Player Matchup

Artemis
Artemis
 
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bosoxx3113
Medusa
Level 105
God Stats
1W - 0L
1,256 SR
Queue Stats
61W - 64L
1,397 Elo+
Party 1
Yemoja
Yemoja
ChiefCremitoris
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,347 Elo+
Party 1
Ares
Ares
Ricardo Nomada
Ares
Level 26
God Stats
3W - 4L
1,333 SR
Queue Stats
43W - 59L
1,327 Elo+
Solo
Eset
Eset
The Panda O Chi
Eset
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,321 Elo+
Solo
Team Averages
Level 77
1,418 SR
1,378 Elo+

VS

Team Averages
Level 88
1,456 SR
1,373 Elo+
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SkroomDaddy
Nemesis
Level 73
God Stats
0W - 3L
1,172 SR
Queue Stats
139W - 143L
1,337 Elo+
Party 2
Yemoja
Yemoja
kiara2x0
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,432 Elo+
Solo
Ganesha
Ganesha
thraxington
Ganesha
Level 127
God Stats
2W - 2L
1,607 SR
Queue Stats
307W - 316L
1,282 Elo+
Party 2
Sol
Sol
wizmoney435
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
3 / 3 / 15
11,935
702
27,406
16,386
8,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Bosoxx3113
Medusa
20
5 / 2 / 14
12,512
736
24,879
14,735
7,069
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 13
11,883
699
6,776
14,773
13,373
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 2 / 15
12,783
752
15,521
23,313
30,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 15
12,077
710
22,127
17,486
7,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 6 / 1
9,684
570
7,520
23,078
22,482
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
SkroomDaddy
Nemesis
18
3 / 5 / 3
10,636
626
11,619
16,134
8,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
kiara2x0
Yemoja
18
1 / 3 / 5
10,995
647
14,594
19,074
20,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
thraxington
Ganesha
19
0 / 2 / 10
10,039
591
19,364
33,092
25,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 6 / 4
11,116
654
18,477
19,379
7,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
22
Kills
11
11
Deaths
22
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
15
3.5
L
Achilles
 
Achilles
3
6
1
0.58
W
Medusa
Bosoxx3113
Medusa
5
2
14
6
W
2
2
13
4.25
W
6
2
15
6.75
L
Nemesis
SkroomDaddy
Nemesis
3
5
3
0.9
W
6
2
15
6.75
L
Yemoja
kiara2x0
Yemoja
1
3
5
1.17
L
Ganesha
thraxington
Ganesha
0
2
10
2.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,709
Damage
71,574
86,693
Taken
110,757
66,570
Mitigated
84,436
41,425
Healing
51,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
27,406
14,519
2,005
3,496
16,386
8,389
2,516
9,507
6,879
0
46,396
L
Achilles
 
Achilles
7,520
3,576
2,138
3,411
23,078
22,482
21
9,458
13,620
0
13,673
W
Medusa
Bosoxx3113
Medusa
24,879
13,275
678
2,706
14,735
7,069
1,421
9,938
4,797
0
58,039
W
6,776
1,534
16,492
4,036
14,773
13,373
528
10,029
4,744
18,352
0
W
15,521
202
2,019
4,602
23,313
30,321
249
10,900
12,413
22,062
0
L
Nemesis
SkroomDaddy
Nemesis
11,619
1,132
2,988
2,974
16,134
8,891
0
6,509
9,625
0
18,516
W
22,127
2,429
833
4,558
17,486
7,418
880
12,061
5,425
37,061
0
L
Yemoja
kiara2x0
Yemoja
14,594
920
7,676
3,995
19,074
20,092
0
8,139
10,935
36,191
0
L
Ganesha
thraxington
Ganesha
19,364
777
4,162
16,470
33,092
25,523
113
10,972
22,120
43,910
0
L
18,477
5,132
1,897
6,094
19,379
7,448
0
9,346
10,033
32,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,190
Gold Earned
52,470
164
Minions Killed
146
0
Camps Cleared
0
1,513,481
Distance Traveled
1,491,212
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,935
702
38
2
0
265,030
1
L
Achilles
9,684
570
21
1
0
248,599
4
W
Medusa
12,512
736
62
4
0
316,960
0
W
Yemoja
11,883
699
20
1
0
285,292
0
W
Ares
12,783
752
10
1
0
350,965
0
L
Nemesis
10,636
626
14
1
0
357,181
0
W
Eset
12,077
710
34
2
0
295,234
0
L
Yemoja
10,995
647
66
4
0
287,665
0
L
Ganesha
10,039
591
1
0
0
328,524
0
L
Sol
11,116
654
44
3
0
269,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role