Player Matchup

Izanami
Izanami
AfroSergeant
Izanami
Level 87
God Stats
5W - 3L
1,588 SR
Queue Stats
76W - 56L
1,574 Elo+
Party 1
Ymir
Ymir
IDontN33dAName
Ymir
Level 34
God Stats
37W - 32L
1,592 SR
Queue Stats
75W - 81L
1,480 Elo+
Party 1
Achilles
Achilles
SirBaconhawk
Achilles
Level 89
God Stats
12W - 5L
1,699 SR
Queue Stats
92W - 70L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
nnamoh
Nu Wa
Level 65
God Stats
18W - 6L
1,721 SR
Queue Stats
170W - 164L
1,516 Elo+
Party 1
Serqet
Serqet
sandywitcha
Serqet
Level 137
God Stats
4W - 0L
1,940 SR
Queue Stats
52W - 45L
1,576 Elo+
Party 1
Team Averages
Level 82
1,708 SR
1,536 Elo+

VS

Team Averages
Level 110
1,509 SR
1,535 Elo+
Tsukuyomi
Tsukuyomi
Arkealios2133
Tsukuyomi
Level 25
God Stats
1W - 1L
1,839 SR
Queue Stats
10W - 9L
1,538 Elo+
Party 2
Scylla
Scylla
DeadSpade
Scylla
Level 129
God Stats
5W - 6L
1,476 SR
Queue Stats
117W - 98L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
Willisisboss
Sun Wukong
Level 122
God Stats
0W - 2L
1,521 SR
Queue Stats
63W - 45L
1,583 Elo+
Party 2
Charybdis
Charybdis
kevinoob
Charybdis
Level 149
God Stats
5W - 5L
1,477 SR
Queue Stats
352W - 369L
1,439 Elo+
Solo
Geb
Geb
master041398
Geb
Level 126
God Stats
0W - 2L
1,232 SR
Queue Stats
63W - 54L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AfroSergeant
Izanami
20
8 / 3 / 5
13,564
617
21,648
17,251
8,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 9
11,482
522
4,013
12,433
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
SirBaconhawk
Achilles
18
1 / 2 / 6
11,967
544
15,610
16,346
17,283
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
nnamoh
Nu Wa
20
2 / 2 / 7
13,543
616
11,454
7,206
2,769
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
20
11 / 3 / 3
13,238
602
14,708
17,127
7,390
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arkealios2133
Tsukuyomi
15
1 / 2 / 3
9,444
429
2,083
15,564
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
DeadSpade
Scylla
20
5 / 3 / 1
12,325
560
10,192
12,844
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Willisisboss
Sun Wukong
18
1 / 4 / 1
11,124
506
11,791
23,813
16,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
kevinoob
Charybdis
17
3 / 10 / 1
10,764
489
14,583
22,810
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 5
10,243
466
4,005
17,086
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
24
Kills
11
11
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
AfroSergeant
Izanami
8
3
5
3.5
L
Tsukuyomi
Arkealios2133
Tsukuyomi
1
2
3
1.25
L
Scylla
DeadSpade
Scylla
5
3
1
1.83
W
2
1
9
6.5
W
Achilles
SirBaconhawk
Achilles
1
2
6
2
L
Sun Wukong
Willisisboss
Sun Wukong
1
4
1
0.38
L
Charybdis
kevinoob
Charybdis
3
10
1
0.35
L
1
5
5
0.7
W
Nu Wa
nnamoh
Nu Wa
2
2
7
2.75
W
Serqet
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,433
Damage
42,654
70,363
Taken
92,117
47,082
Mitigated
54,210
24,252
Healing
25,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AfroSergeant
Izanami
21,648
16,789
0
7,360
17,251
8,046
4,142
2,595
14,594
0
126,961
L
Tsukuyomi
Arkealios2133
Tsukuyomi
2,083
322
0
5,360
15,564
7,572
0
2,115
13,097
0
61,025
L
Scylla
DeadSpade
Scylla
10,192
424
0
2,896
12,844
3,931
0
3,223
8,829
99,880
0
W
4,013
799
0
3,699
12,433
11,594
329
3,579
8,770
26,208
0
W
Achilles
SirBaconhawk
Achilles
15,610
2,847
0
6,394
16,346
17,283
296
3,417
12,768
0
75,178
L
Sun Wukong
Willisisboss
Sun Wukong
11,791
2,859
0
8,007
23,813
16,748
233
2,708
19,128
15,023
74,514
L
Charybdis
kevinoob
Charybdis
14,583
11,537
0
6,553
22,810
8,169
87
2,138
20,524
0
96,293
L
4,005
500
345
2,427
17,086
17,790
97
4,263
12,505
24,533
0
W
Nu Wa
nnamoh
Nu Wa
11,454
759
158
984
7,206
2,769
612
3,787
3,181
112,270
0
W
Serqet
14,708
2,987
0
5,657
17,127
7,390
0
5,383
11,443
0
96,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,794
Gold Earned
53,900
735
Minions Killed
708
0
Camps Cleared
0
2,218,298
Distance Traveled
1,970,510
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,564
617
210
10
0
408,259
4
L
Tsukuyomi
9,444
429
105
5
0
374,620
0
L
Scylla
12,325
560
209
10
0
417,711
4
W
Ymir
11,482
522
36
2
0
432,832
2
W
Achilles
11,967
544
123
6
0
472,288
8
L
Sun Wukong
11,124
506
189
9
0
421,500
6
L
Charybdis
10,764
489
177
8
0
307,633
0
L
Geb
10,243
466
28
1
0
449,046
7
W
Nu Wa
13,543
616
219
10
0
435,608
8
W
Serqet
13,238
602
147
7
0
469,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role