Player Matchup

Neith
Neith
RayTarantino
Neith
Level 64
God Stats
3W - 10L
1,177 SR
Queue Stats
211W - 264L
1,392 Elo+
Party 1
Yemoja
Yemoja
SWISHTHEWRLD
Yemoja
Level 27
God Stats
3W - 4L
1,438 SR
Queue Stats
36W - 56L
1,228 Elo+
Party 1
Ravana
Ravana
SiickWiitEt
Ravana
Level 51
God Stats
1W - 3L
1,240 SR
Queue Stats
142W - 168L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
W11ck3D
Kukulkan
Level 29
God Stats
1W - 9L
1,249 SR
Queue Stats
70W - 82L
1,343 Elo+
Party 1
Osiris
Osiris
oSlumpGodJ
Osiris
Level 65
God Stats
31W - 22L
1,587 SR
Queue Stats
210W - 240L
1,393 Elo+
Party 1
Team Averages
Level 47
1,338 SR
1,349 Elo+

VS

Team Averages
Level 94
1,472 SR
1,417 Elo+
Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
GeneralQuick30
Chaac
Level 88
God Stats
6W - 12L
1,484 SR
Queue Stats
105W - 111L
1,350 Elo+
Party 2
Zeus
Zeus
Sausage_Party14
Zeus
Level 49
God Stats
7W - 6L
1,477 SR
Queue Stats
166W - 145L
1,454 Elo+
Solo
Kali
Kali
SparringGold
Kali
Level 106
God Stats
4W - 2L
1,411 SR
Queue Stats
95W - 101L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
stevenjcsu
Gilgamesh
Level 109
God Stats
22W - 29L
1,488 SR
Queue Stats
62W - 59L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,091
394
4,621
9,933
2,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
12
2 / 5 / 3
7,641
425
4,062
13,770
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
14
6 / 6 / 1
9,038
502
7,228
12,036
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
W11ck3D
Kukulkan
13
1 / 6 / 3
8,362
465
5,125
8,817
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
oSlumpGodJ
Osiris
16
5 / 4 / 0
9,640
536
9,865
15,501
10,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 4 / 4
10,088
560
9,194
9,773
3,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 6
9,452
525
6,609
13,285
13,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
11 / 0 / 3
11,279
627
10,797
4,496
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 8
11,217
623
7,436
17,374
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
stevenjcsu
Gilgamesh
15
5 / 5 / 8
9,412
523
11,596
12,740
7,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
15
Kills
27
27
Deaths
15
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
4
4
1.75
W
1
4
6
1
L
1
6
4
0.5
L
Yemoja
2
5
3
0.7
W
11
0
3
12.5
L
Ravana
6
6
1
1.08
W
5
2
8
4.5
L
Kukulkan
W11ck3D
Kukulkan
1
6
3
0.42
L
Osiris
oSlumpGodJ
Osiris
5
4
0
1.25
W
Gilgamesh
stevenjcsu
Gilgamesh
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,901
Damage
45,632
60,057
Taken
57,668
32,281
Mitigated
34,399
10,142
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,194
2,694
488
2,497
9,773
3,212
2,644
2,268
7,505
0
69,024
W
6,609
999
0
3,395
13,285
13,433
759
957
12,328
7,331
43,981
L
4,621
2,067
0
1,965
9,933
2,591
0
1,508
8,379
0
35,848
L
Yemoja
4,062
1,012
256
1,666
13,770
12,445
0
442
13,276
25,615
0
W
10,797
1,074
0
801
4,496
1,537
1,089
237
4,259
52,043
0
L
Ravana
7,228
1,508
0
2,779
12,036
4,367
0
2,043
9,825
0
52,155
W
7,436
4,459
0
9,231
17,374
9,026
533
1,456
15,918
0
87,764
L
Kukulkan
W11ck3D
Kukulkan
5,125
530
0
250
8,817
2,584
0
2,167
6,332
40,429
0
L
Osiris
oSlumpGodJ
Osiris
9,865
3,663
0
3,226
15,501
10,294
0
5,191
9,412
0
59,284
W
Gilgamesh
stevenjcsu
Gilgamesh
11,596
4,481
0
3,200
12,740
7,191
1,297
4,344
8,396
0
44,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
51,448
417
Minions Killed
522
0
Camps Cleared
0
1,615,435
Distance Traveled
1,776,775
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,088
560
116
6
0
376,103
4
W
Chaac
9,452
525
113
6
0
290,309
0
L
Neith
7,091
394
77
4
0
315,292
4
L
Yemoja
7,641
425
37
2
0
278,056
0
W
Zeus
11,279
627
96
5
0
373,649
10
L
Ravana
9,038
502
89
5
0
339,288
0
W
Kali
11,217
623
132
7
0
389,057
6
L
Kukulkan
8,362
465
97
5
0
343,409
3
L
Osiris
9,640
536
117
7
0
339,390
7
W
Gilgamesh
9,412
523
65
4
0
347,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role