Player Matchup

Pele
Pele
KillerWolf1302
Pele
Level 85
God Stats
13W - 6L
1,649 SR
Queue Stats
137W - 149L
1,492 Elo+
Party 1
Atlas
Atlas
MrTakatsuki
Atlas
Level 13
God Stats
2W - 0L
1,700 SR
Queue Stats
10W - 10L
1,476 Elo+
Party 1
Chang'e
Chang'e
Pnbrown0497
Chang'e
Level 67
God Stats
14W - 9L
1,552 SR
Queue Stats
186W - 190L
1,494 Elo+
Party 1
Ymir
Ymir
sonicdrake
Ymir
Level 89
God Stats
19W - 13L
1,598 SR
Queue Stats
211W - 210L
1,502 Elo+
Party 1
Izanami
Izanami
wyvernianartisan
Izanami
Level 88
God Stats
9W - 5L
1,629 SR
Queue Stats
174W - 189L
1,479 Elo+
Party 1
Team Averages
Level 68
1,625 SR
1,489 Elo+

VS

Team Averages
Level 74
1,661 SR
1,476 Elo+
Hun Batz
Hun Batz
BosCelticPride8
Hun Batz
Level 87
God Stats
4W - 2L
1,698 SR
Queue Stats
334W - 292L
1,518 Elo+
Party 2
Khepri
Khepri
CheetoAmbassador
Khepri
Level 30
God Stats
8W - 3L
1,761 SR
Queue Stats
60W - 62L
1,460 Elo+
Party 2
Bellona
Bellona
HoodieisHigh
Bellona
Level 26
God Stats
2W - 4L
1,717 SR
Queue Stats
35W - 24L
1,441 Elo+
Party 3
Anubis
Anubis
RazorSJS
Anubis
Level 122
God Stats
6W - 6L
1,490 SR
Queue Stats
418W - 354L
1,518 Elo+
Party 2
Cupid
Cupid
Tgi alex1
Cupid
Level 104
God Stats
3W - 1L
1,638 SR
Queue Stats
153W - 129L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
10,223
538
9,488
13,694
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 4 / 10
9,866
519
12,159
15,478
12,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Pnbrown0497
Chang'e
16
3 / 1 / 5
9,640
507
9,279
9,279
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
6 / 1 / 6
10,493
552
9,374
12,557
5,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
7 / 6 / 8
10,452
550
20,549
16,269
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
1 / 3 / 8
8,779
462
7,845
10,976
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 7 / 10
7,981
420
4,098
24,078
19,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
HoodieisHigh
Bellona
13
0 / 6 / 4
8,018
422
5,488
12,567
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
RazorSJS
Anubis
15
4 / 3 / 2
9,495
500
11,487
13,399
6,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Tgi alex1
Cupid
14
9 / 7 / 1
9,150
482
14,697
17,196
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
26
Kills
14
14
Deaths
26
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
3
8
1.67
L
0
7
10
0.71
L
Bellona
HoodieisHigh
Bellona
0
6
4
0.33
W
6
2
4
4
W
4
4
10
2.25
W
Chang'e
Pnbrown0497
Chang'e
3
1
5
5.5
L
Anubis
RazorSJS
Anubis
4
3
2
1.67
L
Cupid
Tgi alex1
Cupid
9
7
1
1.36
W
6
1
6
9
W
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,849
Damage
43,615
67,277
Taken
78,216
28,893
Mitigated
44,603
28,834
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,845
1,365
0
4,688
10,976
3,603
0
4,706
6,146
0
59,042
L
4,098
664
0
6,557
24,078
19,530
108
7,410
16,596
17,603
0
L
Bellona
HoodieisHigh
Bellona
5,488
1,130
0
3,017
12,567
9,515
0
4,688
7,793
0
40,467
W
9,488
2,216
166
6,565
13,694
4,563
318
1,260
12,309
0
75,466
W
12,159
6,367
3,034
3,288
15,478
12,833
333
5,161
10,280
28,564
0
W
Chang'e
Pnbrown0497
Chang'e
9,279
574
2,030
6,077
9,279
2,429
870
1,898
7,298
58,980
0
L
Anubis
RazorSJS
Anubis
11,487
419
0
4,913
13,399
6,384
0
8,173
4,975
68,646
0
L
Cupid
Tgi alex1
Cupid
14,697
8,707
43
5,011
17,196
5,571
928
5,226
11,894
0
59,177
W
9,374
1,682
0
4,089
12,557
5,231
678
2,275
9,927
72,326
0
W
20,549
16,612
0
3,585
16,269
3,837
517
4,991
11,233
0
90,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
43,423
539
Minions Killed
444
0
Camps Cleared
0
1,715,016
Distance Traveled
1,713,655
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,779
462
116
6
0
392,588
7
L
Khepri
7,981
420
19
1
0
321,847
1
L
Bellona
8,018
422
79
4
0
363,063
4
W
Pele
10,223
538
130
7
0
380,428
5
W
Atlas
9,866
519
24
1
0
344,690
3
W
Chang'e
9,640
507
120
6
0
361,613
4
L
Anubis
9,495
500
129
7
0
316,886
1
L
Cupid
9,150
482
101
5
0
319,271
4
W
Ymir
10,493
552
121
6
0
325,127
2
W
Izanami
10,452
550
144
8
0
303,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role