Player Matchup

Olorun
Olorun
CerealGuy09
Olorun
Level 28
God Stats
2W - 1L
1,645 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 1
Bastet
Bastet
LtInkling
Bastet
Level 43
God Stats
2W - 4L
1,533 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 1
Izanami
Izanami
RedAndGold01
Izanami
Level 25
God Stats
0W - 3L
1,425 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 1
Ymir
Ymir
Shroombo
Ymir
Level 23
God Stats
2W - 3L
1,453 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
ZeJimboAkimbo
Sun Wukong
Level 142
God Stats
0W - 1L
1,261 SR
Queue Stats
3W - 4L
1,388 Elo+
Party 1
Team Averages
Level 52
1,464 SR
1,423 Elo+

VS

Team Averages
Level 118
1,660 SR
1,563 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ItsrealKappaHrs
Atlas
Level 109
God Stats
12W - 10L
1,521 SR
Queue Stats
186W - 147L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OMEGAMITE
Kumbhakarna
Level 145
God Stats
2W - 0L
1,450 SR
Queue Stats
15W - 8L
1,601 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
late
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,893 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
whitercash24
Anubis
Level 157
God Stats
1W - 0L
1,938 SR
Queue Stats
11W - 6L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
2 / 10 / 4
10,869
639
11,418
21,187
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
LtInkling
Bastet
17
2 / 8 / 2
10,800
635
9,297
19,932
5,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
RedAndGold01
Izanami
16
1 / 9 / 1
10,060
592
11,511
18,869
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
0 / 7 / 6
10,286
605
4,195
28,167
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ZeJimboAkimbo
Sun Wukong
20
4 / 3 / 3
12,468
733
12,268
27,636
21,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
4 / 0 / 14
12,756
750
10,277
9,085
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 4 / 11
12,491
735
15,059
14,853
8,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
OMEGAMITE
Kumbhakarna
18
5 / 2 / 19
13,174
775
10,510
22,060
25,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
late
Ah Muzen Cab
20
8 / 1 / 14
14,060
827
35,900
9,796
4,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
20
14 / 3 / 6
14,963
880
33,180
22,123
13,901
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
9
Kills
37
37
Deaths
10
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
14
11
L
Olorun
2
10
4
0.4
W
6
4
11
2.88
L
Bastet
LtInkling
Bastet
2
8
2
0.38
W
Kumbhakarna
OMEGAMITE
Kumbhakarna
5
2
19
7.25
L
Izanami
RedAndGold01
Izanami
1
9
1
0.17
L
Ymir
0
7
6
0.43
L
Sun Wukong
ZeJimboAkimbo
Sun Wukong
4
3
3
1.83
W
Ah Muzen Cab
late
Ah Muzen Cab
8
1
14
15
W
Anubis
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,689
Damage
104,926
115,791
Taken
77,917
62,056
Mitigated
59,863
21,557
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,277
1,027
0
2,404
9,085
7,214
1,567
1,051
8,034
0
52,650
L
Olorun
11,418
5,279
1,702
3,629
21,187
6,397
1
12,456
7,994
35,830
0
W
15,059
4,065
0
1,328
14,853
8,145
906
4,041
10,812
34,334
0
L
Bastet
LtInkling
Bastet
9,297
2,116
0
2,007
19,932
5,534
0
9,184
10,057
0
25,501
W
Kumbhakarna
OMEGAMITE
Kumbhakarna
10,510
852
303
4,657
22,060
25,696
222
6,023
15,647
19,794
0
L
Izanami
RedAndGold01
Izanami
11,511
5,946
0
172
18,869
5,672
0
13,239
5,147
0
43,453
L
Ymir
4,195
506
0
1,602
28,167
22,715
0
12,581
14,840
12,911
0
L
Sun Wukong
ZeJimboAkimbo
Sun Wukong
12,268
2,756
952
11,493
27,636
21,738
0
9,694
16,557
0
50,735
W
Ah Muzen Cab
late
Ah Muzen Cab
35,900
11,125
0
3,542
9,796
4,907
4,120
990
8,806
0
93,373
W
Anubis
33,180
1,126
0
10,248
22,123
13,901
473
4,514
17,609
75,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,483
Gold Earned
67,444
327
Minions Killed
405
5
Camps Cleared
10
1,467,290
Distance Traveled
1,679,795
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,756
750
90
5
2
363,214
3
L
Olorun
10,869
639
58
3
0
236,472
0
W
Atlas
12,491
735
51
3
1
323,324
3
L
Bastet
10,800
635
46
3
1
305,391
2
W
Kumbhakarna
13,174
775
28
2
0
359,898
0
L
Izanami
10,060
592
81
5
3
261,590
1
L
Ymir
10,286
605
36
2
1
301,054
0
L
Sun Wukong
12,468
733
106
6
0
362,783
1
W
Ah Muzen Cab
14,060
827
144
8
4
363,078
0
W
Anubis
14,963
880
92
5
3
270,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role