Player Matchup

Cerberus
Cerberus
Ckoch185
Cerberus
Level 18
God Stats
13W - 11L
1,520 SR
Queue Stats
13W - 11L
1,511 Elo+
Party 3
Zeus
Zeus
WeaponX617
Zeus
Level 28
God Stats
8W - 12L
1,439 SR
Queue Stats
45W - 40L
1,498 Elo+
Party 3
Hou Yi
Hou Yi
jardtrolol4
Hou Yi
Level 66
God Stats
5W - 1L
1,635 SR
Queue Stats
199W - 177L
1,439 Elo+
Party 3
Nike
Nike
konihh
Nike
Level 47
God Stats
2W - 0L
1,615 SR
Queue Stats
102W - 94L
1,483 Elo+
Party 4
Awilix
Awilix
lardsalad
Awilix
Level 61
God Stats
1W - 0L
1,758 SR
Queue Stats
40W - 29L
1,476 Elo+
Party 4
Team Averages
Level 44
1,594 SR
1,481 Elo+

VS

Team Averages
Level 52
1,575 SR
1,441 Elo+
Mercury
Mercury
 
Mercury
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Johannon
Sun Wukong
Level 31
God Stats
1W - 1L
1,745 SR
Queue Stats
7W - 12L
1,428 Elo+
Party 1
Athena
Athena
Lwzer
Athena
Level 42
God Stats
5W - 5L
1,421 SR
Queue Stats
111W - 108L
1,460 Elo+
Solo
Tiamat
Tiamat
Solemnityy
Tiamat
Level 16
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 2
Ullr
Ullr
UnwantedFlapjack
Ullr
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ckoch185
Cerberus
8
0 / 1 / 4
5,203
520
2,090
4,886
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 1
6,235
624
6,697
6,428
1,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
2 / 0 / 0
6,321
632
3,804
4,277
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
konihh
Nike
12
2 / 1 / 0
6,758
676
4,036
5,940
2,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
lardsalad
Awilix
10
2 / 0 / 1
5,898
590
2,243
5,677
1,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 3 / 2
5,386
539
3,589
7,342
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Johannon
Sun Wukong
9
1 / 1 / 0
5,350
535
1,470
5,451
2,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Lwzer
Athena
8
0 / 1 / 2
5,286
529
1,930
9,547
3,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Solemnityy
Tiamat
9
1 / 3 / 1
5,542
554
4,116
5,490
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 2
4,716
472
3,425
4,500
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
3
3
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
2
0.67
W
Cerberus
Ckoch185
Cerberus
0
1
4
2
L
Sun Wukong
Johannon
Sun Wukong
1
1
0
1
L
Athena
Lwzer
Athena
0
1
2
1
L
Tiamat
Solemnityy
Tiamat
1
3
1
0.5
L
0
2
2
0.5
W
4
1
1
4.5
W
Hou Yi
2
0
0
2
W
Nike
konihh
Nike
2
1
0
2
W
Awilix
lardsalad
Awilix
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,870
Damage
14,530
27,208
Taken
32,330
10,282
Mitigated
11,746
8,797
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,589
2,114
0
1,945
7,342
2,001
0
1,631
5,645
0
25,077
W
Cerberus
Ckoch185
Cerberus
2,090
185
167
1,094
4,886
2,652
0
1,985
2,789
7,180
0
L
Sun Wukong
Johannon
Sun Wukong
1,470
173
92
1,710
5,451
2,478
0
0
5,087
0
19,622
L
Athena
Lwzer
Athena
1,930
569
1,236
2,573
9,547
3,625
93
3,972
5,575
13,613
0
L
Tiamat
Solemnityy
Tiamat
4,116
861
0
1,427
5,490
2,418
0
2,010
3,480
28,127
0
L
3,425
1,052
222
193
4,500
1,224
0
1,174
3,241
0
22,202
W
6,697
2,434
0
1,378
6,428
1,909
0
2,118
4,102
28,364
0
W
Hou Yi
3,804
1,284
0
1,250
4,277
1,152
814
828
3,449
0
42,738
W
Nike
konihh
Nike
4,036
717
0
2,386
5,940
2,875
539
0
5,772
0
40,345
W
Awilix
lardsalad
Awilix
2,243
828
0
2,522
5,677
1,694
0
741
4,820
0
27,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
26,280
305
Minions Killed
237
0
Camps Cleared
0
974,885
Distance Traveled
1,026,085
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,386
539
61
6
0
229,899
3
W
Cerberus
5,203
520
7
1
0
180,914
0
L
Sun Wukong
5,350
535
46
5
0
204,268
3
L
Athena
5,286
529
31
3
0
216,342
1
L
Tiamat
5,542
554
62
6
0
187,413
3
L
Ullr
4,716
472
37
4
0
188,163
1
W
Zeus
6,235
624
60
6
0
178,775
0
W
Hou Yi
6,321
632
78
8
0
195,085
3
W
Nike
6,758
676
98
10
0
192,559
1
W
Awilix
5,898
590
62
6
0
227,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role