Player Matchup

Izanami
Izanami
ArmadeusX
Izanami
Level 35
God Stats
17W - 7L
1,692 SR
Queue Stats
83W - 39L
1,612 Elo+
Party 1
Ymir
Ymir
KevinBelmont
Ymir
Level 143
God Stats
15W - 7L
1,593 SR
Queue Stats
350W - 194L
1,628 Elo+
Party 1
Hel
Hel
Stevenel90
Hel
Level 26
God Stats
1W - 6L
1,333 SR
Queue Stats
17W - 16L
1,578 Elo+
Party 1
Team Averages
Level 68
1,539 SR
1,606 Elo+

VS

Team Averages
Level 52
1,470 SR
1,426 Elo+
Sylvanus
Sylvanus
BackOffMyJs
Sylvanus
Level 18
God Stats
2W - 2L
1,495 SR
Queue Stats
23W - 18L
1,478 Elo+
Party 2
Janus
Janus
HoodieHelspr
Janus
Level 69
God Stats
28W - 28L
1,462 SR
Queue Stats
111W - 116L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
TurkeyTheGod
Jing Wei
Level 68
God Stats
3W - 4L
1,454 SR
Queue Stats
92W - 115L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArmadeusX
Izanami
18
7 / 5 / 8
14,619
696
15,482
16,398
6,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 3 / 9
13,939
664
17,570
25,257
26,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 12
13,376
637
10,101
12,526
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BackOffMyJs
Sylvanus
17
5 / 3 / 8
14,351
683
13,845
21,282
21,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 3 / 6
12,873
613
15,293
9,543
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
TurkeyTheGod
Jing Wei
15
4 / 9 / 5
12,589
599
10,220
17,628
5,934
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
15
Kills
14
14
Deaths
15
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArmadeusX
Izanami
7
5
8
2.2
L
Sylvanus
BackOffMyJs
Sylvanus
5
3
8
3
L
5
3
6
2.67
W
6
3
9
3.5
W
2
6
12
1.33
L
Jing Wei
TurkeyTheGod
Jing Wei
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,153
Damage
39,358
54,181
Taken
48,453
37,102
Mitigated
31,287
19,511
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArmadeusX
Izanami
15,482
11,757
0
3,340
16,398
6,335
2,182
10,132
6,266
0
59,252
L
Sylvanus
BackOffMyJs
Sylvanus
13,845
3,027
1,592
6,600
21,282
21,961
764
11,332
9,629
31,229
0
L
15,293
436
166
932
9,543
3,392
1,016
5,464
3,789
63,251
0
W
17,570
3,015
0
5,629
25,257
26,083
266
11,691
13,566
40,362
0
W
10,101
76
6,099
4,443
12,526
4,684
680
7,936
4,590
43,814
0
L
Jing Wei
TurkeyTheGod
Jing Wei
10,220
6,299
194
612
17,628
5,934
0
10,224
6,782
0
36,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
39,813
216
Minions Killed
202
9
Camps Cleared
5
1,110,051
Distance Traveled
993,913
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,619
696
86
4
6
370,583
2
L
Sylvanus
14,351
683
28
1
2
327,302
4
L
Janus
12,873
613
114
5
2
345,289
3
W
Ymir
13,939
664
61
3
2
360,890
8
W
Hel
13,376
637
69
3
1
378,578
1
L
Jing Wei
12,589
599
60
3
1
321,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role