Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
EdbertAlan
Merlin
Level 160
God Stats
1W - 2L
1,453 SR
Queue Stats
205W - 220L
1,610 Elo+
Party 3
Danzaburou
Danzaburou
Larsiny
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,649 Elo+
Party 2
Fenrir
Fenrir
Rekityou
Fenrir
Level 27
God Stats
8W - 2L
2,120 SR
Queue Stats
49W - 10L
1,916 Elo+
Party 3
Amaterasu
Amaterasu
XxSnakeZombiexX
Amaterasu
Level 148
God Stats
3W - 1L
1,872 SR
Queue Stats
283W - 201L
1,808 Elo+
Party 3
Team Averages
Level 95
1,689 SR
1,697 Elo+

VS

Team Averages
Level 67
1,559 SR
1,552 Elo+
Medusa
Medusa
AngyScoob
Medusa
Level 17
God Stats
9W - 14L
1,472 SR
Queue Stats
28W - 34L
1,502 Elo+
Party 1
Thanatos
Thanatos
Nmyuu
Thanatos
Level 89
God Stats
94W - 67L
1,558 SR
Queue Stats
347W - 307L
1,546 Elo+
Party 1
Sol
Sol
basaarbovo
Sol
Level 87
God Stats
22W - 26L
1,584 SR
Queue Stats
475W - 396L
1,590 Elo+
Party 1
Odin
Odin
erectnelson
Odin
Level 100
God Stats
14W - 14L
1,636 SR
Queue Stats
446W - 398L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
theziggles
Sylvanus
Level 40
God Stats
2W - 6L
1,546 SR
Queue Stats
65W - 73L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
5 / 5 / 17
10,137
596
9,293
19,227
17,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
EdbertAlan
Merlin
16
6 / 5 / 6
9,853
580
11,898
8,335
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Larsiny
Danzaburou
16
10 / 5 / 4
11,086
652
14,479
12,056
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Rekityou
Fenrir
15
4 / 5 / 10
9,481
558
11,252
13,084
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
XxSnakeZombiexX
Amaterasu
17
3 / 0 / 9
9,519
560
10,312
13,870
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngyScoob
Medusa
12
1 / 8 / 5
8,205
483
5,357
13,058
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Nmyuu
Thanatos
15
7 / 5 / 7
9,815
577
8,505
16,496
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 5 / 7
10,379
611
18,757
17,980
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 3
9,623
566
8,451
10,213
5,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
theziggles
Sylvanus
13
4 / 7 / 5
8,630
508
9,164
17,531
14,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
28
Kills
20
20
Deaths
28
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
5
17
2.7
L
Medusa
AngyScoob
Medusa
1
8
5
0.44
W
Merlin
EdbertAlan
Merlin
6
5
6
1.8
W
Danzaburou
Larsiny
Danzaburou
10
5
4
2.4
L
Thanatos
Nmyuu
Thanatos
7
5
7
2.1
W
Fenrir
Rekityou
Fenrir
4
5
10
1.8
W
Amaterasu
XxSnakeZombiexX
Amaterasu
3
0
9
7.5
L
7
5
7
2.1
L
1
3
3
0.83
L
Sylvanus
theziggles
Sylvanus
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,234
Damage
50,234
66,572
Taken
75,278
41,968
Mitigated
34,650
22,522
Healing
29,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,293
1,202
4,257
4,684
19,227
17,380
346
9,756
9,471
18,190
0
L
Medusa
AngyScoob
Medusa
5,357
3,012
0
868
13,058
2,649
514
1,600
11,446
0
36,553
W
Merlin
EdbertAlan
Merlin
11,898
1,040
220
1,145
8,335
2,924
1,522
3,503
4,832
57,648
0
W
Danzaburou
Larsiny
Danzaburou
14,479
5,869
0
3,685
12,056
3,421
2,607
3,098
8,958
0
65,115
L
Thanatos
Nmyuu
Thanatos
8,505
2,305
0
13,428
16,496
5,961
0
3,095
13,184
0
58,841
W
Fenrir
Rekityou
Fenrir
11,252
3,162
0
3,727
13,084
6,980
0
6,041
7,043
0
59,623
W
Amaterasu
XxSnakeZombiexX
Amaterasu
10,312
3,110
557
4,247
13,870
11,263
1,090
4,915
8,955
6,015
53,548
L
18,757
7,894
0
9,455
17,980
5,437
318
8,745
8,682
76,322
0
L
8,451
2,460
0
1,596
10,213
5,794
114
2,148
7,408
0
62,555
L
Sylvanus
theziggles
Sylvanus
9,164
1,466
1,014
3,473
17,531
14,809
0
6,795
10,439
31,265
9,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,076
Gold Earned
46,652
461
Minions Killed
494
0
Camps Cleared
0
1,674,797
Distance Traveled
1,603,065
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,137
596
18
1
0
341,713
5
L
Medusa
8,205
483
64
4
0
300,995
1
W
Merlin
9,853
580
114
7
0
304,130
4
W
Danzaburou
11,086
652
106
6
0
278,744
4
L
Thanatos
9,815
577
104
6
0
364,685
4
W
Fenrir
9,481
558
108
6
0
364,667
0
W
Amaterasu
9,519
560
115
7
0
385,543
6
L
Sol
10,379
611
128
8
0
316,624
9
L
Odin
9,623
566
138
8
0
333,628
4
L
Sylvanus
8,630
508
60
4
0
287,133
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role