Player Matchup

Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BON3COLL3CTR
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,641 Elo+
Party 1
Izanami
Izanami
I Monie I
Izanami
Level 115
God Stats
6W - 1L
1,735 SR
Queue Stats
251W - 218L
1,376 Elo+
Party 1
Mulan
Mulan
TWNT1DubSt
Mulan
Level 158
God Stats
17W - 13L
1,580 SR
Queue Stats
759W - 532L
1,623 Elo+
Party 1
Hel
Hel
cptbigman5802
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,588 Elo+
Party 1
Team Averages
Level 79
1,563 SR
1,545 Elo+

VS

Team Averages
Level 78
1,514 SR
1,383 Elo+
Zhong Kui
Zhong Kui
OneBatch2Batch
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,357 Elo+
Party 2
Nike
Nike
Teredarian
Nike
Level 69
God Stats
9W - 7L
1,675 SR
Queue Stats
220W - 184L
1,455 Elo+
Party 2
Artio
Artio
XxREAPERxX3198
Artio
Level 143
God Stats
2W - 4L
1,542 SR
Queue Stats
1,094W - 1,116L
1,427 Elo+
Solo
Ne Zha
Ne Zha
beaverbasher17
Ne Zha
Level 125
God Stats
5W - 9L
1,355 SR
Queue Stats
379W - 365L
1,428 Elo+
Party 2
Hel
Hel
boywonder369
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
0 / 4 / 29
8,944
894
4,374
20,719
18,459
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 3 / 19
9,836
984
16,225
10,633
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
I Monie I
Izanami
15
7 / 2 / 16
9,036
904
11,030
9,395
3,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
17
14 / 4 / 17
11,052
1,105
18,306
16,102
9,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 3 / 21
9,351
935
10,828
8,801
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OneBatch2Batch
Zhong Kui
12
0 / 8 / 8
7,154
715
6,074
14,449
6,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 5
8,816
882
12,591
18,557
12,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 7 / 8
9,802
980
7,592
18,469
17,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 6 / 4
8,564
856
18,161
9,753
4,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 7 / 9
7,829
783
4,335
10,721
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
50
34
Kills
16
16
Deaths
34
102
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
4
29
3.63
W
7
3
19
5.5
W
Izanami
I Monie I
Izanami
7
2
16
7.5
L
Zhong Kui
OneBatch2Batch
Zhong Kui
0
8
8
0.5
W
Mulan
14
4
17
5.63
L
6
6
5
1.42
L
4
7
8
1.14
L
6
6
4
1.33
L
0
7
9
0.64
W
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,763
Damage
48,753
65,650
Taken
71,949
38,177
Mitigated
45,048
34,970
Healing
18,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,374
1,240
1,235
1,985
20,719
18,459
0
4,710
15,570
5,908
0
W
16,225
6,025
676
1,571
10,633
3,928
1,878
1,832
8,636
32,795
0
W
Izanami
I Monie I
Izanami
11,030
5,059
591
1,995
9,395
3,245
1,851
3,093
6,166
0
23,990
L
Zhong Kui
OneBatch2Batch
Zhong Kui
6,074
750
844
2,005
14,449
6,513
721
5,993
8,456
12,115
0
W
Mulan
18,306
2,045
1,961
4,678
16,102
9,015
533
4,765
11,113
0
33,825
L
12,591
2,791
417
4,473
18,557
12,587
206
8,900
9,657
0
23,934
L
7,592
458
1,210
2,345
18,469
17,596
413
9,781
8,688
15,898
0
L
18,161
2,152
381
1,529
9,753
4,580
0
4,068
5,685
0
30,155
L
4,335
341
2,986
2,118
10,721
3,772
150
2,685
8,036
10,745
0
W
10,828
531
15,916
4,362
8,801
3,530
289
3,601
5,131
15,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,219
Gold Earned
42,165
102
Minions Killed
69
0
Camps Cleared
0
978,969
Distance Traveled
828,668
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,944
894
5
1
0
220,492
1
W
Hera
9,836
984
32
3
0
171,793
2
W
Izanami
9,036
904
25
3
0
185,927
0
L
Zhong Kui
7,154
715
12
1
0
127,825
0
W
Mulan
11,052
1,105
32
3
0
186,970
3
L
Nike
8,816
882
13
1
0
187,492
1
L
Artio
9,802
980
8
1
0
164,641
0
L
Ne Zha
8,564
856
19
2
0
175,017
0
L
Hel
7,829
783
17
2
0
173,693
0
W
Hel
9,351
935
8
1
0
213,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role