Player Matchup

Da Ji
Da Ji
Ahawktallon
Da Ji
Level 107
God Stats
7W - 5L
1,288 SR
Queue Stats
202W - 181L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Cubical1999
Gilgamesh
Level 106
God Stats
4W - 3L
1,432 SR
Queue Stats
198W - 192L
1,489 Elo+
Solo
Ra
Ra
Nahue_AA
Ra
Level 123
God Stats
5W - 10L
1,353 SR
Queue Stats
320W - 346L
1,432 Elo+
Solo
Sol
Sol
VI Hecate IV
Sol
Level 103
God Stats
2W - 3L
1,434 SR
Queue Stats
301W - 264L
1,448 Elo+
Party 2
Xing Tian
Xing Tian
kurt0810
Xing Tian
Level 68
God Stats
37W - 32L
1,481 SR
Queue Stats
230W - 278L
1,417 Elo+
Party 2
Team Averages
Level 101
1,398 SR
1,443 Elo+

VS

Team Averages
Level 84
1,554 SR
1,439 Elo+
Raijin
Raijin
 
Raijin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Chimp__Champ
Atlas
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,398 Elo+
Party 1
Skadi
Skadi
KlNG-M0NKEY__
Skadi
Level 59
God Stats
16W - 17L
1,530 SR
Queue Stats
38W - 44L
1,384 Elo+
Party 1
Neith
Neith
Ragnarlordbock
Neith
Level 120
God Stats
42W - 37L
1,515 SR
Queue Stats
268W - 300L
1,458 Elo+
Solo
Nemesis
Nemesis
Tolgert
Nemesis
Level 84
God Stats
10W - 6L
1,727 SR
Queue Stats
110W - 108L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
6,788
679
5,406
6,541
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Cubical1999
Gilgamesh
11
1 / 1 / 3
6,234
623
3,747
7,097
3,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 5
7,000
700
2,143
4,317
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
7 / 0 / 3
6,642
664
8,733
6,037
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
kurt0810
Xing Tian
10
1 / 2 / 7
6,180
618
2,200
9,550
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 5 / 1
5,398
540
4,573
6,158
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 3
4,582
458
3,024
7,011
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 3 / 1
5,202
520
5,533
6,627
1,531
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,580
558
3,579
5,331
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Tolgert
Nemesis
8
1 / 3 / 0
5,026
503
2,082
5,640
2,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
4
4
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
1
0.3
W
5
1
6
8
L
0
4
3
0.38
W
Gilgamesh
Cubical1999
Gilgamesh
1
1
3
2.5
L
2
3
1
0.83
W
3
0
5
5.5
L
0
2
1
0.25
L
Nemesis
Tolgert
Nemesis
1
3
0
0.33
W
7
0
3
8.5
W
Xing Tian
kurt0810
Xing Tian
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,229
Damage
18,791
33,542
Taken
30,767
14,192
Mitigated
12,113
12,616
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,573
224
0
708
6,158
1,794
0
2,767
3,293
29,253
0
W
5,406
1,371
0
1,613
6,541
2,674
0
877
5,495
0
36,969
L
3,024
1,082
254
1,655
7,011
4,531
0
4,268
2,727
8,434
0
W
Gilgamesh
Cubical1999
Gilgamesh
3,747
916
0
2,144
7,097
3,252
524
223
6,773
0
30,760
L
5,533
2,945
0
517
6,627
1,531
0
3,026
3,601
0
23,401
W
2,143
482
467
2,079
4,317
1,355
46
1,838
2,271
42,675
0
L
3,579
1,335
0
1,742
5,331
2,216
0
63
5,268
0
34,971
L
Nemesis
Tolgert
Nemesis
2,082
775
0
1,009
5,640
2,041
0
1,492
4,134
0
25,893
W
8,733
3,916
0
3,448
6,037
1,787
444
1,483
4,524
32,953
5,480
W
Xing Tian
kurt0810
Xing Tian
2,200
442
257
2,608
9,550
5,124
0
2,829
6,604
13,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
25,788
333
Minions Killed
222
0
Camps Cleared
0
1,054,412
Distance Traveled
955,348
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,398
540
56
6
0
176,738
2
W
Da Ji
6,788
679
79
8
0
224,553
7
L
Atlas
4,582
458
7
1
0
191,068
0
W
Gilgamesh
6,234
623
64
6
0
206,384
2
L
Skadi
5,202
520
44
4
0
194,218
3
W
Ra
7,000
700
101
10
0
214,994
3
L
Neith
5,580
558
60
6
0
175,540
2
L
Nemesis
5,026
503
55
6
0
217,784
0
W
Sol
6,642
664
66
7
0
204,306
1
W
Xing Tian
6,180
618
23
2
0
204,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role