Player Matchup

Morgan Le Fay
Morgan Le Fay
JoseAF
Morgan Le Fay
Level 140
God Stats
1W - 0L
1,863 SR
Queue Stats
58W - 37L
1,650 Elo+
Party 2
Ymir
Ymir
Obviously
Ymir
Level 145
God Stats
1W - 1L
1,431 SR
Queue Stats
73W - 36L
1,694 Elo+
Party 2
Heimdallr
Heimdallr
Scubobby
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Versacexxx
Cthulhu
Level 62
God Stats
1W - 1L
1,267 SR
Queue Stats
22W - 8L
1,717 Elo+
Party 2
Sylvanus
Sylvanus
boo2you4
Sylvanus
Level 45
God Stats
1W - 1L
1,499 SR
Queue Stats
11W - 5L
1,682 Elo+
Party 2
Team Averages
Level 83
1,512 SR
1,648 Elo+

VS

Team Averages
Level 86
1,572 SR
1,448 Elo+
Camazotz
Camazotz
Orenfrost
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,355 Elo+
Party 1
Chiron
Chiron
Redeemer_22
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,536 Elo+
Party 3
Medusa
Medusa
SDennis13
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 1
Vulcan
Vulcan
bromien
Vulcan
Level 129
God Stats
3W - 2L
1,626 SR
Queue Stats
188W - 191L
1,488 Elo+
Party 3
Guan Yu
Guan Yu
salizar96
Guan Yu
Level 125
God Stats
1W - 2L
1,733 SR
Queue Stats
8W - 13L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JoseAF
Morgan Le Fay
18
10 / 3 / 11
10,578
814
23,560
15,689
8,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
16
3 / 4 / 15
9,984
768
11,566
25,493
14,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Scubobby
Heimdallr
17
6 / 4 / 14
10,145
780
18,962
16,815
9,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Versacexxx
Cthulhu
18
3 / 1 / 18
10,616
817
11,682
22,973
23,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
boo2you4
Sylvanus
16
3 / 2 / 12
9,993
769
3,917
13,008
14,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Orenfrost
Camazotz
16
4 / 6 / 7
9,078
698
11,649
18,938
12,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
17
5 / 3 / 7
9,258
712
22,537
14,245
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
SDennis13
Medusa
12
0 / 10 / 5
7,336
564
8,496
15,553
7,321
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
bromien
Vulcan
17
3 / 3 / 4
9,914
763
24,340
9,682
5,646
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
salizar96
Guan Yu
16
2 / 3 / 10
9,082
699
7,579
15,756
19,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
25
Kills
14
14
Deaths
25
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
JoseAF
Morgan Le Fay
10
3
11
5.17
W
Ymir
3
4
15
2.63
L
Camazotz
Orenfrost
Camazotz
4
6
7
1.25
L
Chiron
5
3
7
2.83
L
Medusa
SDennis13
Medusa
0
10
5
0.25
W
Heimdallr
Scubobby
Heimdallr
6
4
14
3.25
W
Cthulhu
Versacexxx
Cthulhu
3
1
18
12
W
Sylvanus
boo2you4
Sylvanus
3
2
12
4.5
L
Vulcan
bromien
Vulcan
3
3
4
1.67
L
Guan Yu
salizar96
Guan Yu
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,687
Damage
74,601
93,978
Taken
74,174
69,685
Mitigated
50,967
43,617
Healing
32,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
JoseAF
Morgan Le Fay
23,560
3,244
843
2,337
15,689
8,104
608
3,940
11,513
43,046
0
W
Ymir
11,566
1,982
4,868
7,743
25,493
14,271
501
4,995
20,232
23,514
0
L
Camazotz
Orenfrost
Camazotz
11,649
3,327
0
6,525
18,938
12,225
0
14,611
4,327
0
17,730
L
Chiron
22,537
3,731
2,769
5,167
14,245
6,584
0
9,153
5,066
0
37,298
L
Medusa
SDennis13
Medusa
8,496
4,133
0
201
15,553
7,321
0
10,325
5,225
96
12,644
W
Heimdallr
Scubobby
Heimdallr
18,962
7,560
938
3,079
16,815
9,034
1,281
4,080
12,529
0
37,394
W
Cthulhu
Versacexxx
Cthulhu
11,682
1,022
1,269
6,817
22,973
23,652
345
6,101
16,521
28,315
0
W
Sylvanus
boo2you4
Sylvanus
3,917
1,670
11,084
4,639
13,008
14,624
242
5,320
7,579
8,298
0
L
Vulcan
bromien
Vulcan
24,340
13,205
1,530
1,205
9,682
5,646
0
7,159
2,523
44,511
0
L
Guan Yu
salizar96
Guan Yu
7,579
625
7,717
7,787
15,756
19,191
0
9,451
6,279
0
13,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,316
Gold Earned
44,668
155
Minions Killed
126
0
Camps Cleared
0
1,185,997
Distance Traveled
1,300,192
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,578
814
40
3
0
261,405
1
W
Ymir
9,984
768
18
1
0
234,011
0
L
Camazotz
9,078
698
14
1
0
243,153
0
L
Chiron
9,258
712
39
3
0
262,203
1
L
Medusa
7,336
564
15
1
0
224,539
0
W
Heimdallr
10,145
780
43
3
0
231,502
0
W
Cthulhu
10,616
817
42
3
0
269,522
0
W
Sylvanus
9,993
769
12
1
0
189,557
1
L
Vulcan
9,914
763
51
4
0
252,159
2
L
Guan Yu
9,082
699
7
1
0
318,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role