Player Matchup

Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AlDSinvader
Mulan
Level 48
God Stats
8W - 3L
1,797 SR
Queue Stats
265W - 177L
1,705 Elo+
Party 4
Khepri
Khepri
FreeCoffeeDayz
Khepri
Level 13
God Stats
12W - 3L
1,835 SR
Queue Stats
23W - 10L
1,626 Elo+
Party 4
Thor
Thor
PositivityTimmy
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,508 Elo+
Party 4
Apollo
Apollo
Solemnityy
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 3
Team Averages
Level 43
1,626 SR
1,514 Elo+

VS

Team Averages
Level 64
1,460 SR
1,364 Elo+
Thanatos
Thanatos
BecauseNO143
Thanatos
Level 128
God Stats
1W - 4L
1,367 SR
Queue Stats
664W - 689L
1,533 Elo+
Party 1
Zeus
Zeus
SlurWin
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 110L
1,372 Elo+
Solo
Geb
Geb
Toughcan
Geb
Level 66
God Stats
0W - 2L
1,545 SR
Queue Stats
1W - 9L
1,190 Elo+
Party 2
Hou Yi
Hou Yi
iamoutofideas1
Hou Yi
Level 32
God Stats
0W - 1L
1,326 SR
Queue Stats
1W - 8L
1,175 Elo+
Party 2
King Arthur
King Arthur
stone0715
King Arthur
Level 37
God Stats
6W - 2L
1,563 SR
Queue Stats
86W - 60L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 2
3,525
705
1,380
1,376
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 0 / 0
3,970
794
2,143
3,051
1,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 1 / 1
3,490
698
473
2,037
863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
4 / 0 / 1
4,221
844
1,512
2,631
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Solemnityy
Apollo
5
2 / 0 / 1
3,533
707
1,718
1,913
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BecauseNO143
Thanatos
5
1 / 3 / 1
3,663
733
1,804
3,158
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
SlurWin
Zeus
6
0 / 2 / 1
3,637
727
472
2,516
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
2,463
493
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
1 / 2 / 0
2,871
574
845
2,420
552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
stone0715
King Arthur
6
0 / 1 / 0
3,192
638
1,358
4,127
2,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
2
1
W
2
0
0
2
L
Thanatos
BecauseNO143
Thanatos
1
3
1
0.5
W
0
1
1
0.5
W
4
0
1
4.5
L
Zeus
SlurWin
Zeus
0
2
1
0.25
W
Apollo
Solemnityy
Apollo
2
0
1
2.5
L
0
0
0
0
L
1
2
0
0.5
L
King Arthur
stone0715
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,226
Damage
4,479
11,008
Taken
12,221
3,355
Mitigated
4,055
5,299
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,380
157
0
257
1,376
244
0
212
1,116
11,518
0
W
2,143
283
0
1,494
3,051
1,164
0
0
2,725
0
14,259
L
Thanatos
BecauseNO143
Thanatos
1,804
266
0
2,003
3,158
716
0
362
2,737
0
10,640
W
473
0
0
546
2,037
863
0
0
2,037
7,569
0
W
1,512
575
0
1,502
2,631
647
0
168
2,386
0
15,254
L
Zeus
SlurWin
Zeus
472
42
0
969
2,516
490
0
518
1,904
13,454
0
W
Apollo
Solemnityy
Apollo
1,718
1,156
0
1,500
1,913
437
0
0
1,913
0
14,609
L
0
0
0
0
0
0
0
0
0
0
0
L
845
625
0
447
2,420
552
0
473
1,947
0
5,046
L
King Arthur
stone0715
King Arthur
1,358
147
0
2,533
4,127
2,297
0
332
3,513
0
7,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,739
Gold Earned
15,826
139
Minions Killed
94
0
Camps Cleared
0
503,001
Distance Traveled
372,684
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,525
705
22
4
0
103,910
2
W
Mulan
3,970
794
29
6
0
104,300
2
L
Thanatos
3,663
733
30
6
0
112,623
1
W
Khepri
3,490
698
15
3
0
98,139
1
W
Thor
4,221
844
40
8
0
101,478
1
L
Zeus
3,637
727
38
8
0
86,098
0
W
Apollo
3,533
707
33
7
0
95,174
1
L
Geb
2,463
493
0
0
0
1,659
0
L
Hou Yi
2,871
574
7
1
0
72,046
0
L
King Arthur
3,192
638
19
4
0
100,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role