Player Matchup

Cthulhu
Cthulhu
DvineTKO
Cthulhu
Level 95
God Stats
8W - 1L
1,622 SR
Queue Stats
141W - 102L
1,537 Elo+
Party 1
Ratatoskr
Ratatoskr
VANLUEX1
Ratatoskr
Level 61
God Stats
1W - 0L
1,718 SR
Queue Stats
104W - 63L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
Vanloonikbeatz
Zhong Kui
Level 24
God Stats
1W - 1L
1,513 SR
Queue Stats
43W - 34L
1,506 Elo+
Party 1
Team Averages
Level 60
1,618 SR
1,539 Elo+

VS

Team Averages
Level 83
1,568 SR
1,491 Elo+
Ares
Ares
AllenTJP
Ares
Level 88
God Stats
6W - 3L
1,596 SR
Queue Stats
137W - 142L
1,525 Elo+
Solo
Odin
Odin
Nlytle23
Odin
Level 4
God Stats
0W - 2L
1,368 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 2
Raijin
Raijin
Thurteen
Raijin
Level 157
God Stats
0W - 1L
1,741 SR
Queue Stats
5W - 5L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DvineTKO
Cthulhu
14
5 / 1 / 6
11,657
686
14,379
16,450
22,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ratatoskr
VANLUEX1
Ratatoskr
17
9 / 0 / 3
11,970
704
28,616
22,943
18,350
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Vanloonikbeatz
Zhong Kui
13
0 / 3 / 11
10,042
591
20,251
15,649
12,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 4 / 4
9,684
570
10,558
28,539
35,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
12
2 / 2 / 2
9,370
551
4,283
25,322
21,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Thurteen
Raijin
13
2 / 8 / 2
9,970
586
14,596
18,698
8,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
4
4
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
4
0.5
W
Cthulhu
DvineTKO
Cthulhu
5
1
6
8
L
Odin
2
2
2
1.5
L
Raijin
Thurteen
Raijin
2
8
2
0.38
W
Ratatoskr
VANLUEX1
Ratatoskr
9
0
3
10.5
W
Zhong Kui
Vanloonikbeatz
Zhong Kui
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,246
Damage
29,437
55,042
Taken
72,559
53,100
Mitigated
64,944
22,358
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,558
871
1,075
5,883
28,539
35,434
0
12,863
14,890
18,642
0
W
Cthulhu
DvineTKO
Cthulhu
14,379
884
708
3,689
16,450
22,316
0
3,556
12,894
35,702
0
L
Odin
4,283
1,027
614
7,203
25,322
21,306
0
12,488
12,186
23
12,737
L
Raijin
Thurteen
Raijin
14,596
1,814
0
4,174
18,698
8,204
0
9,402
8,842
51,176
0
W
Ratatoskr
VANLUEX1
Ratatoskr
28,616
8,085
0
10,060
22,943
18,350
619
12,762
10,181
0
72,401
W
Zhong Kui
Vanloonikbeatz
Zhong Kui
20,251
3,732
568
7,333
15,649
12,434
1,276
9,642
6,007
39,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,669
Gold Earned
29,024
193
Minions Killed
114
12
Camps Cleared
1
974,558
Distance Traveled
873,062
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,684
570
16
1
1
281,755
1
W
Cthulhu
11,657
686
54
3
0
335,717
0
L
Odin
9,370
551
15
1
0
350,394
1
L
Raijin
9,970
586
83
5
0
240,913
1
W
Ratatoskr
11,970
704
89
5
9
375,185
1
W
Zhong Kui
10,042
591
50
3
3
263,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role