Player Matchup

Bastet
Bastet
Bugealo
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,397 Elo+
Solo
Ymir
Ymir
ElTopoEd
Ymir
Level 104
God Stats
1W - 5L
1,192 SR
Queue Stats
160W - 169L
1,374 Elo+
Solo
Ra
Ra
code-daivod26-_
Ra
Level 82
God Stats
0W - 1L
1,364 SR
Queue Stats
15W - 33L
1,332 Elo+
Party 2
Charybdis
Charybdis
matiboh
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
xPiku-
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Team Averages
Level 76
1,411 SR
1,376 Elo+

VS

Team Averages
Level 90
1,548 SR
1,401 Elo+
Guan Yu
Guan Yu
HoLLow-_Movement
Guan Yu
Level 83
God Stats
1W - 0L
1,456 SR
Queue Stats
7W - 9L
1,418 Elo+
Party 1
Agni
Agni
RelentlessRevan
Agni
Level 85
God Stats
3W - 1L
1,664 SR
Queue Stats
185W - 166L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
SoHCodebreaker
Erlang Shen
Level 129
God Stats
1W - 0L
1,563 SR
Queue Stats
12W - 18L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
TryinAsh
Cthulhu
Level 73
God Stats
2W - 0L
1,614 SR
Queue Stats
31W - 22L
1,407 Elo+
Party 1
Hera
Hera
Youve_Been_Had_
Hera
Level 82
God Stats
1W - 0L
1,441 SR
Queue Stats
7W - 15L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bugealo
Bastet
17
9 / 6 / 3
9,507
864
16,461
13,969
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
1 / 8 / 9
7,936
721
7,097
15,685
15,042
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 8 / 5
8,654
787
9,005
14,057
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
matiboh
Charybdis
13
2 / 8 / 8
8,165
742
6,907
12,821
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
xPiku-
Hou Yi
12
1 / 8 / 2
6,951
632
4,791
12,523
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 18
10,855
987
8,167
13,231
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
10 / 4 / 16
10,168
924
13,911
9,242
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SoHCodebreaker
Erlang Shen
16
6 / 3 / 25
9,716
883
9,536
18,900
22,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
TryinAsh
Cthulhu
15
5 / 5 / 21
9,528
866
15,407
14,959
8,625
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 20
10,529
957
15,197
8,356
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
138
17
Kills
38
38
Deaths
17
27
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Bastet
Bugealo
Bastet
9
6
3
1.75
L
Ymir
1
8
9
0.69
W
8
3
18
5.67
W
10
4
16
4.5
W
Erlang Shen
SoHCodebreaker
Erlang Shen
6
3
25
6.17
W
Cthulhu
TryinAsh
Cthulhu
5
5
21
3.1
W
9
2
20
9.5
L
4
8
5
0.81
L
Charybdis
matiboh
Charybdis
2
8
8
0.75
L
Hou Yi
xPiku-
Hou Yi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,261
Damage
62,218
69,055
Taken
64,688
34,501
Mitigated
52,818
16,566
Healing
28,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Bugealo
Bastet
16,461
4,393
569
4,260
13,969
6,572
0
7,029
6,287
0
24,779
L
Ymir
7,097
464
571
1,515
15,685
15,042
0
9,554
5,201
10,524
0
W
8,167
269
4,429
4,576
13,231
15,742
1,323
3,577
9,036
0
12,625
W
13,911
412
538
1,962
9,242
2,963
1,819
1,381
7,572
25,889
0
W
Erlang Shen
SoHCodebreaker
Erlang Shen
9,536
3,680
1,370
5,666
18,900
22,109
451
3,884
14,424
704
15,036
W
Cthulhu
TryinAsh
Cthulhu
15,407
709
2,806
3,813
14,959
8,625
499
3,722
8,841
31,300
0
W
15,197
2,719
530
2,411
8,356
3,379
337
2,682
5,529
25,204
0
L
9,005
720
1,889
3,355
14,057
5,085
0
9,666
3,903
21,007
0
L
Charybdis
matiboh
Charybdis
6,907
3,538
231
2,406
12,821
3,942
0
7,033
5,214
0
14,902
L
Hou Yi
xPiku-
Hou Yi
4,791
2,247
525
1,245
12,523
3,860
0
9,277
2,657
0
9,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,213
Gold Earned
50,796
78
Minions Killed
102
0
Camps Cleared
0
818,697
Distance Traveled
1,004,511
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,507
864
23
2
0
164,911
0
L
Ymir
7,936
721
8
1
0
164,755
3
W
Guan Yu
10,855
987
14
1
0
218,715
0
W
Agni
10,168
924
24
2
0
191,429
0
W
Erlang Shen
9,716
883
17
2
0
220,576
0
W
Cthulhu
9,528
866
24
2
0
178,526
0
W
Hera
10,529
957
23
2
0
195,265
0
L
Ra
8,654
787
28
3
0
175,895
0
L
Charybdis
8,165
742
11
1
0
159,296
0
L
Hou Yi
6,951
632
8
1
0
153,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role