Player Matchup

Artio
Artio
Gamaliel1008
Artio
Level 119
God Stats
19W - 19L
1,469 SR
Queue Stats
409W - 520L
1,394 Elo+
Solo
Hun Batz
Hun Batz
GentleDrugs
Hun Batz
Level 84
God Stats
6W - 8L
1,460 SR
Queue Stats
367W - 430L
1,361 Elo+
Solo
Neith
Neith
MetalDaniel
Neith
Level 60
God Stats
5W - 2L
1,635 SR
Queue Stats
7W - 4L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
TurtleNinja37
Sun Wukong
Level 87
God Stats
2W - 0L
1,687 SR
Queue Stats
19W - 24L
1,399 Elo+
Solo
Zeus
Zeus
shylilgem
Zeus
Level 84
God Stats
23W - 36L
1,484 SR
Queue Stats
358W - 387L
1,398 Elo+
Solo
Team Averages
Level 87
1,547 SR
1,420 Elo+

VS

Team Averages
Level 89
1,416 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Doomistery
Tiamat
Level 60
God Stats
2W - 5L
1,367 SR
Queue Stats
138W - 145L
1,411 Elo+
Party 1
Yemoja
Yemoja
LilithImmaculate
Yemoja
Level 127
God Stats
0W - 2L
1,400 SR
Queue Stats
183W - 208L
1,439 Elo+
Solo
Heimdallr
Heimdallr
Morlan_M8
Heimdallr
Level 89
God Stats
7W - 9L
1,422 SR
Queue Stats
272W - 335L
1,408 Elo+
Party 1
Loki
Loki
WumboXCAFS
Loki
Level 68
God Stats
28W - 24L
1,391 SR
Queue Stats
248W - 266L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 9
5,794
527
4,911
8,469
3,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
GentleDrugs
Hun Batz
13
6 / 0 / 1
7,126
648
4,758
5,272
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 1 / 5
6,190
563
3,521
4,145
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TurtleNinja37
Sun Wukong
12
3 / 0 / 0
6,752
614
5,122
6,762
4,531
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
13
2 / 1 / 1
7,098
645
3,455
5,297
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 2 / 0
6,489
590
2,859
6,848
2,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Doomistery
Tiamat
9
0 / 2 / 0
5,172
470
2,842
4,602
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 1
5,103
464
1,752
6,960
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Morlan_M8
Heimdallr
10
1 / 6 / 1
5,627
512
5,914
7,780
2,098
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,541
504
2,688
6,471
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
L
Tiamat
Doomistery
Tiamat
0
2
0
0
W
1
1
9
5.5
W
Hun Batz
GentleDrugs
Hun Batz
6
0
1
6.5
L
1
4
1
0.38
W
4
1
5
6.5
L
Heimdallr
Morlan_M8
Heimdallr
1
6
1
0.25
W
Sun Wukong
TurtleNinja37
Sun Wukong
3
0
0
3
L
0
3
0
0
W
Zeus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
16,055
29,945
Taken
32,661
11,928
Mitigated
10,219
12,845
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,859
1,682
0
2,001
6,848
2,071
0
2,771
3,742
0
36,835
L
Tiamat
Doomistery
Tiamat
2,842
226
0
628
4,602
2,165
40
327
4,249
23,602
0
W
4,911
549
269
3,928
8,469
3,392
0
1,352
7,117
18,069
0
W
Hun Batz
GentleDrugs
Hun Batz
4,758
1,537
0
3,266
5,272
1,624
0
120
5,152
0
49,830
L
1,752
375
498
684
6,960
1,978
135
1,725
5,001
10,939
0
W
3,521
1,272
0
2,090
4,145
871
28
458
3,687
0
20,655
L
Heimdallr
Morlan_M8
Heimdallr
5,914
3,321
0
708
7,780
2,098
397
1,778
5,772
0
32,849
W
Sun Wukong
TurtleNinja37
Sun Wukong
5,122
643
0
733
6,762
4,531
0
2,634
4,128
0
36,155
L
2,688
298
0
1,204
6,471
1,907
0
782
5,531
0
30,143
W
Zeus
3,455
543
0
2,559
5,297
1,510
830
30
5,267
42,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
27,932
382
Minions Killed
278
0
Camps Cleared
0
1,187,060
Distance Traveled
968,624
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,489
590
86
8
0
186,517
3
L
Tiamat
5,172
470
45
4
0
205,261
2
W
Artio
5,794
527
31
3
0
243,571
2
W
Hun Batz
7,126
648
105
10
0
275,386
2
L
Yemoja
5,103
464
22
2
0
134,419
6
W
Neith
6,190
563
41
4
0
244,084
1
L
Heimdallr
5,627
512
63
6
0
212,778
0
W
Sun Wukong
6,752
614
80
7
0
215,069
5
L
Loki
5,541
504
62
6
0
229,649
0
W
Zeus
7,098
645
125
11
0
208,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role