Player Matchup

Sobek
Sobek
Silver II
Doctor_Ojay
Sobek
Silver II
Level 98
God Stats
3W - 3L
1,501 SR
Queue Stats
78W - 75L
1,028 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
barbosamejia
Gilgamesh
Gold III
Level 66
God Stats
4W - 2L
1,408 SR
Queue Stats
73W - 61L
1,611 MMR
Party 1
Kukulkan
Kukulkan
Silver II
haut_water
Kukulkan
Silver II
Level 90
God Stats
24W - 21L
1,566 SR
Queue Stats
96W - 100L
997 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,492 SR
1,212 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,471 SR
1,221 MMR
Thanatos
Thanatos
Bronze III
CTI29
Thanatos
Bronze III
Level 46
God Stats
0W - 2L
1,417 SR
Queue Stats
0W - 5L
1,230 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
The MasterART
Zhong Kui
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,205 MMR
Solo
Charybdis
Charybdis
Bronze III
Vixtion Exe
Charybdis
Bronze III
Level 78
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 5L
1,230 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
8,351
835
3,551
11,369
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
barbosamejia
Gilgamesh
12
7 / 1 / 6
8,339
834
7,122
13,593
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
haut_water
Kukulkan
12
3 / 1 / 8
7,971
797
8,194
4,050
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeUllrKumbhakarnaMedusaChaac

VS

Bans
He BoAthenaChronosBacchusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CTI29
Thanatos
10
1 / 4 / 1
6,920
692
1,812
7,350
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
The MasterART
Zhong Kui
10
0 / 4 / 2
6,545
655
10,039
9,019
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Vixtion Exe
Charybdis
10
1 / 5 / 0
6,621
662
6,055
6,983
2,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CTI29
Thanatos
1
4
1
0.38
W
3
0
9
7.5
L
Zhong Kui
The MasterART
Zhong Kui
0
4
2
0.25
L
Charybdis
Vixtion Exe
Charybdis
1
5
0
0.2
W
Gilgamesh
barbosamejia
Gilgamesh
7
1
6
10
W
Kukulkan
haut_water
Kukulkan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
17,906
29,012
Taken
23,352
22,087
Mitigated
10,533
5,387
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CTI29
Thanatos
1,812
463
0
1,953
7,350
2,446
0
3,887
3,271
0
6,916
W
3,551
377
0
2,268
11,369
12,080
320
4,525
6,844
11,850
0
L
Zhong Kui
The MasterART
Zhong Kui
10,039
636
0
2,481
9,019
5,274
0
4,453
4,254
26,368
0
L
Charybdis
Vixtion Exe
Charybdis
6,055
3,427
0
1,354
6,983
2,813
0
3,653
3,061
0
14,155
W
Gilgamesh
barbosamejia
Gilgamesh
7,122
1,876
0
3,087
13,593
8,255
407
4,273
9,320
0
19,669
W
Kukulkan
haut_water
Kukulkan
8,194
1,121
0
32
4,050
1,752
1,842
1,763
2,287
31,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
20,086
105
Minions Killed
83
6
Camps Cleared
2
579,552
Distance Traveled
457,782
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,920
692
18
2
0
145,263
1
W
Sobek
8,351
835
13
1
0
200,390
8
L
Zhong Kui
6,545
655
41
4
1
168,762
2
L
Charybdis
6,621
662
24
2
1
143,757
3
W
Gilgamesh
8,339
834
27
3
5
197,995
2
W
Kukulkan
7,971
797
65
7
1
181,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role