Player Matchup

Ymir
Ymir
Str8-OP
Ymir
Level 141
God Stats
3W - 1L
1,616 SR
Queue Stats
109W - 85L
1,581 Elo+
Party 2
Fenrir
Fenrir
giant-eLITe
Fenrir
Level 88
God Stats
4W - 2L
1,640 SR
Queue Stats
103W - 79L
1,601 Elo+
Party 2
Aphrodite
Aphrodite
x123urout
Aphrodite
Level 156
God Stats
1W - 2L
1,557 SR
Queue Stats
129W - 114L
1,555 Elo+
Party 2
Team Averages
Level 128
1,604 SR
1,579 Elo+

VS

Team Averages
Level 93
1,495 SR
1,483 Elo+
Morgan Le Fay
Morgan Le Fay
InxFAMOUSxV
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Moses14
Danzaburou
Level 148
God Stats
7W - 4L
1,603 SR
Queue Stats
201W - 139L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
THEjBone649
Cthulhu
Level 66
God Stats
1W - 2L
1,404 SR
Queue Stats
10W - 21L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Str8-OP
Ymir
17
4 / 4 / 17
12,278
819
11,874
22,877
22,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
16
12 / 5 / 6
12,344
823
17,552
17,281
9,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
x123urout
Aphrodite
15
5 / 8 / 10
11,247
750
11,035
17,501
7,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InxFAMOUSxV
Morgan Le Fay
14
4 / 9 / 6
10,407
694
7,858
11,818
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Moses14
Danzaburou
14
7 / 9 / 6
10,916
728
16,551
17,223
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
THEjBone649
Cthulhu
14
6 / 3 / 7
10,631
709
12,187
18,573
25,343
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
21
Kills
17
17
Deaths
21
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
InxFAMOUSxV
Morgan Le Fay
4
9
6
0.78
L
Danzaburou
Moses14
Danzaburou
7
9
6
1.11
W
Ymir
Str8-OP
Ymir
4
4
17
3.13
L
Cthulhu
THEjBone649
Cthulhu
6
3
7
3.17
W
Fenrir
12
5
6
3
W
Aphrodite
x123urout
Aphrodite
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,461
Damage
36,596
57,659
Taken
47,614
38,897
Mitigated
36,937
22,693
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
InxFAMOUSxV
Morgan Le Fay
7,858
1,477
360
611
11,818
4,640
232
6,583
5,235
26,655
0
L
Danzaburou
Moses14
Danzaburou
16,551
9,134
0
3,055
17,223
6,954
496
8,842
8,381
0
41,123
W
Ymir
Str8-OP
Ymir
11,874
1,601
910
5,502
22,877
22,057
369
7,355
15,522
41,780
0
L
Cthulhu
THEjBone649
Cthulhu
12,187
1,409
590
619
18,573
25,343
0
7,870
10,703
28,788
0
W
Fenrir
17,552
5,683
423
3,453
17,281
9,734
2,258
7,194
10,087
0
44,953
W
Aphrodite
x123urout
Aphrodite
11,035
1,281
6,050
6,355
17,501
7,106
400
6,533
10,968
34,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
31,954
164
Minions Killed
138
7
Camps Cleared
6
665,918
Distance Traveled
608,072
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,407
694
34
2
2
189,823
3
L
Danzaburou
10,916
728
71
5
3
193,203
1
W
Ymir
12,278
819
73
5
2
216,579
2
L
Cthulhu
10,631
709
33
2
1
225,046
2
W
Fenrir
12,344
823
48
3
2
236,602
2
W
Aphrodite
11,247
750
43
3
3
212,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role