Player Matchup

Arachne
Arachne
Draux7
Arachne
Level 88
God Stats
12W - 11L
1,512 SR
Queue Stats
326W - 407L
1,293 Elo+
Party 3
Bellona
Bellona
ajiizel
Bellona
Level 78
God Stats
1W - 3L
1,473 SR
Queue Stats
87W - 97L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
bluestealth
Gilgamesh
Level 129
God Stats
15W - 13L
1,364 SR
Queue Stats
152W - 194L
1,303 Elo+
Party 4
Nox
Nox
mawirtoy
Nox
Level 57
God Stats
2W - 6L
1,166 SR
Queue Stats
116W - 154L
1,264 Elo+
Party 3
Medusa
Medusa
papateriyaki
Medusa
Level 46
God Stats
44W - 42L
1,528 SR
Queue Stats
123W - 159L
1,325 Elo+
Party 4
Team Averages
Level 80
1,409 SR
1,317 Elo+

VS

Team Averages
Level 74
1,465 SR
1,283 Elo+
Izanami
Izanami
AzureJay
Izanami
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 21L
1,254 Elo+
Party 2
Raijin
Raijin
Kiirokage
Raijin
Level 38
God Stats
2W - 3L
1,542 SR
Queue Stats
3W - 11L
1,129 Elo+
Party 2
Yemoja
Yemoja
bertmcgirt78
Yemoja
Level 33
God Stats
24W - 39L
1,366 SR
Queue Stats
85W - 98L
1,375 Elo+
Party 1
Hades
Hades
smoggysnog89
Hades
Level 106
God Stats
51W - 51L
1,511 SR
Queue Stats
95W - 113L
1,340 Elo+
Party 1
Ao Kuang
Ao Kuang
zenacu lunai
Ao Kuang
Level 108
God Stats
2W - 2L
1,405 SR
Queue Stats
208W - 216L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Draux7
Arachne
13
0 / 3 / 5
7,957
468
9,037
16,344
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
ajiizel
Bellona
15
4 / 5 / 2
9,234
543
7,890
13,083
10,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
bluestealth
Gilgamesh
13
2 / 1 / 2
8,108
477
4,343
9,333
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 4
8,301
488
7,454
9,467
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
0 / 3 / 2
6,929
408
8,836
8,620
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzureJay
Izanami
16
6 / 1 / 2
9,041
532
13,058
12,044
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Kiirokage
Raijin
14
3 / 3 / 0
8,615
507
4,121
9,700
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
2 / 0 / 7
9,037
532
5,093
5,776
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 2 / 4
8,773
516
10,785
13,600
8,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
zenacu lunai
Ao Kuang
14
5 / 4 / 4
8,912
524
6,137
15,020
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
17
17
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
AzureJay
Izanami
6
1
2
7
L
Arachne
Draux7
Arachne
0
3
5
0.83
W
Raijin
Kiirokage
Raijin
3
3
0
1
L
Bellona
ajiizel
Bellona
4
5
2
1
W
Yemoja
2
0
7
5.5
L
Gilgamesh
bluestealth
Gilgamesh
2
1
2
3
L
4
5
4
1.2
L
Medusa
0
3
2
0.33
W
1
2
4
1.5
W
Ao Kuang
zenacu lunai
Ao Kuang
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,560
Damage
39,194
56,847
Taken
56,140
29,449
Mitigated
28,945
11,318
Healing
24,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AzureJay
Izanami
13,058
9,373
0
6,282
12,044
4,088
702
732
11,288
0
88,095
L
Arachne
Draux7
Arachne
9,037
5,911
0
5,070
16,344
6,294
0
6,391
9,825
0
49,952
W
Raijin
Kiirokage
Raijin
4,121
530
0
2,294
9,700
3,292
421
2,951
6,509
48,439
0
L
Bellona
ajiizel
Bellona
7,890
3,720
0
820
13,083
10,805
43
8,465
4,610
0
45,500
W
Yemoja
5,093
1,025
2,177
1,656
5,776
5,772
216
1,061
4,607
13,665
0
L
Gilgamesh
bluestealth
Gilgamesh
4,343
456
0
1,910
9,333
6,123
0
3,144
6,181
4,652
26,068
L
7,454
915
0
725
9,467
3,587
922
4,735
4,434
35,555
0
L
Medusa
8,836
3,707
0
2,793
8,620
2,640
0
2,458
6,140
0
44,004
W
10,785
314
469
6,083
13,600
8,989
777
895
12,657
50,329
0
W
Ao Kuang
zenacu lunai
Ao Kuang
6,137
1,858
0
5,635
15,020
6,804
0
1,773
13,059
40,961
13,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
44,378
377
Minions Killed
481
0
Camps Cleared
0
1,544,652
Distance Traveled
1,545,528
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,041
532
166
10
0
295,019
3
L
Arachne
7,957
468
83
5
0
356,443
3
W
Raijin
8,615
507
97
6
0
291,911
0
L
Bellona
9,234
543
81
5
0
327,182
5
W
Yemoja
9,037
532
17
1
0
341,891
1
L
Gilgamesh
8,108
477
55
3
0
257,179
4
L
Nox
8,301
488
71
4
0
306,457
3
L
Medusa
6,929
408
87
5
0
297,391
3
W
Hades
8,773
516
115
7
0
288,900
2
W
Ao Kuang
8,912
524
86
5
0
327,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role