Player Matchup

Kumbhakarna
Kumbhakarna
DrAgni
Kumbhakarna
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,401 Elo+
Party 1
Rama
Rama
ThatRIggaTony
Rama
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,447 Elo+
Party 1
Artio
Artio
aMacNamedRoni
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,447 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,432 Elo+

VS

Team Averages
Level 28
1,488 SR
1,247 Elo+
Izanami
Izanami
Killerdxrk
Izanami
Level 54
God Stats
1W - 2L
1,464 SR
Queue Stats
23W - 36L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
OkashLir
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,147 Elo+
Party 2
Yemoja
Yemoja
StarkyK2
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrAgni
Kumbhakarna
11
1 / 0 / 14
7,164
716
3,731
8,763
6,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
13 / 0 / 8
9,323
932
16,317
7,533
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
9 / 0 / 14
8,853
885
11,486
10,560
4,736
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Killerdxrk
Izanami
8
0 / 7 / 0
5,711
571
4,555
10,007
2,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
OkashLir
Cthulhu
7
0 / 10 / 0
5,602
560
6,960
15,301
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Yemoja
StarkyK2
Yemoja
9
0 / 6 / 0
6,148
615
4,555
9,913
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
23
Kills
0
0
Deaths
23
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DrAgni
Kumbhakarna
1
0
14
8
L
Izanami
Killerdxrk
Izanami
0
7
0
0
L
Cthulhu
OkashLir
Cthulhu
0
10
0
0
L
Yemoja
StarkyK2
Yemoja
0
6
0
0
W
13
0
8
17
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,534
Damage
16,070
26,856
Taken
35,221
14,240
Mitigated
16,123
13,991
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DrAgni
Kumbhakarna
3,731
347
481
1,528
8,763
6,588
0
2,076
6,398
12,269
0
L
Izanami
Killerdxrk
Izanami
4,555
2,296
0
322
10,007
2,701
0
5,250
4,757
0
17,580
L
Cthulhu
OkashLir
Cthulhu
6,960
879
105
1,313
15,301
6,332
0
6,233
8,830
11,088
0
L
Yemoja
StarkyK2
Yemoja
4,555
1,666
736
447
9,913
7,090
0
4,010
5,903
12,125
0
W
16,317
9,993
889
1,749
7,533
2,916
1,149
3,988
3,350
0
44,157
W
11,486
3,750
2,640
6,704
10,560
4,736
412
4,942
5,351
24,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
17,461
115
Minions Killed
60
7
Camps Cleared
1
558,284
Distance Traveled
451,711
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,164
716
17
2
1
174,303
1
L
Izanami
5,711
571
30
3
0
161,091
1
L
Cthulhu
5,602
560
9
1
0
154,520
0
L
Yemoja
6,148
615
21
2
1
136,100
0
W
Rama
9,323
932
67
7
5
176,821
3
W
Artio
8,853
885
31
3
1
207,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role