Player Matchup

Tyr
Tyr
ImDaWolf_
Tyr
Level 143
God Stats
3W - 1L
1,577 SR
Queue Stats
34W - 29L
1,555 Elo+
Solo
Artemis
Artemis
InvictusLrT
Artemis
Level 128
God Stats
2W - 1L
1,889 SR
Queue Stats
115W - 65L
1,627 Elo+
Party 3
Kukulkan
Kukulkan
Justin1111l
Kukulkan
Level 73
God Stats
40W - 10L
1,715 SR
Queue Stats
53W - 15L
1,632 Elo+
Party 3
Yemoja
Yemoja
findaddy17
Yemoja
Level 57
God Stats
21W - 13L
1,673 SR
Queue Stats
87W - 58L
1,572 Elo+
Party 3
Fenrir
Fenrir
yessiritscash
Fenrir
Level 133
God Stats
6W - 0L
1,811 SR
Queue Stats
161W - 100L
1,611 Elo+
Party 3
Team Averages
Level 107
1,733 SR
1,599 Elo+

VS

Team Averages
Level 119
1,587 SR
1,525 Elo+
Medusa
Medusa
JANEzKILLER
Medusa
Level 121
God Stats
19W - 20L
1,517 SR
Queue Stats
523W - 524L
1,544 Elo+
Party 1
Atlas
Atlas
JEFFzTHEzKILLER
Atlas
Level 107
God Stats
139W - 123L
1,572 SR
Queue Stats
450W - 439L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
Tigerbainx
Ao Kuang
Level 83
God Stats
1W - 1L
1,710 SR
Queue Stats
381W - 339L
1,500 Elo+
Party 2
Loki
Loki
VenomTemplar
Loki
Level 158
God Stats
14W - 15L
1,511 SR
Queue Stats
892W - 885L
1,535 Elo+
Party 2
Zeus
Zeus
ZeuS_30
Zeus
Level 124
God Stats
78W - 47L
1,624 SR
Queue Stats
1,028W - 945L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 17
9,897
900
8,608
14,683
14,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
InvictusLrT
Artemis
18
15 / 3 / 10
12,461
1,133
29,811
13,643
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Justin1111l
Kukulkan
18
5 / 0 / 16
11,322
1,029
12,017
4,173
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
findaddy17
Yemoja
17
0 / 0 / 19
10,025
911
945
8,417
8,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 2 / 15
10,849
986
14,285
13,790
11,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

331

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 3 / 1
9,870
897
8,692
10,145
3,798
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 3 / 3
9,213
838
4,502
14,415
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Tigerbainx
Ao Kuang
15
0 / 9 / 5
9,294
845
7,649
20,962
7,139
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 7 / 5
9,452
859
8,613
13,636
4,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
ZeuS_30
Zeus
15
3 / 6 / 1
10,017
911
13,209
9,899
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
28
Kills
5
5
Deaths
28
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
W
Artemis
InvictusLrT
Artemis
15
3
10
6.67
L
Medusa
2
3
1
0.83
L
0
3
3
0.5
W
Kukulkan
Justin1111l
Kukulkan
5
0
16
13
L
Ao Kuang
Tigerbainx
Ao Kuang
0
9
5
0.28
L
0
7
5
0.36
L
Zeus
ZeuS_30
Zeus
3
6
1
0.58
W
Yemoja
findaddy17
Yemoja
0
0
19
9.5
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,666
Damage
42,665
54,706
Taken
69,057
43,308
Mitigated
29,544
21,860
Healing
1,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,608
236
0
3,041
14,683
14,244
0
6,081
8,602
0
15,013
W
Artemis
InvictusLrT
Artemis
29,811
20,605
0
5,414
13,643
6,152
0
7,529
6,114
0
61,265
L
Medusa
8,692
3,499
0
253
10,145
3,798
0
2,229
7,828
0
21,657
L
4,502
1,211
0
512
14,415
11,083
0
4,524
9,674
9,512
0
W
Kukulkan
Justin1111l
Kukulkan
12,017
191
298
858
4,173
2,145
0
1,967
2,206
46,231
0
L
Ao Kuang
Tigerbainx
Ao Kuang
7,649
2,558
0
820
20,962
7,139
0
2,870
17,879
12,558
0
L
8,613
1,328
0
0
13,636
4,520
0
1,762
11,874
0
29,321
L
Zeus
ZeuS_30
Zeus
13,209
737
0
0
9,899
3,004
0
1,577
8,125
31,824
0
W
Yemoja
findaddy17
Yemoja
945
671
8,359
2,632
8,417
8,951
0
5,078
3,339
6,605
0
W
14,285
2,727
0
1,258
13,790
11,816
0
4,705
8,970
0
24,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
47,846
219
Minions Killed
140
6
Camps Cleared
5
1,001,567
Distance Traveled
912,321
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,897
900
10
1
0
229,912
0
W
Artemis
12,461
1,133
80
7
1
175,578
0
L
Medusa
9,870
897
38
3
1
179,450
0
L
Atlas
9,213
838
10
1
0
159,039
0
W
Kukulkan
11,322
1,029
98
9
2
189,276
2
L
Ao Kuang
9,294
845
9
1
3
200,426
0
L
Loki
9,452
859
32
3
1
209,685
0
L
Zeus
10,017
911
51
5
0
163,721
0
W
Yemoja
10,025
911
14
1
1
198,334
1
W
Fenrir
10,849
986
17
2
2
208,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role