Player Matchup

Scylla
Scylla
BubbleFruit
Scylla
Level 149
God Stats
6W - 4L
1,663 SR
Queue Stats
430W - 279L
1,773 Elo+
Party 1
Hercules
Hercules
KingRichie1998
Hercules
Level 24
God Stats
11W - 3L
1,756 SR
Queue Stats
40W - 17L
1,728 Elo+
Party 1
Ne Zha
Ne Zha
dternest98
Ne Zha
Level 139
God Stats
2W - 0L
1,886 SR
Queue Stats
76W - 43L
1,733 Elo+
Party 1
Team Averages
Level 104
1,768 SR
1,745 Elo+

VS

Team Averages
Level 56
1,500 SR
1,416 Elo+
Sol
Sol
SwooPFadin
Sol
Level 117
God Stats
1W - 1L
1,607 SR
Queue Stats
23W - 13L
1,683 Elo+
Party 2
Terra
Terra
Xx808Legend629xX
Terra
Level 32
God Stats
6W - 7L
1,332 SR
Queue Stats
74W - 101L
1,223 Elo+
Solo
Izanami
Izanami
xTotarox
Izanami
Level 18
God Stats
0W - 2L
1,562 SR
Queue Stats
0W - 2L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
12 / 1 / 14
10,453
871
13,496
6,373
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
14
6 / 0 / 20
9,550
796
6,143
7,327
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
dternest98
Ne Zha
14
8 / 1 / 17
9,924
827
17,459
10,942
6,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,610
634
6,895
12,706
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 8 / 1
7,050
588
1,773
14,832
6,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
xTotarox
Izanami
9
0 / 11 / 0
6,666
556
2,186
12,898
2,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
3
26
Kills
1
2
Deaths
26
51
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
12
1
14
19
W
Hercules
6
0
20
16
L
1
7
1
0.21
L
0
8
1
0.06
W
Ne Zha
dternest98
Ne Zha
8
1
17
16.5
L
Izanami
xTotarox
Izanami
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,098
Damage
10,854
24,642
Taken
40,436
14,651
Mitigated
12,721
5,512
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,496
1,059
0
799
6,373
2,204
1,388
2,549
3,824
42,166
0
W
Hercules
6,143
949
0
740
7,327
5,573
143
3,060
4,267
0
11,465
L
6,895
1,398
0
1,930
12,706
3,631
0
4,336
7,985
23,477
1,592
L
1,773
321
1,125
1,036
14,832
6,147
0
4,087
10,329
9,199
0
W
Ne Zha
dternest98
Ne Zha
17,459
3,338
0
3,973
10,942
6,874
210
3,058
7,884
0
45,702
L
Izanami
xTotarox
Izanami
2,186
429
0
86
12,898
2,943
0
4,661
7,956
0
15,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
21,326
143
Minions Killed
89
6
Camps Cleared
3
742,078
Distance Traveled
579,050
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,453
871
85
7
4
224,736
1
W
Hercules
9,550
796
19
2
1
254,032
2
L
Sol
7,610
634
45
4
2
190,544
2
L
Terra
7,050
588
18
2
1
206,569
0
W
Ne Zha
9,924
827
39
3
1
263,310
3
L
Izanami
6,666
556
26
2
0
181,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role