Player Matchup

Chronos
Chronos
Fat Steak24
Chronos
Level 48
God Stats
11W - 3L
1,553 SR
Queue Stats
145W - 136L
1,572 Elo+
Solo
Hun Batz
Hun Batz
Kingkeckles
Hun Batz
Level 139
God Stats
8W - 8L
1,581 SR
Queue Stats
680W - 780L
1,517 Elo+
Party 2
Atlas
Atlas
chaosctrl
Atlas
Level 139
God Stats
22W - 30L
1,445 SR
Queue Stats
677W - 778L
1,517 Elo+
Party 2
Team Averages
Level 109
1,526 SR
1,535 Elo+

VS

Team Averages
Level 130
1,366 SR
1,492 Elo+
Cthulhu
Cthulhu
Divine_Gaia_
Cthulhu
Level 135
God Stats
21W - 14L
1,584 SR
Queue Stats
89W - 72L
1,545 Elo+
Party 1
Charybdis
Charybdis
Divine_Hyperion_
Charybdis
Level 113
God Stats
0W - 2L
1,322 SR
Queue Stats
76W - 60L
1,530 Elo+
Party 1
Tiamat
Tiamat
Warrax8308
Tiamat
Level 142
God Stats
0W - 2L
1,191 SR
Queue Stats
60W - 86L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fat Steak24
Chronos
11
2 / 1 / 4
6,830
683
5,995
4,310
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Kingkeckles
Hun Batz
12
4 / 0 / 2
7,386
739
9,442
6,799
3,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
chaosctrl
Atlas
11
2 / 0 / 5
6,914
691
5,524
7,771
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Divine_Gaia_
Cthulhu
9
0 / 3 / 1
6,039
604
3,708
10,339
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
7
0 / 2 / 1
5,494
549
3,110
4,871
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
Warrax8308
Tiamat
10
1 / 3 / 0
5,888
589
5,080
9,077
4,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Divine_Gaia_
Cthulhu
0
3
1
0.17
L
Charybdis
0
2
1
0.25
W
Chronos
Fat Steak24
Chronos
2
1
4
4
W
Hun Batz
Kingkeckles
Hun Batz
4
0
2
5
L
Tiamat
Warrax8308
Tiamat
1
3
0
0.33
W
Atlas
chaosctrl
Atlas
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,961
Damage
11,898
18,880
Taken
24,287
9,450
Mitigated
11,916
5,765
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Divine_Gaia_
Cthulhu
3,708
212
0
1,670
10,339
5,737
0
4,243
5,348
12,213
0
L
Charybdis
3,110
1,701
0
576
4,871
1,858
0
2,600
2,115
0
8,254
W
Chronos
Fat Steak24
Chronos
5,995
1,416
0
1,021
4,310
1,556
2,056
2,037
2,224
25,033
0
W
Hun Batz
Kingkeckles
Hun Batz
9,442
3,329
0
1,744
6,799
3,207
0
3,826
2,880
0
21,137
L
Tiamat
Warrax8308
Tiamat
5,080
362
23
2,091
9,077
4,321
0
4,434
4,251
16,909
0
W
Atlas
chaosctrl
Atlas
5,524
1,709
0
3,000
7,771
4,687
69
2,986
4,652
17,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,130
Gold Earned
17,421
109
Minions Killed
69
6
Camps Cleared
3
569,401
Distance Traveled
457,581
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,039
604
21
2
0
178,423
2
L
Charybdis
5,494
549
14
1
2
108,526
2
W
Chronos
6,830
683
47
5
0
184,587
3
W
Hun Batz
7,386
739
30
3
5
198,069
1
L
Tiamat
5,888
589
34
3
1
170,632
4
W
Atlas
6,914
691
32
3
1
186,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role