Player Matchup

Skadi
Skadi
Silver I
BotasUwU
Skadi
Silver I
Level 159
God Stats
16W - 11L
1,602 SR
Queue Stats
345W - 350L
1,214 MMR
Party 1
Chaac
Chaac
Gold IV
KRATOSDEAD
Chaac
Gold IV
Level 157
God Stats
99W - 70L
1,624 SR
Queue Stats
200W - 208L
1,257 MMR
Party 1
Sol
Sol
Gold V
Kursii
Sol
Gold V
Level 107
God Stats
2W - 3L
1,294 SR
Queue Stats
51W - 52L
1,362 MMR
Solo
Serqet
Serqet
Silver I
SinfulSora
Serqet
Silver I
Level 160
God Stats
5W - 2L
1,652 SR
Queue Stats
396W - 412L
1,149 MMR
Solo
Hun Batz
Hun Batz
Bronze III
SpaceViking743
Hun Batz
Bronze III
Level 106
God Stats
3W - 2L
1,743 SR
Queue Stats
5W - 6L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,583 SR
1,276 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,598 SR
1,300 MMR
Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
Erickorozcox
Nike
Gold IV
Level 108
God Stats
3W - 3L
1,780 SR
Queue Stats
156W - 159L
1,351 MMR
Solo
Chernobog
Chernobog
Silver II
MrJJJ
Chernobog
Silver II
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 43L
1,140 MMR
Solo
Thanatos
Thanatos
Gold V
Nhylius
Thanatos
Gold V
Level 160
God Stats
18W - 9L
1,598 SR
Queue Stats
134W - 142L
1,366 MMR
Solo
Ares
Ares
Silver I
shleek
Ares
Silver I
Level 92
God Stats
8W - 10L
1,613 SR
Queue Stats
138W - 149L
1,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BotasUwU
Skadi
16
0 / 1 / 7
10,426
652
2,820
7,660
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
17
3 / 0 / 2
10,921
683
10,296
12,228
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Kursii
Sol
16
4 / 0 / 4
10,742
671
7,447
7,983
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
SinfulSora
Serqet
12
2 / 0 / 6
9,001
563
3,087
9,159
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
16
7 / 2 / 3
10,635
665
4,545
11,276
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshBastetCliodhnaGeb

VS

Bans
LokiAthenaArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 4 / 1
5,955
372
2,527
6,664
1,383
13
0 / 2 / 0
7,556
472
4,332
9,826
4,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
MrJJJ
Chernobog
13
1 / 5 / 1
7,724
483
6,030
10,136
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Nhylius
Thanatos
9
1 / 2 / 0
6,448
403
2,005
4,970
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
shleek
Ares
9
0 / 3 / 0
6,349
397
2,704
8,440
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
16
Kills
2
3
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
1
0.13
W
Skadi
BotasUwU
Skadi
0
1
7
3.5
L
0
2
0
0
W
Chaac
3
0
2
4
W
Sol
Kursii
Sol
4
0
4
6
L
Chernobog
MrJJJ
Chernobog
1
5
1
0.3
L
Thanatos
Nhylius
Thanatos
1
2
0
0.5
W
Serqet
SinfulSora
Serqet
2
0
6
5
W
Hun Batz
7
2
3
4.25
L
Ares
shleek
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
17,598
48,306
Taken
40,036
24,025
Mitigated
16,353
22,034
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,527
530
0
1,036
6,664
1,383
108
136
6,528
18,650
0
W
Skadi
BotasUwU
Skadi
2,820
1,139
0
2,879
7,660
2,394
2,877
1,919
5,741
0
72,948
L
4,332
574
0
2,356
9,826
4,650
0
79
8,966
1,841
45,251
W
Chaac
10,296
1,398
0
8,125
12,228
7,057
0
565
11,154
0
70,802
W
Sol
Kursii
Sol
7,447
4,387
0
4,937
7,983
3,174
6,638
2,057
5,926
69,024
7,632
L
Chernobog
MrJJJ
Chernobog
6,030
4,323
0
1,201
10,136
3,646
0
2,608
7,360
0
51,027
L
Thanatos
Nhylius
Thanatos
2,005
927
0
3,858
4,970
1,871
0
398
4,572
0
27,975
W
Serqet
SinfulSora
Serqet
3,087
539
0
2,030
9,159
7,117
248
2,393
5,985
0
25,487
W
Hun Batz
4,545
1,027
0
4,063
11,276
4,283
178
1,436
9,840
0
62,047
L
Ares
shleek
Ares
2,704
247
0
1,416
8,440
4,803
0
3,203
5,237
13,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,725
Gold Earned
34,032
540
Minions Killed
319
0
Camps Cleared
0
1,696,937
Distance Traveled
1,355,631
17
Wards Purchased
90
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,955
372
33
2
0
261,292
79
W
Skadi
10,426
652
136
9
0
304,219
4
L
Nike
7,556
472
92
6
0
286,610
5
W
Chaac
10,921
683
132
8
0
347,315
6
W
Sol
10,742
671
130
8
0
324,549
6
L
Chernobog
7,724
483
102
6
0
299,545
6
L
Thanatos
6,448
403
70
4
0
207,700
0
W
Serqet
9,001
563
35
2
0
358,000
1
W
Hun Batz
10,635
665
107
7
0
362,854
0
L
Ares
6,349
397
22
1
0
300,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role