Player Matchup

Sol
Sol
Gold V
Kursii
Sol
Gold V
Level 107
God Stats
2W - 3L
1,552 SR
Queue Stats
51W - 52L
1,408 MMR
Solo
Fafnir
Fafnir
Silver I
Pantherssss
Fafnir
Silver I
Level 124
God Stats
2W - 3L
1,607 SR
Queue Stats
247W - 246L
1,151 MMR
Solo
Izanami
Izanami
Bronze III
TheInSaneGuy
Izanami
Bronze III
Level 67
God Stats
6W - 8L
1,192 SR
Queue Stats
13W - 27L
1,401 MMR
Solo
Da Ji
Da Ji
Silver II
oONEMP2Oo
Da Ji
Silver II
Level 129
God Stats
4W - 2L
1,533 SR
Queue Stats
26W - 28L
1,160 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
shleek
Sun Wukong
Silver I
Level 92
God Stats
32W - 27L
1,616 SR
Queue Stats
138W - 149L
1,099 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,500 SR
1,244 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,546 SR
1,330 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
HaxCats
Raijin
Silver I
Level 140
God Stats
0W - 1L
1,440 SR
Queue Stats
467W - 480L
1,147 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
MacacoGAlex
Cu Chulainn
Gold V
Level 124
God Stats
6W - 8L
1,529 SR
Queue Stats
150W - 162L
1,337 MMR
Party 1
Hou Yi
Hou Yi
Silver II
MrJJJ
Hou Yi
Silver II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,094 MMR
Solo
Susano
Susano
Gold I
luisma39856
Susano
Gold I
Level 123
God Stats
1W - 4L
1,759 SR
Queue Stats
199W - 192L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kursii
Sol
9
3 / 0 / 0
5,215
745
2,815
3,655
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
6
0 / 0 / 1
4,297
614
712
2,096
893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
TheInSaneGuy
Izanami
7
2 / 0 / 2
4,483
640
2,373
2,973
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
oONEMP2Oo
Da Ji
8
4 / 2 / 2
4,981
712
4,136
6,197
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
shleek
Sun Wukong
7
1 / 0 / 1
4,509
644
2,992
4,016
1,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
ZeusHeimdallrAh Muzen CabMulan

VS

Bans
GilgameshBastetCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 3 / 0
3,447
492
1,662
4,407
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
HaxCats
Raijin
8
0 / 3 / 1
4,254
608
1,761
3,764
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
MacacoGAlex
Cu Chulainn
5
0 / 1 / 0
3,477
497
1,620
3,722
1,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
MrJJJ
Hou Yi
8
1 / 1 / 0
4,245
606
2,484
3,853
969
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
7
1 / 2 / 0
4,155
594
1,900
4,979
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
L
Raijin
HaxCats
Raijin
0
3
1
0.17
W
Sol
Kursii
Sol
3
0
0
3
L
Cu Chulainn
MacacoGAlex
Cu Chulainn
0
1
0
0
L
Hou Yi
MrJJJ
Hou Yi
1
1
0
1
W
Fafnir
0
0
1
0.5
W
Izanami
TheInSaneGuy
Izanami
2
0
2
3
L
Susano
1
2
0
0.5
W
Da Ji
oONEMP2Oo
Da Ji
4
2
2
2.5
W
Sun Wukong
shleek
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,028
Damage
9,427
18,937
Taken
20,725
6,198
Mitigated
6,703
8,879
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,662
0
0
600
4,407
1,952
0
323
4,084
8,804
0
L
Raijin
HaxCats
Raijin
1,761
308
0
675
3,764
966
0
1,723
2,041
19,799
0
W
Sol
Kursii
Sol
2,815
1,266
0
1,721
3,655
931
1,315
1,307
2,348
24,809
0
L
Cu Chulainn
MacacoGAlex
Cu Chulainn
1,620
356
0
2,097
3,722
1,497
0
0
3,447
0
8,163
L
Hou Yi
MrJJJ
Hou Yi
2,484
1,778
0
1,193
3,853
969
0
778
3,075
0
19,195
W
Fafnir
712
92
774
924
2,096
893
0
383
1,713
7,168
0
W
Izanami
TheInSaneGuy
Izanami
2,373
1,783
0
1,096
2,973
607
663
266
2,707
0
24,552
L
Susano
1,900
359
0
2,034
4,979
1,319
0
703
4,242
0
15,863
W
Da Ji
oONEMP2Oo
Da Ji
4,136
1,526
0
2,388
6,197
1,974
82
872
5,294
0
19,302
W
Sun Wukong
shleek
Sun Wukong
2,992
919
0
1,976
4,016
1,793
0
595
3,191
0
18,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,485
Gold Earned
19,578
203
Minions Killed
159
0
Camps Cleared
0
748,828
Distance Traveled
612,761
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,447
492
10
1
0
128,336
2
L
Raijin
4,254
608
44
6
0
120,693
2
W
Sol
5,215
745
56
8
0
150,551
0
L
Cu Chulainn
3,477
497
18
3
0
82,271
1
L
Hou Yi
4,245
606
42
6
0
129,041
3
W
Fafnir
4,297
614
11
2
0
167,242
1
W
Izanami
4,483
640
53
8
0
131,961
1
L
Susano
4,155
594
45
6
0
152,420
2
W
Da Ji
4,981
712
45
6
0
140,664
1
W
Sun Wukong
4,509
644
38
5
0
158,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role