Player Matchup

Da Ji
Da Ji
Ashuras Sun
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 0L
2,076 Elo+
Party 1
Ra
Ra
Indras Moon
Ra
Level 16
God Stats
1W - 0L
1,304 SR
Queue Stats
20W - 0L
2,061 Elo+
Party 1
Erlang Shen
Erlang Shen
awesomejake314
Erlang Shen
Level 65
God Stats
2W - 0L
1,765 SR
Queue Stats
19W - 4L
1,913 Elo+
Party 1
Team Averages
Level 31
1,523 SR
2,016 Elo+

VS

Team Averages
Level 86
1,563 SR
1,544 Elo+
Neith
Neith
Handsystepdaddy
Neith
Level 77
God Stats
0W - 1L
1,536 SR
Queue Stats
140W - 152L
1,524 Elo+
Party 2
Ares
Ares
SirChansferd
Ares
Level 25
God Stats
2W - 3L
1,537 SR
Queue Stats
38W - 36L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
The Caster
Baron Samedi
Level 156
God Stats
5W - 5L
1,617 SR
Queue Stats
193W - 166L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 6 / 3
16,547
752
27,853
23,369
11,914
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 9 / 14
14,342
652
21,801
19,397
11,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
awesomejake314
Erlang Shen
17
1 / 4 / 19
14,493
659
15,557
33,477
48,699
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 6
13,436
611
14,557
20,812
8,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
9 / 3 / 10
15,711
714
21,973
27,303
45,003
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
The Caster
Baron Samedi
17
7 / 7 / 9
14,064
639
26,154
23,965
19,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
21
Kills
19
19
Deaths
21
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
15
6
3
2.75
L
3
11
6
0.55
W
5
9
14
1.33
L
9
3
10
4.67
L
Baron Samedi
The Caster
Baron Samedi
7
7
9
1.64
W
Erlang Shen
awesomejake314
Erlang Shen
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,211
Damage
62,684
76,243
Taken
72,080
71,850
Mitigated
73,360
31,464
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,853
8,488
0
1,251
23,369
11,914
1,171
13,842
9,527
0
64,911
L
14,557
4,436
170
2,670
20,812
8,619
931
4,808
16,004
0
60,489
W
21,801
1,561
9,600
7,848
19,397
11,237
748
14,828
4,569
85,550
0
L
21,973
1,413
0
3,018
27,303
45,003
116
11,056
16,247
39,487
0
L
Baron Samedi
The Caster
Baron Samedi
26,154
2,274
3,350
7,958
23,965
19,738
270
7,001
16,964
59,659
0
W
Erlang Shen
awesomejake314
Erlang Shen
15,557
4,687
1,052
11,713
33,477
48,699
584
19,923
13,554
1,085
33,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
43,211
229
Minions Killed
209
13
Camps Cleared
5
1,063,406
Distance Traveled
992,604
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,547
752
61
3
5
346,626
2
L
Neith
13,436
611
117
5
4
293,439
3
W
Ra
14,342
652
137
6
6
354,412
2
L
Ares
15,711
714
24
1
0
371,646
1
L
Baron Samedi
14,064
639
68
3
1
327,519
6
W
Erlang Shen
14,493
659
31
1
2
362,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role