Player Matchup

Mercury
Mercury
Platinum I
BUCKTHEWORLDBIT
Mercury
Platinum I
Level 156
God Stats
0W - 1L
1,318 SR
Queue Stats
221W - 184L
1,750 MMR
Solo
Achilles
Achilles
Platinum I
Remember Odin
Achilles
Platinum I
Level 147
God Stats
2W - 6L
1,446 SR
Queue Stats
115W - 127L
1,973 MMR
Party 1
Vulcan
Vulcan
Bronze III
Traumity
Vulcan
Bronze III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,405 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,421 SR
1,710 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,646 SR
1,615 MMR
Nu Wa
Nu Wa
Gold IV
OutrightYeti373
Nu Wa
Gold IV
Level 128
God Stats
1W - 0L
1,527 SR
Queue Stats
113W - 118L
1,319 MMR
Party 2
Agni
Agni
Platinum I
iR3storation
Agni
Platinum I
Level 129
God Stats
11W - 7L
1,716 SR
Queue Stats
194W - 210L
1,761 MMR
Party 2
Bellona
Bellona
Platinum I
unbirkable
Bellona
Platinum I
Level 154
God Stats
6W - 5L
1,695 SR
Queue Stats
212W - 235L
1,766 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 4
8,997
562
1,840
17,476
7,333
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Remember Odin
Achilles
14
4 / 4 / 1
9,897
619
10,888
21,510
18,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Traumity
Vulcan
14
2 / 5 / 1
9,536
596
9,978
12,195
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
GilgameshBastetArtioOdinGeb

VS

Bans
ChaacAresHeraCthulhuZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 11
10,334
646
11,523
7,695
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 15
11,406
713
14,374
9,038
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
unbirkable
Bellona
17
13 / 0 / 5
12,355
772
16,478
15,716
17,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
22
23
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
14
4
0.14
W
4
4
11
2.38
L
Achilles
Remember Odin
Achilles
4
4
1
1.13
L
Vulcan
Traumity
Vulcan
2
5
1
0.5
W
5
2
15
6.25
W
Bellona
unbirkable
Bellona
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
42,375
51,181
Taken
32,449
29,753
Mitigated
23,663
4,920
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,840
586
0
0
17,476
7,333
0
8,489
8,078
0
7,044
W
11,523
4,084
0
691
7,695
2,489
786
2,103
5,244
30,541
0
L
Achilles
Remember Odin
Achilles
10,888
1,932
0
3,695
21,510
18,503
0
9,501
10,194
0
32,602
L
Vulcan
Traumity
Vulcan
9,978
2,174
0
1,225
12,195
3,917
0
6,049
5,164
55,240
0
W
14,374
668
0
1,490
9,038
3,382
452
2,427
6,316
56,541
0
W
Bellona
unbirkable
Bellona
16,478
5,599
181
5,331
15,716
17,792
1,259
5,931
9,263
0
48,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
34,095
161
Minions Killed
216
3
Camps Cleared
11
782,167
Distance Traveled
894,264
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,997
562
13
1
0
220,122
1
W
Nu Wa
10,334
646
51
3
0
258,754
1
L
Achilles
9,897
619
35
2
1
288,925
0
L
Vulcan
9,536
596
113
7
2
273,120
0
W
Agni
11,406
713
99
6
6
293,042
3
W
Bellona
12,355
772
66
4
5
342,468
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role