Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
PinkSabre
Discordia
Level 158
God Stats
1W - 6L
1,389 SR
Queue Stats
22W - 28L
1,345 Elo+
Party 2
Janus
Janus
Troning
Janus
Level 108
God Stats
10W - 12L
1,495 SR
Queue Stats
96W - 106L
1,405 Elo+
Solo
Sobek
Sobek
lokithejoki
Sobek
Level 129
God Stats
0W - 1L
1,421 SR
Queue Stats
28W - 49L
1,343 Elo+
Party 2
Team Averages
Level 143
1,461 SR
1,419 Elo+

VS

Team Averages
Level 96
1,580 SR
1,459 Elo+
Hera
Hera
DJPhatbeetz
Hera
Level 66
God Stats
58W - 55L
1,502 SR
Queue Stats
153W - 141L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
DJPhatgrindz
Kuzenbo
Level 66
God Stats
16W - 7L
1,667 SR
Queue Stats
148W - 134L
1,421 Elo+
Party 1
Bastet
Bastet
NShadow 101
Bastet
Level 105
God Stats
7W - 1L
1,500 SR
Queue Stats
34W - 30L
1,443 Elo+
Solo
Jormungandr
Jormungandr
bobby 1ight1998
Jormungandr
Level 148
God Stats
4W - 3L
1,573 SR
Queue Stats
321W - 293L
1,523 Elo+
Solo
Chiron
Chiron
djphatstatz
Chiron
Level 97
God Stats
43W - 27L
1,656 SR
Queue Stats
217W - 202L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 2
7,093
645
3,317
8,727
7,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
 
Artemis
12
1 / 4 / 1
6,787
617
6,923
7,265
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PinkSabre
Discordia
14
1 / 2 / 3
7,273
661
5,080
8,617
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Troning
Janus
12
0 / 5 / 1
6,559
596
5,275
8,995
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 2
7,082
644
3,239
11,266
7,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
7,738
703
5,192
4,587
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
DJPhatgrindz
Kuzenbo
13
1 / 4 / 8
8,343
758
6,614
14,542
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
15
5 / 0 / 2
8,972
816
7,429
6,020
2,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
bobby 1ight1998
Jormungandr
15
5 / 0 / 4
8,929
812
7,618
8,259
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
16
5 / 1 / 6
9,551
868
12,024
9,784
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
16
16
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
2
1.5
L
Artemis
 
Artemis
1
4
1
0.38
W
0
0
5
2.5
W
Kuzenbo
DJPhatgrindz
Kuzenbo
1
4
8
1.25
W
Bastet
5
0
2
6
L
Discordia
PinkSabre
Discordia
1
2
3
1.25
L
Janus
Troning
Janus
0
5
1
0.1
W
Jormungandr
bobby 1ight1998
Jormungandr
5
0
4
7
W
Chiron
5
1
6
8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,834
Damage
38,877
44,870
Taken
43,192
22,642
Mitigated
35,144
3,869
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,317
422
0
783
8,727
7,515
0
2,976
5,751
17,054
0
L
Artemis
 
Artemis
6,923
2,008
0
250
7,265
2,355
0
3,495
3,518
0
21,179
W
5,192
1,388
0
232
4,587
2,007
1,989
1,868
2,719
29,380
0
W
Kuzenbo
DJPhatgrindz
Kuzenbo
6,614
2,694
177
3,215
14,542
18,973
302
5,802
8,368
16,628
0
W
Bastet
7,429
1,216
0
1,545
6,020
2,238
1,918
1,976
3,826
0
24,326
L
Discordia
PinkSabre
Discordia
5,080
101
78
448
8,617
2,480
0
3,694
4,717
19,746
0
L
Janus
Troning
Janus
5,275
194
0
0
8,995
2,469
1
4,328
4,480
25,817
0
W
Jormungandr
bobby 1ight1998
Jormungandr
7,618
1,434
0
2,313
8,259
7,946
600
2,308
5,628
24,979
0
W
Chiron
12,024
5,165
540
4,506
9,784
3,980
2,079
4,447
5,111
0
45,609
L
3,239
396
650
1,660
11,266
7,823
0
4,157
6,980
7,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
43,533
175
Minions Killed
272
3
Camps Cleared
10
934,192
Distance Traveled
1,106,114
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,093
645
22
2
1
182,148
2
L
Artemis
6,787
617
42
4
0
175,047
2
W
Hera
7,738
703
71
6
0
222,183
0
W
Kuzenbo
8,343
758
12
1
0
205,810
0
W
Bastet
8,972
816
39
4
3
259,707
1
L
Discordia
7,273
661
39
4
1
198,387
4
L
Janus
6,559
596
63
6
1
188,804
0
W
Jormungandr
8,929
812
56
5
3
206,672
0
W
Chiron
9,551
868
94
9
4
211,742
4
L
Sobek
7,082
644
9
1
0
189,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role