Player Matchup

Cthulhu
Cthulhu
Exinquisidor
Cthulhu
Level 125
God Stats
4W - 3L
1,526 SR
Queue Stats
7W - 10L
1,574 Elo+
Party 2
Kukulkan
Kukulkan
iiHaNz0 v
Kukulkan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,625 Elo+
Party 2
Tyr
Tyr
oI Salchicha Io
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,616 Elo+
Party 2
Team Averages
Level 115
1,509 SR
1,605 Elo+

VS

Team Averages
Level 132
1,697 SR
1,727 Elo+
Hera
Hera
FlamexShadows
Hera
Level 128
God Stats
2W - 1L
1,484 SR
Queue Stats
81W - 67L
1,546 Elo+
Solo
Hercules
Hercules
JFree III
Hercules
Level 141
God Stats
8W - 1L
1,855 SR
Queue Stats
208W - 144L
1,805 Elo+
Party 1
Agni
Agni
ShiftyPick
Agni
Level 128
God Stats
14W - 8L
1,750 SR
Queue Stats
194W - 137L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exinquisidor
Cthulhu
12
1 / 4 / 3
8,112
676
9,383
16,687
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
iiHaNz0 v
Kukulkan
11
2 / 8 / 2
8,482
707
5,931
9,421
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 7 / 1
7,350
613
3,015
12,004
8,798
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 11
8,959
747
12,584
6,731
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JFree III
Hercules
14
10 / 2 / 8
9,901
825
10,633
13,831
10,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 1 / 14
9,287
774
9,564
6,167
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
19
19
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Exinquisidor
Cthulhu
1
4
3
0.63
W
4
2
11
4.75
W
Hercules
JFree III
Hercules
10
2
8
7
W
5
1
14
12
L
Kukulkan
iiHaNz0 v
Kukulkan
2
8
2
0.38
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,329
Damage
32,781
38,112
Taken
26,729
22,174
Mitigated
15,565
10,006
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Exinquisidor
Cthulhu
9,383
258
264
6,740
16,687
10,181
0
9,643
6,084
27,961
0
W
12,584
3,450
0
1,080
6,731
2,603
712
4,321
2,053
40,277
0
W
Hercules
JFree III
Hercules
10,633
2,657
0
4,913
13,831
10,866
0
6,483
6,849
0
21,913
W
9,564
599
0
889
6,167
2,096
921
4,246
1,514
25,462
0
L
Kukulkan
iiHaNz0 v
Kukulkan
5,931
332
0
500
9,421
3,195
0
5,999
2,889
25,803
0
L
3,015
28
195
2,307
12,004
8,798
0
4,835
6,087
749
7,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
28,147
111
Minions Killed
151
3
Camps Cleared
7
662,479
Distance Traveled
706,792
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,112
676
47
4
0
253,830
1
W
Hera
8,959
747
79
7
2
222,278
3
W
Hercules
9,901
825
25
2
0
244,365
5
W
Agni
9,287
774
47
4
5
240,149
3
L
Kukulkan
8,482
707
52
4
2
199,393
3
L
Tyr
7,350
613
12
1
1
209,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role