Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DEMONSLYZ
Thanatos
Level 149
God Stats
24W - 20L
1,558 SR
Queue Stats
665W - 682L
1,501 Elo+
Party 1
Horus
Horus
Darth_Ronin92
Horus
Level 124
God Stats
15W - 13L
1,499 SR
Queue Stats
489W - 517L
1,499 Elo+
Party 1
Charybdis
Charybdis
Lek_Trik
Charybdis
Level 124
God Stats
4W - 5L
1,344 SR
Queue Stats
549W - 537L
1,537 Elo+
Party 1
Atlas
Atlas
depinhogame
Atlas
Level 127
God Stats
13W - 8L
1,443 SR
Queue Stats
321W - 293L
1,592 Elo+
Party 1
Team Averages
Level 134
1,469 SR
1,526 Elo+

VS

Team Averages
Level 109
1,592 SR
1,556 Elo+
Charybdis
Charybdis
Koda249
Charybdis
Level 100
God Stats
41W - 49L
1,560 SR
Queue Stats
633W - 602L
1,539 Elo+
Party 2
Nemesis
Nemesis
RobedToe
Nemesis
Level 129
God Stats
13W - 14L
1,469 SR
Queue Stats
279W - 235L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
Starbury10
Baron Samedi
Level 145
God Stats
78W - 67L
1,610 SR
Queue Stats
276W - 265L
1,528 Elo+
Solo
Khepri
Khepri
Valorant_Emerald
Khepri
Level 108
God Stats
32W - 22L
1,637 SR
Queue Stats
849W - 811L
1,571 Elo+
Party 2
Achilles
Achilles
oI Twan Io
Achilles
Level 65
God Stats
1W - 2L
1,681 SR
Queue Stats
102W - 108L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 5 / 10
6,676
445
10,354
7,941
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
DEMONSLYZ
Thanatos
12
3 / 5 / 8
7,463
498
7,836
12,359
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 1 / 0
8,497
566
10,738
9,660
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Lek_Trik
Charybdis
12
1 / 3 / 4
7,619
508
9,168
8,606
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 3 / 7
7,526
502
7,909
15,015
11,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Koda249
Charybdis
13
5 / 2 / 3
8,312
554
8,694
9,546
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
RobedToe
Nemesis
11
4 / 5 / 8
7,348
490
9,029
14,405
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Starbury10
Baron Samedi
12
7 / 1 / 8
7,830
522
11,405
9,452
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 13
6,637
442
4,038
13,353
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
oI Twan Io
Achilles
11
1 / 3 / 2
6,453
430
5,826
14,627
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
15
Kills
17
17
Deaths
15
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
5
10
1.2
W
Thanatos
DEMONSLYZ
Thanatos
3
5
8
1.4
W
6
1
0
6
L
Charybdis
Koda249
Charybdis
5
2
3
3.25
W
Charybdis
Lek_Trik
Charybdis
1
3
4
1
L
Nemesis
RobedToe
Nemesis
4
5
8
1.6
L
Baron Samedi
Starbury10
Baron Samedi
7
1
8
11
L
0
4
13
1.63
W
4
3
7
2.5
L
Achilles
oI Twan Io
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,005
Damage
38,992
53,581
Taken
61,383
29,245
Mitigated
26,352
21,103
Healing
23,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,354
2,949
170
1,446
7,941
2,349
98
2,635
5,210
37,090
0
W
Thanatos
DEMONSLYZ
Thanatos
7,836
2,861
0
8,013
12,359
4,357
43
4,454
7,544
0
38,655
W
10,738
4,266
617
4,906
9,660
8,819
96
1,572
7,514
4,199
45,679
L
Charybdis
Koda249
Charybdis
8,694
4,747
0
4,415
9,546
2,473
184
2,573
6,843
0
55,498
W
Charybdis
Lek_Trik
Charybdis
9,168
4,894
0
1,196
8,606
2,254
538
1,036
7,538
0
51,443
L
Nemesis
RobedToe
Nemesis
9,029
3,612
0
3,559
14,405
4,062
0
4,227
9,954
0
39,987
L
Baron Samedi
Starbury10
Baron Samedi
11,405
1,443
1,944
4,240
9,452
3,652
343
4,090
5,162
49,639
0
L
4,038
60
458
3,487
13,353
8,760
29
4,741
8,315
9,942
0
W
7,909
3,394
780
3,975
15,015
11,466
0
4,925
9,640
15,147
0
L
Achilles
oI Twan Io
Achilles
5,826
977
0
5,762
14,627
7,405
0
2,921
11,497
0
30,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
36,580
335
Minions Killed
334
0
Camps Cleared
0
1,434,911
Distance Traveled
1,376,143
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,676
445
76
5
0
266,300
6
W
Thanatos
7,463
498
60
4
0
294,055
3
W
Horus
8,497
566
81
5
0
304,865
2
L
Charybdis
8,312
554
108
7
0
258,529
0
W
Charybdis
7,619
508
100
7
0
279,816
4
L
Nemesis
7,348
490
59
4
0
287,114
1
L
Baron Samedi
7,830
522
90
6
0
281,712
4
L
Khepri
6,637
442
15
1
0
287,831
1
W
Atlas
7,526
502
18
1
0
289,875
8
L
Achilles
6,453
430
62
4
0
260,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role