Player Matchup

Cu Chulainn
Cu Chulainn
Aziraphale08
Cu Chulainn
Level 27
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
Pittsburghaura
Hades
Level 68
God Stats
20W - 35L
1,373 SR
Queue Stats
344W - 408L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
vainner
Tsukuyomi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 64
1,471 SR
1,470 Elo+

VS

Team Averages
Level 85
1,576 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ACE_Ninja04
Tiamat
Level 106
God Stats
32W - 19L
1,727 SR
Queue Stats
204W - 213L
1,549 Elo+
Party 2
Odin
Odin
CaptainJ92
Odin
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aziraphale08
Cu Chulainn
11
1 / 2 / 5
7,436
620
6,429
8,640
7,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
6 / 3 / 2
8,358
697
5,767
8,464
4,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
vainner
Tsukuyomi
10
1 / 6 / 6
7,314
610
4,492
7,154
2,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 4 / 8
8,506
709
8,644
7,177
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
13
7 / 2 / 4
9,374
781
7,801
8,328
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 9
8,192
683
3,818
8,344
7,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
11
11
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
8
1.75
W
Tiamat
7
2
4
4.5
L
Cu Chulainn
Aziraphale08
Cu Chulainn
1
2
5
1.75
W
1
2
9
2.75
L
6
3
2
2.33
L
Tsukuyomi
vainner
Tsukuyomi
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,688
Damage
20,263
24,258
Taken
23,849
14,780
Mitigated
17,597
4,056
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,644
1,529
0
1,511
7,177
2,633
1,620
1,265
5,810
27,857
3,431
W
Tiamat
7,801
1,190
0
3,554
8,328
7,257
232
1,808
6,337
29,182
0
L
Cu Chulainn
Aziraphale08
Cu Chulainn
6,429
1,181
0
140
8,640
7,223
110
5,091
3,549
0
21,832
W
3,818
702
0
1,015
8,344
7,707
370
3,176
4,959
0
13,515
L
5,767
315
827
2,481
8,464
4,561
698
6,029
2,435
22,486
0
L
Tsukuyomi
vainner
Tsukuyomi
4,492
1,313
0
608
7,154
2,996
120
5,085
2,069
0
13,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,108
Gold Earned
26,072
112
Minions Killed
125
3
Camps Cleared
7
597,139
Distance Traveled
621,057
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,506
709
56
5
4
189,033
4
W
Tiamat
9,374
781
54
5
3
211,400
3
L
Cu Chulainn
7,436
620
40
3
0
228,588
1
W
Odin
8,192
683
15
1
0
220,624
0
L
Hades
8,358
697
48
4
3
187,080
3
L
Tsukuyomi
7,314
610
24
2
0
181,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role