Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
EmperorShy
Chaac
Level 86
God Stats
4W - 5L
1,697 SR
Queue Stats
314W - 285L
1,623 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IToroII
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,428 SR
Queue Stats
185W - 181L
1,552 Elo+
Party 2
Vulcan
Vulcan
KatalystKarno
Vulcan
Level 155
God Stats
8W - 4L
1,707 SR
Queue Stats
233W - 195L
1,557 Elo+
Solo
Bastet
Bastet
northesjo
Bastet
Level 140
God Stats
26W - 8L
1,905 SR
Queue Stats
334W - 319L
1,620 Elo+
Solo
Team Averages
Level 138
1,647 SR
1,571 Elo+

VS

Team Averages
Level 122
1,604 SR
1,571 Elo+
Olorun
Olorun
MagicalPotato0
Olorun
Level 107
God Stats
11W - 7L
1,785 SR
Queue Stats
123W - 97L
1,566 Elo+
Party 1
Vamana
Vamana
PercLoMein
Vamana
Level 123
God Stats
2W - 0L
1,650 SR
Queue Stats
76W - 63L
1,556 Elo+
Party 1
Apollo
Apollo
grandasweaty
Apollo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
zDonJuan-
Sun Wukong
Level 106
God Stats
29W - 25L
1,528 SR
Queue Stats
706W - 719L
1,528 Elo+
Party 3
Bakasura
Bakasura
zEXPEDITIOUSLYz
Bakasura
Level 128
God Stats
14W - 15L
1,557 SR
Queue Stats
1,221W - 1,127L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 7 / 9
8,088
426
8,765
16,294
13,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
16
3 / 3 / 3
9,965
524
14,448
20,121
16,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
IToroII
Ah Muzen Cab
15
3 / 9 / 4
9,030
475
7,842
15,765
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
2 / 5 / 1
9,504
500
8,947
13,148
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
northesjo
Bastet
17
9 / 6 / 2
10,653
561
11,575
16,097
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 11
12,293
647
13,520
12,701
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
PercLoMein
Vamana
17
8 / 4 / 10
11,553
608
14,152
21,654
23,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
20
7 / 1 / 5
12,895
679
12,422
11,754
4,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
zDonJuan-
Sun Wukong
16
2 / 3 / 7
11,081
583
9,915
16,918
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
18
7 / 5 / 2
11,965
630
12,033
16,710
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
17
Kills
30
30
Deaths
17
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
9
0.64
L
Chaac
3
3
3
1.5
L
Ah Muzen Cab
IToroII
Ah Muzen Cab
3
9
4
0.56
L
2
5
1
0.5
W
6
4
11
2.88
W
Vamana
PercLoMein
Vamana
8
4
10
3.25
W
Apollo
7
1
5
9.5
L
Bastet
northesjo
Bastet
9
6
2
1.67
W
Sun Wukong
zDonJuan-
Sun Wukong
2
3
7
1.83
W
Bakasura
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,577
Damage
62,042
81,425
Taken
79,737
47,517
Mitigated
56,434
25,635
Healing
30,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,765
280
349
3,276
16,294
13,213
0
6,307
9,030
38,544
0
L
Chaac
14,448
3,496
0
9,791
20,121
16,842
456
3,119
15,485
0
64,626
L
Ah Muzen Cab
IToroII
Ah Muzen Cab
7,842
3,927
0
3,195
15,765
6,597
164
4,083
10,710
0
66,230
L
8,947
1,516
0
4,569
13,148
5,431
438
644
11,725
73,439
0
W
13,520
8,067
280
6,955
12,701
5,188
3,796
3,534
8,869
86,223
10,954
W
Vamana
PercLoMein
Vamana
14,152
4,731
0
9,378
21,654
23,975
599
6,032
15,074
12,538
51,496
W
Apollo
12,422
6,651
0
5,844
11,754
4,808
4,620
3,395
8,132
0
112,266
L
Bastet
northesjo
Bastet
11,575
2,949
0
4,455
16,097
5,434
0
2,553
12,572
0
57,742
W
Sun Wukong
zDonJuan-
Sun Wukong
9,915
3,484
0
3,917
16,918
15,231
0
2,706
13,551
3,602
49,175
W
Bakasura
12,033
8,013
0
3,808
16,710
7,232
3,228
2,796
13,491
0
66,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
59,787
534
Minions Killed
660
0
Camps Cleared
0
1,756,973
Distance Traveled
1,800,754
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,088
426
23
1
0
328,778
2
L
Chaac
9,965
524
134
7
0
376,850
1
L
Ah Muzen Cab
9,030
475
152
8
0
322,986
2
L
Vulcan
9,504
500
138
7
0
361,304
3
W
Olorun
12,293
647
126
7
0
332,586
1
W
Vamana
11,553
608
88
5
0
340,717
1
W
Apollo
12,895
679
192
10
0
366,880
1
L
Bastet
10,653
561
87
5
0
367,055
5
W
Sun Wukong
11,081
583
110
6
0
365,025
0
W
Bakasura
11,965
630
144
8
0
395,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role