Player Matchup

Neith
Neith
Abster1209
Neith
Level 108
God Stats
6W - 3L
1,508 SR
Queue Stats
39W - 30L
1,531 Elo+
Party 1
Horus
Horus
Monkalas4648
Horus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,061 Elo+
Party 1
Cthulhu
Cthulhu
ThirdSkink99
Cthulhu
Level 104
God Stats
22W - 16L
1,591 SR
Queue Stats
606W - 647L
1,430 Elo+
Party 1
Team Averages
Level 76
1,533 SR
1,341 Elo+

VS

Team Averages
Level 69
1,578 SR
1,343 Elo+
Sun Wukong
Sun Wukong
Devo_Nation103
Sun Wukong
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,247 Elo+
Party 2
Baron Samedi
Baron Samedi
XX-BLove-IV
Baron Samedi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,302 Elo+
Party 2
Arachne
Arachne
cra-z-eyes
Arachne
Level 122
God Stats
19W - 7L
1,735 SR
Queue Stats
209W - 223L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
12 / 3 / 5
12,522
783
19,115
17,967
7,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 6 / 13
10,601
663
7,452
18,076
18,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ThirdSkink99
Cthulhu
15
4 / 3 / 15
10,997
687
18,381
17,614
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Devo_Nation103
Sun Wukong
12
2 / 8 / 7
10,051
628
6,954
20,528
17,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
XX-BLove-IV
Baron Samedi
14
4 / 7 / 6
10,643
665
14,004
14,925
5,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
cra-z-eyes
Arachne
15
6 / 4 / 5
11,561
723
19,923
21,281
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
19
Kills
12
12
Deaths
19
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
12
3
5
4.83
L
Sun Wukong
Devo_Nation103
Sun Wukong
2
8
7
0.69
W
3
6
13
1.58
W
Cthulhu
ThirdSkink99
Cthulhu
4
3
15
3.83
L
Baron Samedi
XX-BLove-IV
Baron Samedi
4
7
6
1
L
Arachne
cra-z-eyes
Arachne
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,948
Damage
40,881
53,657
Taken
56,734
44,431
Mitigated
31,929
16,584
Healing
20,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,115
11,516
0
6,002
17,967
7,468
1,527
5,051
12,675
0
57,968
L
Sun Wukong
Devo_Nation103
Sun Wukong
6,954
1,649
101
3,465
20,528
17,785
452
6,218
13,292
0
18,235
W
7,452
4,234
3,907
3,419
18,076
18,648
250
5,113
12,622
0
13,982
W
Cthulhu
ThirdSkink99
Cthulhu
18,381
1,497
355
2,901
17,614
18,315
187
4,094
13,122
35,743
0
L
Baron Samedi
XX-BLove-IV
Baron Samedi
14,004
2,655
1,625
4,239
14,925
5,320
433
5,298
8,868
39,024
0
L
Arachne
cra-z-eyes
Arachne
19,923
15,567
247
10,413
21,281
8,824
530
5,916
14,627
0
50,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
32,255
164
Minions Killed
128
5
Camps Cleared
8
821,956
Distance Traveled
781,954
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,522
783
89
6
2
272,198
1
L
Sun Wukong
10,051
628
24
2
0
236,096
0
W
Horus
10,601
663
17
1
0
266,028
5
W
Cthulhu
10,997
687
58
4
3
283,730
1
L
Baron Samedi
10,643
665
59
4
1
237,732
1
L
Arachne
11,561
723
45
3
7
308,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role