Player Matchup

Khepri
Khepri
AceOfHearts_91
Khepri
Level 77
God Stats
10W - 11L
1,499 SR
Queue Stats
267W - 273L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
Foxtrot0002
Nu Wa
Level 43
God Stats
6W - 9L
1,400 SR
Queue Stats
114W - 132L
1,350 Elo+
Party 3
Xbalanque
Xbalanque
SPICY_BAKON805
Xbalanque
Level 84
God Stats
10W - 8L
1,582 SR
Queue Stats
283W - 285L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
TheSlayer69_
Sun Wukong
Level 68
God Stats
2W - 0L
1,721 SR
Queue Stats
91W - 102L
1,374 Elo+
Party 1
Cliodhna
Cliodhna
oCreationss--
Cliodhna
Level 49
God Stats
8W - 7L
1,242 SR
Queue Stats
148W - 159L
1,362 Elo+
Party 3
Team Averages
Level 64
1,489 SR
1,374 Elo+

VS

Team Averages
Level 94
1,497 SR
1,394 Elo+
Chiron
Chiron
DaintyFawn52759
Chiron
Level 108
God Stats
0W - 1L
1,604 SR
Queue Stats
79W - 92L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
LEZT012
Gilgamesh
Level 101
God Stats
18W - 10L
1,629 SR
Queue Stats
584W - 634L
1,395 Elo+
Solo
Arachne
Arachne
Mootone
Arachne
Level 107
God Stats
8W - 14L
1,366 SR
Queue Stats
127W - 144L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
SlaterSal
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
poito17
Kukulkan
Level 84
God Stats
0W - 1L
1,384 SR
Queue Stats
117W - 137L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
8,977
427
5,746
13,728
13,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 2 / 3
10,428
497
5,361
7,210
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SPICY_BAKON805
Xbalanque
16
8 / 3 / 3
10,383
494
16,825
13,797
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Sun Wukong
TheSlayer69_
Sun Wukong
15
0 / 4 / 1
9,165
436
6,697
17,588
12,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
oCreationss--
Cliodhna
20
12 / 3 / 4
14,147
674
15,907
16,184
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,727
463
8,011
18,851
6,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
LEZT012
Gilgamesh
17
5 / 3 / 1
10,987
523
21,199
19,394
11,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Mootone
Arachne
18
5 / 4 / 3
11,188
533
10,910
16,032
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
SlaterSal
Kuzenbo
10
0 / 5 / 1
7,612
362
2,943
13,614
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
poito17
Kukulkan
19
2 / 1 / 1
11,757
560
7,098
8,475
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
21
Kills
14
14
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
2
8
2
0.38
W
0
2
3
0.75
L
Gilgamesh
LEZT012
Gilgamesh
5
3
1
1.83
L
Arachne
Mootone
Arachne
5
4
3
1.63
W
Xbalanque
SPICY_BAKON805
Xbalanque
8
3
3
3.17
L
Kuzenbo
SlaterSal
Kuzenbo
0
5
1
0.1
W
Sun Wukong
TheSlayer69_
Sun Wukong
0
4
1
0.13
W
Cliodhna
oCreationss--
Cliodhna
12
3
4
4.67
L
Kukulkan
poito17
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
50,161
68,507
Taken
76,366
40,537
Mitigated
39,760
23,812
Healing
21,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,746
266
2,507
2,656
13,728
13,138
195
2,437
11,187
17,526
0
L
8,011
3,017
854
5,320
18,851
6,163
0
2,998
15,766
0
66,513
W
5,361
933
0
1,077
7,210
2,404
144
3,181
3,689
73,861
0
L
Gilgamesh
LEZT012
Gilgamesh
21,199
8,552
0
7,798
19,394
11,080
0
4,603
14,709
0
84,069
L
Arachne
Mootone
Arachne
10,910
7,802
0
5,746
16,032
7,789
0
1,050
14,922
0
95,168
W
Xbalanque
SPICY_BAKON805
Xbalanque
16,825
10,235
0
2,118
13,797
5,308
756
2,356
11,441
0
83,546
L
Kuzenbo
SlaterSal
Kuzenbo
2,943
1,463
230
1,333
13,614
11,259
156
1,889
11,686
21,352
0
W
Sun Wukong
TheSlayer69_
Sun Wukong
6,697
1,373
36
5,757
17,588
12,046
129
0
17,588
4,098
50,205
W
Cliodhna
oCreationss--
Cliodhna
15,907
2,857
0
9,661
16,184
7,641
0
1,771
14,335
0
134,645
L
Kukulkan
poito17
Kukulkan
7,098
172
0
537
8,475
3,469
0
1,618
6,775
113,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,100
Gold Earned
51,271
626
Minions Killed
673
0
Camps Cleared
0
2,089,480
Distance Traveled
1,878,130
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,977
427
17
1
0
400,731
6
L
Chiron
9,727
463
110
5
0
375,955
0
W
Nu Wa
10,428
497
163
8
0
394,777
0
L
Gilgamesh
10,987
523
145
7
0
384,224
1
L
Arachne
11,188
533
154
7
0
467,689
5
W
Xbalanque
10,383
494
124
6
0
381,267
5
L
Kuzenbo
7,612
362
34
2
0
231,310
1
W
Sun Wukong
9,165
436
114
5
0
402,731
8
W
Cliodhna
14,147
674
208
10
0
509,974
0
L
Kukulkan
11,757
560
230
11
0
418,952
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role