Player Matchup

Gilgamesh
Gilgamesh
J1MT CONE
Gilgamesh
Level 48
God Stats
1W - 1L
1,716 SR
Queue Stats
58W - 56L
1,480 Elo+
Party 1
Ares
Ares
J1MT JUICE
Ares
Level 72
God Stats
8W - 4L
1,803 SR
Queue Stats
109W - 79L
1,506 Elo+
Party 1
Sol
Sol
J1MT PUNCH
Sol
Level 66
God Stats
8W - 9L
1,540 SR
Queue Stats
118W - 103L
1,433 Elo+
Party 1
Kali
Kali
J1MT TORCH
Kali
Level 118
God Stats
0W - 2L
1,212 SR
Queue Stats
129W - 107L
1,542 Elo+
Party 1
Chernobog
Chernobog
J1MTLUCK
Chernobog
Level 42
God Stats
2W - 1L
1,797 SR
Queue Stats
84W - 62L
1,479 Elo+
Party 1
Team Averages
Level 69
1,614 SR
1,488 Elo+

VS

Team Averages
Level 55
1,625 SR
1,362 Elo+
Chaac
Chaac
 
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Ben77chess
Bastet
Level 125
God Stats
11W - 4L
1,724 SR
Queue Stats
176W - 157L
1,533 Elo+
Party 3
Sol
Sol
Heybin
Sol
Level 26
God Stats
6W - 0L
1,901 SR
Queue Stats
54W - 60L
1,456 Elo+
Party 3
Apollo
Apollo
ILoveAnger
Apollo
Level 8
God Stats
10W - 7L
1,500 SR
Queue Stats
27W - 17L
1,227 Elo+
Party 2
Zhong Kui
Zhong Kui
Kamikaze Bears
Zhong Kui
Level 72
God Stats
7W - 8L
1,500 SR
Queue Stats
27W - 20L
1,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
J1MT CONE
Gilgamesh
14
1 / 4 / 0
8,979
449
8,343
19,485
17,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 9 / 3
7,528
376
7,265
24,914
24,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 2
8,296
415
9,651
15,019
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 3 / 0
11,340
567
10,079
20,260
9,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
J1MTLUCK
Chernobog
11
0 / 9 / 2
7,427
371
6,059
14,918
5,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 0 / 5
10,929
546
16,505
15,434
13,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
Ben77chess
Bastet
17
7 / 1 / 9
11,070
554
17,973
17,054
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Heybin
Sol
16
6 / 1 / 9
11,584
579
14,492
9,791
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
ILoveAnger
Apollo
17
11 / 4 / 8
11,518
576
16,119
15,100
5,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Kamikaze Bears
Zhong Kui
15
5 / 1 / 14
10,601
530
13,540
13,969
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
7
Kills
33
33
Deaths
7
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
5
6.5
W
Bastet
Ben77chess
Bastet
7
1
9
11.5
W
Sol
Heybin
Sol
6
1
9
10.5
W
Apollo
ILoveAnger
Apollo
11
4
8
3.75
L
Gilgamesh
J1MT CONE
Gilgamesh
1
4
0
0.25
L
0
9
3
0.17
L
0
8
2
0.13
L
6
3
0
2
L
Chernobog
J1MTLUCK
Chernobog
0
9
2
0.11
W
Zhong Kui
Kamikaze Bears
Zhong Kui
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,397
Damage
78,629
94,596
Taken
71,348
63,670
Mitigated
38,833
19,055
Healing
27,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,505
3,271
0
8,241
15,434
13,842
625
4,121
11,313
7,682
68,397
W
Bastet
Ben77chess
Bastet
17,973
4,159
0
5,051
17,054
6,021
1,137
3,376
13,678
0
79,082
W
Sol
Heybin
Sol
14,492
5,611
0
4,321
9,791
3,318
1,550
2,905
6,886
72,488
0
W
Apollo
ILoveAnger
Apollo
16,119
9,958
0
5,153
15,100
5,405
3,768
2,694
12,406
0
88,932
L
Gilgamesh
J1MT CONE
Gilgamesh
8,343
1,614
0
3,862
19,485
17,823
14
5,202
14,283
4,954
48,521
L
7,265
420
0
1,311
24,914
24,662
0
10,943
13,971
22,272
0
L
9,651
3,485
0
4,899
15,019
5,860
320
6,234
8,785
41,784
4,146
L
10,079
3,461
0
5,924
20,260
9,880
0
5,151
15,109
0
88,707
L
Chernobog
J1MTLUCK
Chernobog
6,059
2,511
222
2,837
14,918
5,445
0
2,852
12,066
0
33,082
W
Zhong Kui
Kamikaze Bears
Zhong Kui
13,540
994
0
4,502
13,969
10,247
891
4,234
9,735
26,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
55,702
430
Minions Killed
497
0
Camps Cleared
0
1,857,601
Distance Traveled
2,023,176
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,929
546
133
7
0
411,833
7
W
Bastet
11,070
554
85
4
0
468,100
6
W
Sol
11,584
579
119
6
0
405,025
1
W
Apollo
11,518
576
126
6
0
357,033
1
L
Gilgamesh
8,979
449
96
5
0
389,423
0
L
Ares
7,528
376
20
1
0
373,233
5
L
Sol
8,296
415
101
5
0
322,676
0
L
Kali
11,340
567
149
7
0
423,426
0
L
Chernobog
7,427
371
64
3
0
348,843
0
W
Zhong Kui
10,601
530
34
2
0
381,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role