Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Alex_Phantom2
Chang'e
Level 129
God Stats
14W - 11L
1,595 SR
Queue Stats
254W - 283L
1,444 Elo+
Solo
Ymir
Ymir
Chimp__Champ
Ymir
Level 72
God Stats
54W - 53L
1,499 SR
Queue Stats
82W - 92L
1,389 Elo+
Party 2
Skadi
Skadi
KlNG-M0NKEY__
Skadi
Level 59
God Stats
16W - 17L
1,492 SR
Queue Stats
38W - 44L
1,374 Elo+
Party 2
Nemesis
Nemesis
Tolgert
Nemesis
Level 84
God Stats
10W - 6L
1,616 SR
Queue Stats
110W - 108L
1,444 Elo+
Party 2
Team Averages
Level 86
1,540 SR
1,430 Elo+

VS

Team Averages
Level 69
1,506 SR
1,431 Elo+
Bakasura
Bakasura
A G Rebelious
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 127L
1,383 Elo+
Party 3
Mulan
Mulan
EarlyTooth364444
Mulan
Level 65
God Stats
17W - 15L
1,499 SR
Queue Stats
215W - 188L
1,483 Elo+
Solo
Fafnir
Fafnir
Kelros
Fafnir
Level 88
God Stats
6W - 2L
1,635 SR
Queue Stats
169W - 161L
1,498 Elo+
Party 1
Freya
Freya
ROSETHE5NINE
Freya
Level 106
God Stats
12W - 14L
1,453 SR
Queue Stats
384W - 427L
1,411 Elo+
Party 3
Neith
Neith
Xeeri
Neith
Level 26
God Stats
18W - 29L
1,443 SR
Queue Stats
34W - 48L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 1 / 3
7,874
562
4,143
12,943
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
14
1 / 0 / 2
7,653
547
5,984
11,011
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 12
7,614
544
3,105
6,964
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
13 / 0 / 1
8,732
624
14,113
6,860
1,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Tolgert
Nemesis
15
6 / 0 / 9
8,467
605
10,134
9,851
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A G Rebelious
Bakasura
11
1 / 5 / 0
6,523
466
3,426
11,216
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 0
7,302
522
10,818
12,579
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Kelros
Fafnir
9
0 / 5 / 1
6,168
441
4,263
14,980
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
7,356
525
7,392
10,589
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Xeeri
Neith
9
0 / 6 / 0
5,652
404
4,043
6,217
1,190
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
23
Kills
2
2
Deaths
23
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
3
2.5
L
Bakasura
A G Rebelious
Bakasura
1
5
0
0.2
W
Chang'e
1
0
2
2
W
2
1
12
8
L
1
4
0
0.25
L
Fafnir
Kelros
Fafnir
0
5
1
0.1
W
13
0
1
13.5
L
0
3
0
0
W
Nemesis
Tolgert
Nemesis
6
0
9
10.5
L
Neith
Xeeri
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,479
Damage
29,942
47,629
Taken
55,581
25,600
Mitigated
27,602
22,146
Healing
19,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,143
1,436
0
7,174
12,943
9,885
0
1,558
10,217
0
42,879
L
Bakasura
A G Rebelious
Bakasura
3,426
2,557
0
3,860
11,216
3,545
1,068
1,178
10,038
0
23,138
W
Chang'e
5,984
118
352
7,768
11,011
3,818
756
7,010
3,921
48,325
0
W
3,105
914
394
2,171
6,964
5,185
249
1,535
5,419
20,352
0
L
10,818
1,293
0
4,924
12,579
10,874
63
0
11,954
9,921
38,810
L
Fafnir
Kelros
Fafnir
4,263
994
33
4,896
14,980
8,460
0
3,203
11,777
16,795
0
W
14,113
9,374
0
2,444
6,860
1,935
362
2,158
4,465
0
51,156
L
7,392
3,497
193
4,551
10,589
3,533
0
4,384
6,205
52,197
0
W
Nemesis
Tolgert
Nemesis
10,134
5,836
0
1,843
9,851
4,777
125
1,445
8,130
0
58,722
L
Neith
Xeeri
Neith
4,043
1,769
0
876
6,217
1,190
0
324
5,893
0
27,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
33,001
391
Minions Killed
351
0
Camps Cleared
0
1,362,600
Distance Traveled
1,161,635
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,874
562
104
7
0
284,355
1
L
Bakasura
6,523
466
77
6
0
250,002
2
W
Chang'e
7,653
547
87
6
0
239,407
0
W
Ymir
7,614
544
34
2
0
245,325
1
L
Mulan
7,302
522
103
7
0
242,330
2
L
Fafnir
6,168
441
16
1
0
245,599
2
W
Skadi
8,732
624
76
5
0
283,040
1
L
Freya
7,356
525
103
7
0
235,070
8
W
Nemesis
8,467
605
90
6
0
310,473
0
L
Neith
5,652
404
52
4
0
188,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role