Player Matchup

Sobek
Sobek
Berndogg021
Sobek
Level 154
God Stats
9W - 3L
1,757 SR
Queue Stats
88W - 59L
1,598 Elo+
Party 1
Poseidon
Poseidon
JonOzaine
Poseidon
Level 156
God Stats
4W - 2L
1,512 SR
Queue Stats
97W - 63L
1,609 Elo+
Party 1
Mulan
Mulan
thestarbuckkaity
Mulan
Level 158
God Stats
15W - 2L
1,620 SR
Queue Stats
100W - 64L
1,602 Elo+
Party 1
Team Averages
Level 156
1,630 SR
1,603 Elo+

VS

Team Averages
Level 38
1,600 SR
1,415 Elo+
Thor
Thor
BERSERKER4541
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,160 Elo+
Party 2
Bacchus
Bacchus
Catalyst747
Bacchus
Level 62
God Stats
1W - 2L
1,601 SR
Queue Stats
135W - 114L
1,618 Elo+
Solo
Bastet
Bastet
xRaDiKaL-Sushi
Bastet
Level 49
God Stats
4W - 3L
1,700 SR
Queue Stats
21W - 23L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
8,196
745
5,727
9,772
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
JonOzaine
Poseidon
13
9 / 0 / 4
8,661
787
9,696
6,615
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 0 / 11
7,812
710
5,865
9,926
9,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,952
541
2,189
8,077
2,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Catalyst747
Bacchus
10
1 / 2 / 0
7,027
639
7,876
9,989
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 1
6,175
561
5,151
8,307
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
2
1
11
7.5
L
Bacchus
Catalyst747
Bacchus
1
2
0
0.5
W
Poseidon
JonOzaine
Poseidon
9
0
4
11
W
2
0
11
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,288
Damage
15,216
26,313
Taken
26,373
23,429
Mitigated
15,824
10,215
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,189
519
138
414
8,077
2,756
0
5,295
2,562
0
7,624
W
5,727
382
421
3,052
9,772
11,801
306
2,384
7,388
12,810
0
L
Bacchus
Catalyst747
Bacchus
7,876
364
0
3,391
9,989
10,463
0
5,987
3,668
21,892
0
W
Poseidon
JonOzaine
Poseidon
9,696
1,176
212
2,366
6,615
2,501
777
2,637
3,978
38,453
0
W
5,865
565
1,017
3,147
9,926
9,127
244
3,025
6,901
4,117
13,636
L
5,151
637
0
961
8,307
2,605
0
5,103
2,925
0
16,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
19,154
129
Minions Killed
81
6
Camps Cleared
3
620,271
Distance Traveled
569,715
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,952
541
14
1
1
172,210
0
W
Sobek
8,196
745
21
2
1
211,948
4
L
Bacchus
7,027
639
36
3
0
207,261
3
W
Poseidon
8,661
787
67
6
3
211,078
1
W
Mulan
7,812
710
41
4
2
197,245
1
L
Bastet
6,175
561
31
3
2
190,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role