Player Matchup

Terra
Terra
KING CONK
Terra
Level 103
God Stats
4W - 2L
1,777 SR
Queue Stats
574W - 614L
1,353 Elo+
Solo
Hercules
Hercules
Likes2Run
Hercules
Level 101
God Stats
0W - 1L
1,373 SR
Queue Stats
83W - 93L
1,420 Elo+
Solo
Fenrir
Fenrir
Soto24x
Fenrir
Level 58
God Stats
0W - 1L
1,473 SR
Queue Stats
7W - 23L
1,145 Elo+
Solo
Bacchus
Bacchus
brujodeaunk
Bacchus
Level 114
God Stats
6W - 4L
1,513 SR
Queue Stats
115W - 132L
1,376 Elo+
Party 2
Heimdallr
Heimdallr
soltis25
Heimdallr
Level 129
God Stats
6W - 5L
1,495 SR
Queue Stats
427W - 415L
1,395 Elo+
Party 2
Team Averages
Level 101
1,526 SR
1,338 Elo+

VS

Team Averages
Level 70
1,425 SR
1,353 Elo+
Ares
Ares
Donkybonkers
Ares
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,363 Elo+
Party 1
Sylvanus
Sylvanus
DrinkGoatPee
Sylvanus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 38L
1,283 Elo+
Party 3
Chernobog
Chernobog
ILLHORSEMANV
Chernobog
Level 89
God Stats
1W - 2L
1,125 SR
Queue Stats
63W - 58L
1,427 Elo+
Party 3
Cabrakan
Cabrakan
LegoBldrW
Cabrakan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 1
Arachne
Arachne
broly6082
Arachne
Level 108
God Stats
2W - 1L
1,499 SR
Queue Stats
70W - 75L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KING CONK
Terra
19
0 / 5 / 11
12,162
640
12,788
24,832
30,756
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Likes2Run
Hercules
20
2 / 8 / 12
12,750
671
18,082
46,267
55,647
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Soto24x
Fenrir
19
6 / 11 / 7
12,788
673
14,646
29,015
23,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
brujodeaunk
Bacchus
17
0 / 8 / 12
11,237
591
17,190
25,914
43,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
soltis25
Heimdallr
20
9 / 7 / 7
13,443
708
32,946
22,288
12,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 27
13,721
722
25,457
25,069
32,517
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
DrinkGoatPee
Sylvanus
20
5 / 1 / 27
12,973
683
20,618
21,445
15,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
ILLHORSEMANV
Chernobog
20
4 / 3 / 29
13,949
734
26,684
18,574
10,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
LegoBldrW
Cabrakan
18
5 / 7 / 21
12,821
675
22,242
28,243
34,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
broly6082
Arachne
20
20 / 4 / 14
15,434
812
33,474
21,889
14,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
157
17
Kills
39
39
Deaths
17
49
Assists
118
Player
Kills
Deaths
Assists
KDA
W
5
2
27
9.25
W
Sylvanus
DrinkGoatPee
Sylvanus
5
1
27
18.5
W
Chernobog
ILLHORSEMANV
Chernobog
4
3
29
6.17
L
Terra
KING CONK
Terra
0
5
11
1.1
W
Cabrakan
LegoBldrW
Cabrakan
5
7
21
2.21
L
Hercules
Likes2Run
Hercules
2
8
12
1
L
Fenrir
Soto24x
Fenrir
6
11
7
0.86
W
Arachne
broly6082
Arachne
20
4
14
6.75
L
Bacchus
brujodeaunk
Bacchus
0
8
12
0.75
L
Heimdallr
soltis25
Heimdallr
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,652
Damage
128,475
148,316
Taken
115,220
166,217
Mitigated
107,008
51,252
Healing
61,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,457
1,776
2,655
4,103
25,069
32,517
955
6,928
18,141
34,891
0
W
Sylvanus
DrinkGoatPee
Sylvanus
20,618
6,775
20,096
12,447
21,445
15,615
367
6,768
14,677
36,798
0
W
Chernobog
ILLHORSEMANV
Chernobog
26,684
18,365
1,310
6,429
18,574
10,387
1,798
6,415
12,159
0
71,877
L
Terra
KING CONK
Terra
12,788
342
10,137
8,331
24,832
30,756
490
12,800
12,032
30,007
0
W
Cabrakan
LegoBldrW
Cabrakan
22,242
2,433
2,755
3,783
28,243
34,286
102
5,348
22,895
40,936
0
L
Hercules
Likes2Run
Hercules
18,082
6,303
856
16,160
46,267
55,647
876
21,808
24,459
0
36,669
L
Fenrir
Soto24x
Fenrir
14,646
5,083
148
3,396
29,015
23,938
448
13,062
15,953
0
24,420
W
Arachne
broly6082
Arachne
33,474
20,345
2,036
6,341
21,889
14,203
980
4,519
17,370
0
49,063
L
Bacchus
brujodeaunk
Bacchus
17,190
1,244
553
2,914
25,914
43,005
0
11,385
14,529
27,553
0
L
Heimdallr
soltis25
Heimdallr
32,946
13,094
2,059
6,698
22,288
12,871
1,065
9,262
13,026
0
67,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,380
Gold Earned
68,898
220
Minions Killed
196
0
Camps Cleared
0
1,510,010
Distance Traveled
1,815,308
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,721
722
15
1
0
376,700
0
W
Sylvanus
12,973
683
32
2
0
312,568
0
W
Chernobog
13,949
734
88
5
0
342,520
0
L
Terra
12,162
640
31
2
0
371,338
0
W
Cabrakan
12,821
675
36
2
0
332,656
0
L
Hercules
12,750
671
43
2
0
286,201
1
L
Fenrir
12,788
673
30
2
0
287,213
0
W
Arachne
15,434
812
25
1
0
450,864
0
L
Bacchus
11,237
591
35
2
0
303,158
0
L
Heimdallr
13,443
708
81
4
0
262,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role