Player Matchup

Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BleachedGene
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 26L
1,740 Elo+
Party 2
Ymir
Ymir
SpiderRaven
Ymir
Level 24
God Stats
3W - 0L
1,844 SR
Queue Stats
5W - 4L
1,433 Elo+
Party 2
Medusa
Medusa
scaa010
Medusa
Level 122
God Stats
7W - 1L
1,589 SR
Queue Stats
200W - 160L
1,672 Elo+
Party 2
Team Averages
Level 84
1,586 SR
1,569 Elo+

VS

Team Averages
Level 91
1,552 SR
1,509 Elo+
Chernobog
Chernobog
FIRESPIDER2246
Chernobog
Level 109
God Stats
10W - 8L
1,499 SR
Queue Stats
26W - 42L
1,411 Elo+
Party 1
Hades
Hades
SOLO_STONER_SWAG
Hades
Level 142
God Stats
1W - 3L
1,572 SR
Queue Stats
248W - 235L
1,596 Elo+
Party 3
Izanami
Izanami
SlightedSoul
Izanami
Level 29
God Stats
4W - 5L
1,587 SR
Queue Stats
28W - 38L
1,413 Elo+
Party 3
Anhur
Anhur
fire ninja 115
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
zTheGod_Of_War-x
Sylvanus
Level 160
God Stats
2W - 6L
1,602 SR
Queue Stats
181W - 182L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
7 / 0 / 8
11,384
599
8,451
10,841
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
 
Achilles
16
3 / 0 / 4
9,909
522
5,764
10,639
12,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
BleachedGene
Chang'e
19
12 / 3 / 6
12,430
654
21,593
18,327
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 8
8,813
464
4,234
15,507
15,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
scaa010
Medusa
16
3 / 2 / 4
10,321
543
12,581
11,187
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FIRESPIDER2246
Chernobog
15
2 / 7 / 2
9,019
475
10,238
14,686
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 2
8,984
473
9,381
13,373
10,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SlightedSoul
Izanami
13
1 / 6 / 0
7,688
405
4,818
11,477
3,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 8 / 0
7,528
396
6,536
12,051
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 1
8,352
440
7,507
17,396
18,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
27
Kills
6
6
Deaths
27
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
0
8
11
W
Achilles
 
Achilles
3
0
4
5
W
Chang'e
BleachedGene
Chang'e
12
3
6
5
L
Chernobog
FIRESPIDER2246
Chernobog
2
7
2
0.43
L
1
4
2
0.5
L
Izanami
SlightedSoul
Izanami
1
6
0
0.17
W
2
1
8
6
L
1
8
0
0.13
W
Medusa
scaa010
Medusa
3
2
4
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,623
Damage
38,480
66,501
Taken
68,983
43,335
Mitigated
42,225
27,829
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,451
2,941
0
5,666
10,841
4,937
1,686
1,707
9,134
0
68,161
W
Achilles
 
Achilles
5,764
1,214
0
3,060
10,639
12,282
332
5,162
5,477
108
48,495
W
Chang'e
BleachedGene
Chang'e
21,593
1,100
4,984
11,631
18,327
6,787
630
3,739
14,588
92,242
0
L
Chernobog
FIRESPIDER2246
Chernobog
10,238
5,141
0
250
14,686
5,935
0
6,959
7,727
0
63,160
L
9,381
876
152
4,602
13,373
10,418
0
4,254
9,119
48,099
0
L
Izanami
SlightedSoul
Izanami
4,818
3,155
0
1,136
11,477
3,428
474
2,225
9,252
0
50,146
W
4,234
961
0
1,613
15,507
15,850
511
3,195
12,312
23,007
0
L
6,536
2,138
0
1,291
12,051
4,083
973
5,982
6,069
0
32,280
W
Medusa
scaa010
Medusa
12,581
6,785
0
875
11,187
3,479
5,637
2,646
8,541
0
80,107
L
7,507
1,456
2,197
6,186
17,396
18,361
245
6,643
10,753
42,194
12,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,857
Gold Earned
41,571
537
Minions Killed
457
0
Camps Cleared
0
1,850,782
Distance Traveled
1,555,553
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,384
599
117
6
0
453,012
4
W
Achilles
9,909
522
93
5
0
343,239
3
W
Chang'e
12,430
654
148
8
0
370,306
2
L
Chernobog
9,019
475
109
6
0
351,873
4
L
Hades
8,984
473
96
5
0
283,392
4
L
Izanami
7,688
405
109
6
0
283,362
3
W
Ymir
8,813
464
38
2
0
361,635
4
L
Anhur
7,528
396
68
4
0
312,459
0
W
Medusa
10,321
543
141
7
0
322,590
3
L
Sylvanus
8,352
440
75
4
0
324,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role