Player Matchup

Odin
Odin
GachaBroke
Odin
Level 29
God Stats
3W - 3L
1,378 SR
Queue Stats
29W - 27L
1,416 Elo+
Party 1
Ne Zha
Ne Zha
Tiusty
Ne Zha
Level 38
God Stats
7W - 5L
1,541 SR
Queue Stats
41W - 39L
1,448 Elo+
Party 1
Bacchus
Bacchus
WaIIeyWest
Bacchus
Level 18
God Stats
4W - 2L
1,693 SR
Queue Stats
12W - 11L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
ZaOneAugustine
Baron Samedi
Level 105
God Stats
6W - 3L
1,567 SR
Queue Stats
151W - 120L
1,558 Elo+
Party 1
Jing Wei
Jing Wei
yungstreetcat
Jing Wei
Level 27
God Stats
0W - 3L
1,153 SR
Queue Stats
37W - 35L
1,448 Elo+
Party 1
Team Averages
Level 43
1,466 SR
1,483 Elo+

VS

Team Averages
Level 74
1,551 SR
1,453 Elo+
Discordia
Discordia
EquinoxXG
Discordia
Level 106
God Stats
4W - 3L
1,538 SR
Queue Stats
118W - 115L
1,487 Elo+
Party 2
Mulan
Mulan
Hardly Mad
Mulan
Level 117
God Stats
1W - 0L
1,390 SR
Queue Stats
189W - 163L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
Jay Paddle
Kukulkan
Level 63
God Stats
2W - 0L
1,616 SR
Queue Stats
83W - 81L
1,478 Elo+
Party 2
Ares
Ares
SamsGandalf
Ares
Level 28
God Stats
3W - 5L
1,681 SR
Queue Stats
5W - 8L
1,312 Elo+
Party 2
Charybdis
Charybdis
skadarsh
Charybdis
Level 56
God Stats
2W - 4L
1,533 SR
Queue Stats
16W - 21L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
11,611
774
14,179
13,569
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
Tiusty
Ne Zha
17
4 / 9 / 7
10,685
712
12,625
19,775
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
WaIIeyWest
Bacchus
16
1 / 6 / 11
9,735
649
9,369
15,492
9,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ZaOneAugustine
Baron Samedi
19
9 / 4 / 7
12,789
853
17,160
14,981
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
yungstreetcat
Jing Wei
17
1 / 5 / 5
10,172
678
4,845
13,536
5,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EquinoxXG
Discordia
20
9 / 1 / 12
13,879
925
21,153
12,051
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
18
6 / 7 / 12
12,615
841
13,514
20,573
22,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kukulkan
Jay Paddle
Kukulkan
18
3 / 4 / 11
11,373
758
11,655
9,509
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 15
12,272
818
7,859
19,046
19,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
skadarsh
Charybdis
19
4 / 5 / 11
12,079
805
9,368
11,025
4,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
19
Kills
26
26
Deaths
19
40
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Discordia
EquinoxXG
Discordia
9
1
12
15
L
4
2
10
4.5
W
Mulan
6
7
12
1.71
W
Kukulkan
Jay Paddle
Kukulkan
3
4
11
2.13
W
4
2
15
5.75
L
Ne Zha
Tiusty
Ne Zha
4
9
7
0.83
L
Bacchus
WaIIeyWest
Bacchus
1
6
11
1.08
L
Baron Samedi
ZaOneAugustine
Baron Samedi
9
4
7
3.13
W
Charybdis
skadarsh
Charybdis
4
5
11
1.9
L
Jing Wei
yungstreetcat
Jing Wei
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,178
Damage
63,549
77,353
Taken
72,204
46,467
Mitigated
55,876
13,107
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EquinoxXG
Discordia
21,153
942
120
4,203
12,051
4,796
770
5,370
5,520
52,902
0
L
14,179
2,887
0
646
13,569
11,974
0
7,354
5,591
830
22,201
W
Mulan
13,514
1,819
0
1,427
20,573
22,103
1,047
8,407
10,533
0
30,335
W
Kukulkan
Jay Paddle
Kukulkan
11,655
882
0
810
9,509
4,976
150
4,189
5,026
45,120
0
W
7,859
93
0
4,162
19,046
19,359
216
5,443
12,136
16,570
0
L
Ne Zha
Tiusty
Ne Zha
12,625
2,064
0
3,305
19,775
10,924
929
10,338
9,193
0
33,164
L
Bacchus
WaIIeyWest
Bacchus
9,369
1,078
0
856
15,492
9,055
0
9,692
5,329
22,201
0
L
Baron Samedi
ZaOneAugustine
Baron Samedi
17,160
1,432
1,773
5,023
14,981
8,828
1
8,553
6,195
57,274
0
W
Charybdis
skadarsh
Charybdis
9,368
4,492
0
0
11,025
4,642
2,562
2,979
7,565
0
53,761
L
Jing Wei
yungstreetcat
Jing Wei
4,845
2,960
0
1,504
13,536
5,686
0
5,164
8,254
0
35,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,992
Gold Earned
62,218
306
Minions Killed
346
8
Camps Cleared
6
1,333,225
Distance Traveled
1,419,922
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,879
925
97
6
1
305,798
1
L
Odin
11,611
774
27
2
2
299,077
2
W
Mulan
12,615
841
44
3
1
264,144
1
W
Kukulkan
11,373
758
86
6
0
272,288
2
W
Ares
12,272
818
15
1
0
306,043
2
L
Ne Zha
10,685
712
52
3
3
246,914
2
L
Bacchus
9,735
649
46
3
0
261,898
0
L
Baron Samedi
12,789
853
97
6
3
267,777
6
W
Charybdis
12,079
805
104
7
4
271,649
1
L
Jing Wei
10,172
678
84
6
0
257,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role