Player Matchup

Hera
Hera
 
Hera
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Flashbang12345
Chaac
Level 60
God Stats
15W - 12L
1,631 SR
Queue Stats
109W - 120L
1,381 Elo+
Party 2
Awilix
Awilix
OminousHail28
Awilix
Level 104
God Stats
4W - 6L
1,449 SR
Queue Stats
32W - 35L
1,401 Elo+
Party 2
Charybdis
Charybdis
Umbra8290
Charybdis
Level 119
God Stats
6W - 6L
1,438 SR
Queue Stats
28W - 26L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
tr1ceratops 64
Cthulhu
Level 87
God Stats
3W - 1L
1,592 SR
Queue Stats
13W - 9L
1,440 Elo+
Party 2
Team Averages
Level 94
1,522 SR
1,426 Elo+

VS

Team Averages
Level 131
1,396 SR
1,378 Elo+
Danzaburou
Danzaburou
JediDaemin
Danzaburou
Level 97
God Stats
2W - 10L
1,391 SR
Queue Stats
8W - 22L
1,276 Elo+
Solo
Da Ji
Da Ji
Just4Shiggles
Da Ji
Level 144
God Stats
23W - 39L
1,371 SR
Queue Stats
1,549W - 1,710L
1,432 Elo+
Party 1
Nox
Nox
Malo9906
Nox
Level 149
God Stats
0W - 2L
1,052 SR
Queue Stats
103W - 120L
1,392 Elo+
Solo
Nu Wa
Nu Wa
WildMtDewMan
Nu Wa
Level 159
God Stats
21W - 18L
1,585 SR
Queue Stats
694W - 849L
1,328 Elo+
Party 1
Athena
Athena
skybomb56
Athena
Level 107
God Stats
4W - 4L
1,583 SR
Queue Stats
23W - 25L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 3 / 9
7,344
734
3,930
4,362
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 13
8,706
871
5,870
10,365
6,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 14
9,660
966
8,323
7,380
2,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Umbra8290
Charybdis
16
9 / 1 / 6
10,042
1,004
10,535
6,726
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 11
10,038
1,004
8,954
11,387
11,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JediDaemin
Danzaburou
13
0 / 5 / 2
6,649
665
1,915
8,658
3,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 2
7,834
783
6,525
6,849
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 2
7,078
708
5,786
3,780
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 6
6,862
686
8,387
9,940
3,093
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
skybomb56
Athena
12
3 / 6 / 2
7,841
784
3,357
15,798
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
25
Kills
9
9
Deaths
25
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
3
9
1.5
W
3
2
13
4.75
L
Danzaburou
JediDaemin
Danzaburou
0
5
2
0.2
L
4
4
2
1.25
L
2
1
2
3
W
5
2
14
6
W
Charybdis
Umbra8290
Charybdis
9
1
6
12
L
0
9
6
0.33
L
Athena
skybomb56
Athena
3
6
2
0.67
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,612
Damage
25,970
40,220
Taken
45,025
24,800
Mitigated
21,758
7,210
Healing
1,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,930
856
0
138
4,362
1,448
404
954
3,408
20,800
0
W
5,870
1,012
1,078
3,863
10,365
6,889
459
4,544
5,821
2,256
21,410
L
Danzaburou
JediDaemin
Danzaburou
1,915
538
47
565
8,658
3,375
0
3,199
5,012
0
23,809
L
6,525
1,370
0
0
6,849
3,005
0
2,433
4,162
0
14,774
L
5,786
129
0
248
3,780
1,474
0
431
3,212
16,688
0
W
8,323
2,552
0
0
7,380
2,608
1,470
4,181
3,199
0
29,789
W
Charybdis
Umbra8290
Charybdis
10,535
7,040
0
0
6,726
2,344
2,207
3,549
3,177
0
35,469
L
8,387
2,774
0
64
9,940
3,093
12
2,385
7,269
25,172
0
L
Athena
skybomb56
Athena
3,357
364
0
790
15,798
10,811
10
3,537
11,440
7,804
0
W
8,954
1,112
123
2,008
11,387
11,511
58
4,732
6,655
23,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
36,264
243
Minions Killed
141
10
Camps Cleared
2
994,927
Distance Traveled
729,085
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,344
734
50
5
0
160,432
0
W
Chaac
8,706
871
60
6
1
211,466
0
L
Danzaburou
6,649
665
44
4
1
161,586
1
L
Da Ji
7,834
783
22
2
0
145,535
4
L
Nox
7,078
708
38
4
1
146,833
0
W
Awilix
9,660
966
59
6
4
213,855
0
W
Charybdis
10,042
1,004
51
5
4
186,825
2
L
Nu Wa
6,862
686
30
3
0
134,843
0
L
Athena
7,841
784
7
1
0
140,288
1
W
Cthulhu
10,038
1,004
23
2
1
222,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role