz
CoJonaz
Camazotz
Level 122
God Stats
5W - 11L
1,543 SR
Queue Stats
457W - 420L
1,626 Elo+
Solo
Baron Samedi
Baron Samedi
ScubaLover
Baron Samedi
Level 158
God Stats
2W - 2L
1,742 SR
Queue Stats
348W - 309L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Axinyx
Olorun
17
4 / 1 / 12
11,172
621
15,881
14,550
5,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
LoveBewbs
Guan Yu
17
1 / 3 / 11
10,408
578
11,284
19,753
18,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 2 / 2
12,153
675
7,905
10,941
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Scrubtimus
Fafnir
15
2 / 2 / 15
10,384
577
6,804
15,870
19,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
XerxesHD
Vamana
16
9 / 7 / 9
10,485
583
13,321
20,124
8,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 5 / 5
10,203
567
11,150
14,268
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
 
Nox
15
1 / 6 / 9
8,950
497
8,311
11,757
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ALG_Sefyu
Nemesis
15
7 / 4 / 4
9,872
548
11,688
13,804
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
CoJonaz
Camazotz
15
0 / 4 / 1
8,783
488
7,299
21,112
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ScubaLover
Baron Samedi
13
2 / 5 / 7
8,017
445
7,786
15,945
15,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
24
Kills
14
15
Deaths
24
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
5
1.3
L
Nox
 
Nox
1
6
9
0.92
L
Nemesis
ALG_Sefyu
Nemesis
7
4
4
2.25
W
Olorun
Axinyx
Olorun
4
1
12
10
L
Camazotz
CoJonaz
Camazotz
0
4
1
0.13
W
Guan Yu
LoveBewbs
Guan Yu
1
3
11
2.17
W
8
2
2
4.5
W
Fafnir
Scrubtimus
Fafnir
2
2
15
4.75
L
Baron Samedi
ScubaLover
Baron Samedi
2
5
7
1.1
W
Vamana
XerxesHD
Vamana
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,195
Damage
46,234
81,238
Taken
76,886
56,116
Mitigated
36,447
38,872
Healing
25,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,150
6,851
0
3,659
14,268
4,150
270
6,781
7,445
0
71,241
L
Nox
 
Nox
8,311
300
0
1,343
11,757
4,216
0
6,913
4,844
53,731
0
L
Nemesis
ALG_Sefyu
Nemesis
11,688
4,373
0
2,636
13,804
5,515
0
6,063
7,621
0
57,842
W
Olorun
Axinyx
Olorun
15,881
11,269
1,176
10,383
14,550
5,864
3,020
5,783
8,548
91,450
0
L
Camazotz
CoJonaz
Camazotz
7,299
1,986
0
10,795
21,112
7,010
0
1,341
18,925
0
72,517
W
Guan Yu
LoveBewbs
Guan Yu
11,284
1,918
2,127
9,888
19,753
18,764
588
2,266
16,763
0
66,755
W
7,905
2,922
0
5,717
10,941
2,974
2,550
858
10,037
95,246
0
W
Fafnir
Scrubtimus
Fafnir
6,804
1,396
840
4,664
15,870
19,531
972
4,092
11,604
23,695
0
L
Baron Samedi
ScubaLover
Baron Samedi
7,786
1,312
2,339
4,481
15,945
15,556
0
9,492
6,360
27,283
0
W
Vamana
XerxesHD
Vamana
13,321
5,604
0
4,077
20,124
8,983
788
2,486
17,409
0
67,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,602
Gold Earned
45,825
580
Minions Killed
518
0
Camps Cleared
0
1,831,403
Distance Traveled
1,658,445
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,203
567
144
8
0
307,831
3
L
Nox
8,950
497
112
6
0
333,490
5
L
Nemesis
9,872
548
97
5
0
356,325
5
W
Olorun
11,172
621
169
9
0
344,871
4
L
Camazotz
8,783
488
130
7
0
339,282
2
W
Guan Yu
10,408
578
143
8
0
390,600
5
W
Freya
12,153
675
153
9
0
350,418
7
W
Fafnir
10,384
577
20
1
0
368,578
5
L
Baron Samedi
8,017
445
35
2
0
321,517
9
W
Vamana
10,485
583
95
5
0
376,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role