Player Matchup

Medusa
Medusa
Animosityx
Medusa
Level 46
God Stats
72W - 64L
1,503 SR
Queue Stats
247W - 306L
1,348 Elo+
Party 2
Horus
Horus
EnDaNickofTime
Horus
Level 129
God Stats
6W - 3L
1,530 SR
Queue Stats
68W - 89L
1,394 Elo+
Party 2
Artio
Artio
Lancermomma-
Artio
Level 44
God Stats
8W - 9L
1,543 SR
Queue Stats
88W - 95L
1,458 Elo+
Party 3
Hera
Hera
creeper76391
Hera
Level 129
God Stats
4W - 1L
1,611 SR
Queue Stats
295W - 297L
1,453 Elo+
Party 3
Neith
Neith
heyheyitsjay
Neith
Level 4
God Stats
3W - 4L
1,601 SR
Queue Stats
3W - 10L
1,544 Elo+
Party 2
Team Averages
Level 70
1,557 SR
1,439 Elo+

VS

Team Averages
Level 33
1,422 SR
1,391 Elo+
Nu Wa
Nu Wa
Armithus
Nu Wa
Level 37
God Stats
9W - 9L
1,301 SR
Queue Stats
14W - 19L
1,333 Elo+
Party 1
Bellona
Bellona
BRAVO ALS
Bellona
Level 45
God Stats
5W - 3L
1,582 SR
Queue Stats
138W - 167L
1,394 Elo+
Solo
Arachne
Arachne
HotTag
Arachne
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,499 Elo+
Party 1
Neith
Neith
Reiyureimx007
Neith
Level 14
God Stats
8W - 9L
1,372 SR
Queue Stats
8W - 11L
1,354 Elo+
Party 1
Fenrir
Fenrir
Soviet Chonk
Fenrir
Level 36
God Stats
19W - 29L
1,356 SR
Queue Stats
61W - 62L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Animosityx
Medusa
17
6 / 3 / 7
11,399
1,140
9,817
8,947
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 14
10,819
1,082
13,360
24,747
20,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 2 / 11
11,465
1,147
9,131
14,788
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 0 / 9
11,392
1,139
19,840
4,479
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 8
9,168
917
4,204
9,748
3,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

247

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Armithus
Nu Wa
17
1 / 4 / 11
10,297
1,030
10,840
8,231
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
BRAVO ALS
Bellona
16
4 / 9 / 9
9,879
988
17,063
19,995
11,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
HotTag
Arachne
16
6 / 1 / 5
10,718
1,072
11,935
13,551
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 8 / 5
9,291
929
12,542
16,322
6,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
15
4 / 0 / 2
9,467
947
2,846
4,150
1,457

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
22
Kills
16
16
Deaths
22
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
Animosityx
Medusa
6
3
7
3.17
L
Nu Wa
Armithus
Nu Wa
1
4
11
1.63
L
Bellona
BRAVO ALS
Bellona
4
9
9
0.94
W
3
6
14
1.67
L
Arachne
HotTag
Arachne
6
1
5
8.5
W
6
2
11
5.75
L
1
8
5
0.44
L
Fenrir
4
0
2
5
W
7
0
9
11.5
W
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,352
Damage
55,226
62,709
Taken
62,249
46,837
Mitigated
28,855
18,225
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Animosityx
Medusa
9,817
4,431
1,396
465
8,947
3,512
0
2,365
6,582
0
45,342
L
Nu Wa
Armithus
Nu Wa
10,840
4,506
0
611
8,231
3,310
0
3,587
4,488
39,438
0
L
Bellona
BRAVO ALS
Bellona
17,063
6,622
46
993
19,995
11,103
0
8,567
11,180
0
26,253
W
13,360
6,209
3,090
4,808
24,747
20,208
0
2,676
20,605
0
23,164
L
Arachne
HotTag
Arachne
11,935
8,333
0
1,948
13,551
6,394
0
6,358
7,113
0
25,520
W
9,131
719
2,322
4,021
14,788
17,784
0
4,149
10,639
18,702
0
L
12,542
5,650
0
2,948
16,322
6,591
0
7,694
8,314
0
32,102
L
Fenrir
2,846
880
0
129
4,150
1,457
0
1,891
2,183
0
5,575
W
19,840
3,802
383
1,169
4,479
1,600
0
584
3,895
54,084
0
W
4,204
2,209
0
571
9,748
3,733
0
1,066
8,682
0
25,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,243
Gold Earned
49,652
252
Minions Killed
159
10
Camps Cleared
3
926,752
Distance Traveled
857,170
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,399
1,140
75
8
7
193,433
2
L
Nu Wa
10,297
1,030
62
6
1
180,375
0
L
Bellona
9,879
988
15
2
0
198,666
0
W
Horus
10,819
1,082
16
2
0
192,532
0
L
Arachne
10,718
1,072
29
3
1
223,558
0
W
Artio
11,465
1,147
19
2
0
177,378
0
L
Neith
9,291
929
48
5
1
163,893
0
L
Fenrir
9,467
947
5
1
0
90,678
0
W
Hera
11,392
1,139
90
9
2
208,082
0
W
Neith
9,168
917
52
5
1
155,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role