Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Kulve8054
He Bo
Level 57
God Stats
2W - 1L
1,468 SR
Queue Stats
32W - 50L
1,323 Elo+
Party 1
Freya
Freya
MilkyMart
Freya
Level 89
God Stats
6W - 2L
1,791 SR
Queue Stats
127W - 137L
1,451 Elo+
Party 1
Neith
Neith
Ohyeahh30
Neith
Level 49
God Stats
5W - 0L
1,806 SR
Queue Stats
33W - 35L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
choco_tunda
Gilgamesh
Level 106
God Stats
22W - 18L
1,546 SR
Queue Stats
259W - 256L
1,454 Elo+
Party 1
Team Averages
Level 77
1,622 SR
1,418 Elo+

VS

Team Averages
Level 80
1,556 SR
1,377 Elo+
Mulan
Mulan
Fishboyz07
Mulan
Level 66
God Stats
7W - 6L
1,656 SR
Queue Stats
230W - 246L
1,378 Elo+
Solo
Scylla
Scylla
JELLYFISH653
Scylla
Level 74
God Stats
29W - 26L
1,501 SR
Queue Stats
210W - 216L
1,387 Elo+
Solo
Ares
Ares
Juguito_07
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
leo8rafa
Hun Batz
Level 139
God Stats
1W - 3L
1,382 SR
Queue Stats
247W - 296L
1,312 Elo+
Party 2
Cernunnos
Cernunnos
mario_69XD
Cernunnos
Level 112
God Stats
3W - 2L
1,743 SR
Queue Stats
89W - 115L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 3 / 8
7,893
564
5,480
11,530
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Kulve8054
He Bo
11
2 / 7 / 4
7,152
511
5,491
7,819
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
MilkyMart
Freya
14
6 / 3 / 6
9,300
664
10,448
11,513
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Ohyeahh30
Neith
13
6 / 1 / 6
8,575
613
5,649
6,452
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
choco_tunda
Gilgamesh
13
9 / 1 / 10
9,034
645
11,325
9,897
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
3
0 / 2 / 0
4,539
324
355
1,702
580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
12
7 / 5 / 3
7,998
571
7,949
10,854
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 4
5,364
383
1,158
11,177
7,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
leo8rafa
Hun Batz
12
5 / 5 / 3
7,599
543
6,206
11,711
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
mario_69XD
Cernunnos
12
3 / 7 / 5
7,678
548
6,036
11,477
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
26
Kills
15
15
Deaths
26
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
8
2.33
L
Mulan
0
2
0
0
L
Scylla
7
5
3
1.7
L
0
7
4
0.29
W
He Bo
Kulve8054
He Bo
2
7
4
0.57
W
Freya
MilkyMart
Freya
6
3
6
3
W
Neith
Ohyeahh30
Neith
6
1
6
9
W
Gilgamesh
choco_tunda
Gilgamesh
9
1
10
14
L
Hun Batz
leo8rafa
Hun Batz
5
5
3
1.3
L
Cernunnos
mario_69XD
Cernunnos
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,393
Damage
21,704
47,211
Taken
46,921
30,650
Mitigated
19,927
11,925
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,480
966
0
1,354
11,530
12,909
774
1,162
10,343
21,564
0
L
Mulan
355
112
0
154
1,702
580
0
195
1,396
0
3,336
L
Scylla
7,949
1,215
59
1,466
10,854
3,726
0
7,293
3,333
25,016
0
L
1,158
187
0
125
11,177
7,520
270
5,097
5,830
5,004
0
W
He Bo
Kulve8054
He Bo
5,491
380
0
257
7,819
2,365
544
3,710
3,923
32,219
0
W
Freya
MilkyMart
Freya
10,448
4,613
0
4,947
11,513
4,180
174
1,826
9,543
57,355
0
W
Neith
Ohyeahh30
Neith
5,649
2,638
561
2,108
6,452
2,055
1,934
859
5,547
0
44,897
W
Gilgamesh
choco_tunda
Gilgamesh
11,325
2,868
0
2,698
9,897
9,141
985
1,063
8,694
0
36,878
L
Hun Batz
leo8rafa
Hun Batz
6,206
1,288
0
2,201
11,711
4,330
0
4,060
7,442
0
36,128
L
Cernunnos
mario_69XD
Cernunnos
6,036
2,375
0
1,200
11,477
3,771
468
4,544
6,755
0
29,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
33,178
310
Minions Killed
172
0
Camps Cleared
0
1,366,356
Distance Traveled
1,037,699
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,893
564
33
2
0
276,380
1
L
Mulan
4,539
324
10
1
0
39,844
0
L
Scylla
7,998
571
32
2
0
251,958
4
L
Ares
5,364
383
11
1
0
234,381
1
W
He Bo
7,152
511
57
4
0
265,559
3
W
Freya
9,300
664
95
7
0
274,741
1
W
Neith
8,575
613
75
5
0
241,730
3
W
Gilgamesh
9,034
645
50
4
0
307,946
1
L
Hun Batz
7,599
543
68
5
0
288,991
0
L
Cernunnos
7,678
548
51
4
0
222,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role