Player Matchup

Gilgamesh
Gilgamesh
Havok2600
Gilgamesh
Level 108
God Stats
1W - 0L
1,665 SR
Queue Stats
10W - 7L
1,523 Elo+
Party 2
Sobek
Sobek
Los_Terps
Sobek
Level 109
God Stats
15W - 10L
1,643 SR
Queue Stats
116W - 82L
1,602 Elo+
Party 2
Skadi
Skadi
YaManzMar21
Skadi
Level 11
God Stats
10W - 6L
1,531 SR
Queue Stats
12W - 16L
1,400 Elo+
Party 2
Hera
Hera
nischalshah99
Hera
Level 127
God Stats
3W - 0L
1,692 SR
Queue Stats
98W - 86L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
stickman092
Baron Samedi
Level 78
God Stats
41W - 22L
1,584 SR
Queue Stats
127W - 138L
1,518 Elo+
Party 2
Team Averages
Level 87
1,623 SR
1,514 Elo+

VS

Team Averages
Level 64
1,497 SR
1,489 Elo+
Raijin
Raijin
ArmadeusX
Raijin
Level 35
God Stats
3W - 2L
1,808 SR
Queue Stats
78W - 65L
1,564 Elo+
Party 1
Cupid
Cupid
MACHINFERNO
Cupid
Level 42
God Stats
0W - 3L
1,185 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Hel
Hel
Stevenel90
Hel
Level 26
God Stats
0W - 1L
1,504 SR
Queue Stats
20W - 8L
1,658 Elo+
Party 1
Mulan
Mulan
TomTheBassPlayer
Mulan
Level 149
God Stats
1W - 5L
1,296 SR
Queue Stats
140W - 126L
1,483 Elo+
Party 1
Cerberus
Cerberus
XxStealthWarrior
Cerberus
Level 67
God Stats
2W - 2L
1,691 SR
Queue Stats
274W - 312L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Havok2600
Gilgamesh
20
10 / 2 / 22
13,850
1,154
24,321
23,806
16,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
Los_Terps
Sobek
20
7 / 2 / 26
13,061
1,088
12,518
22,687
27,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 5 / 20
12,786
1,066
25,272
13,864
5,534
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 1 / 27
12,303
1,025
22,343
10,332
6,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
stickman092
Baron Samedi
20
9 / 1 / 15
12,596
1,050
19,865
8,615
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ArmadeusX
Raijin
17
1 / 6 / 8
10,888
907
12,899
20,750
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 12 / 7
10,175
848
9,677
21,990
8,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 11 / 7
10,490
874
9,979
20,077
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 5 / 4
12,352
1,029
23,424
26,334
32,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 6 / 6
10,565
880
13,910
23,786
22,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
43
40
Kills
11
11
Deaths
40
110
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
ArmadeusX
Raijin
1
6
8
0.83
W
Gilgamesh
Havok2600
Gilgamesh
10
2
22
10.5
W
Sobek
Los_Terps
Sobek
7
2
26
10
L
0
12
7
0.29
L
1
11
7
0.41
L
7
5
4
1.8
L
2
6
6
0.83
W
8
5
20
3.6
W
6
1
27
19.5
W
Baron Samedi
stickman092
Baron Samedi
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,319
Damage
69,889
79,304
Taken
112,937
59,969
Mitigated
79,326
18,468
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ArmadeusX
Raijin
12,899
4,614
0
455
20,750
8,404
0
12,136
8,429
30,607
3,408
W
Gilgamesh
Havok2600
Gilgamesh
24,321
6,977
0
2,338
23,806
16,522
0
10,791
11,913
0
47,116
W
Sobek
Los_Terps
Sobek
12,518
723
0
3,086
22,687
27,584
0
10,803
11,267
24,631
0
L
9,677
4,002
446
255
21,990
8,619
0
10,047
11,652
0
34,153
L
9,979
448
3,107
1,528
20,077
7,221
0
10,747
9,238
36,310
0
L
23,424
2,332
0
2,439
26,334
32,121
0
12,410
13,652
0
41,186
L
13,910
807
0
3,581
23,786
22,961
0
9,386
14,065
27,876
0
W
25,272
19,097
0
1,135
13,864
5,534
0
5,779
7,557
0
43,431
W
22,343
6,699
630
2,267
10,332
6,038
0
3,372
6,621
50,268
0
W
Baron Samedi
stickman092
Baron Samedi
19,865
1,388
5,279
3,733
8,615
4,291
0
3,285
4,987
42,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,596
Gold Earned
54,470
232
Minions Killed
215
13
Camps Cleared
4
1,126,710
Distance Traveled
1,040,980
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,888
907
38
3
4
184,351
0
W
Gilgamesh
13,850
1,154
44
4
6
242,776
0
W
Sobek
13,061
1,088
16
1
0
227,679
0
L
Cupid
10,175
848
48
4
0
204,003
0
L
Hel
10,490
874
48
4
0
210,203
0
L
Mulan
12,352
1,029
45
4
0
221,058
0
L
Cerberus
10,565
880
36
3
0
221,365
2
W
Skadi
12,786
1,066
39
3
4
200,731
0
W
Hera
12,303
1,025
67
6
1
229,853
0
W
Baron Samedi
12,596
1,050
66
6
2
225,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role